mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2025-11-01 14:12:59 +00:00
gradle=7.1.1, gradle migrateMappings
This commit is contained in:
@@ -0,0 +1,60 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
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||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
|
||||
package dan200.computercraft.api.network;
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||||
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||||
import javax.annotation.Nonnull;
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||||
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||||
/**
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* A packet network represents a collection of devices which can send and receive packets.
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||||
*
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||||
* @see Packet
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||||
* @see IPacketReceiver
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||||
*/
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||||
public interface IPacketNetwork
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{
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/**
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* Add a receiver to the network.
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*
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* @param receiver The receiver to register to the network.
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||||
*/
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void addReceiver( @Nonnull IPacketReceiver receiver );
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||||
|
||||
/**
|
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* Remove a receiver from the network.
|
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*
|
||||
* @param receiver The device to remove from the network.
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||||
*/
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void removeReceiver( @Nonnull IPacketReceiver receiver );
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||||
|
||||
/**
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* Determine whether this network is wireless.
|
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*
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||||
* @return Whether this network is wireless.
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||||
*/
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boolean isWireless();
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||||
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||||
/**
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||||
* Submit a packet for transmitting across the network. This will route the packet through the network, sending it to all receivers within range (or any
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* interdimensional ones).
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*
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* @param packet The packet to send.
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||||
* @param range The maximum distance this packet will be sent.
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||||
* @see #transmitInterdimensional(Packet)
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* @see IPacketReceiver#receiveSameDimension(Packet, double)
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*/
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void transmitSameDimension( @Nonnull Packet packet, double range );
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||||
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/**
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* Submit a packet for transmitting across the network. This will route the packet through the network, sending it to all receivers across all
|
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* dimensions.
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*
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* @param packet The packet to send.
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* @see #transmitSameDimension(Packet, double)
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||||
* @see IPacketReceiver#receiveDifferentDimension(Packet)
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||||
*/
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||||
void transmitInterdimensional( @Nonnull Packet packet );
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||||
}
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@@ -0,0 +1,84 @@
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||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
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||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
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package dan200.computercraft.api.network;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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|
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import javax.annotation.Nonnull;
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|
||||
/**
|
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* An object on an {@link IPacketNetwork}, capable of receiving packets.
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*/
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||||
public interface IPacketReceiver
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||||
{
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/**
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||||
* Get the world in which this packet receiver exists.
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||||
*
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||||
* @return The receivers's world.
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||||
*/
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||||
@Nonnull
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World getWorld();
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||||
|
||||
/**
|
||||
* Get the position in the world at which this receiver exists.
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*
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* @return The receiver's position.
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||||
*/
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@Nonnull
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Vec3d getPosition();
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||||
|
||||
/**
|
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* Get the maximum distance this receiver can send and receive messages.
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*
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* When determining whether a receiver can receive a message, the largest distance of the packet and receiver is used - ensuring it is within range. If
|
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* the packet or receiver is inter-dimensional, then the packet will always be received.
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*
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* @return The maximum distance this device can send and receive messages.
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* @see #isInterdimensional()
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* @see #receiveSameDimension(Packet packet, double)
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* @see IPacketNetwork#transmitInterdimensional(Packet)
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*/
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double getRange();
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||||
|
||||
/**
|
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* Determine whether this receiver can receive packets from other dimensions.
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*
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* A device will receive an inter-dimensional packet if either it or the sending device is inter-dimensional.
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*
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* @return Whether this receiver receives packets from other dimensions.
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* @see #getRange()
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* @see #receiveDifferentDimension(Packet)
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* @see IPacketNetwork#transmitInterdimensional(Packet)
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*/
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boolean isInterdimensional();
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|
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/**
|
||||
* Receive a network packet from the same dimension.
|
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*
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||||
* @param packet The packet to receive. Generally you should check that you are listening on the given channel and, if so, queue the appropriate
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||||
* modem event.
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||||
* @param distance The distance this packet has travelled from the source.
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||||
* @see Packet
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||||
* @see #getRange()
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||||
* @see IPacketNetwork#transmitSameDimension(Packet, double)
|
||||
* @see IPacketNetwork#transmitInterdimensional(Packet)
|
||||
*/
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||||
void receiveSameDimension( @Nonnull Packet packet, double distance );
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||||
|
||||
/**
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||||
* Receive a network packet from a different dimension.
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||||
*
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||||
* @param packet The packet to receive. Generally you should check that you are listening on the given channel and, if so, queue the appropriate
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||||
* modem event.
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||||
* @see Packet
|
||||
* @see IPacketNetwork#transmitInterdimensional(Packet)
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||||
* @see IPacketNetwork#transmitSameDimension(Packet, double)
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||||
* @see #isInterdimensional()
|
||||
*/
|
||||
void receiveDifferentDimension( @Nonnull Packet packet );
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||||
}
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||||
@@ -0,0 +1,43 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
|
||||
package dan200.computercraft.api.network;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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||||
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||||
import javax.annotation.Nonnull;
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||||
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||||
/**
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||||
* An object on a {@link IPacketNetwork}, capable of sending packets.
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*/
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public interface IPacketSender
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{
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/**
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* Get the world in which this packet sender exists.
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*
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* @return The sender's world.
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*/
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||||
@Nonnull
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||||
World getWorld();
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||||
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||||
/**
|
||||
* Get the position in the world at which this sender exists.
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||||
*
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* @return The sender's position.
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||||
*/
|
||||
@Nonnull
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||||
Vec3d getPosition();
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||||
|
||||
/**
|
||||
* Get some sort of identification string for this sender. This does not strictly need to be unique, but you should be able to extract some identifiable
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||||
* information from it.
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||||
*
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||||
* @return This device's id.
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||||
*/
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||||
@Nonnull
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||||
String getSenderID();
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||||
}
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||||
130
remappedSrc/dan200/computercraft/api/network/Packet.java
Normal file
130
remappedSrc/dan200/computercraft/api/network/Packet.java
Normal file
@@ -0,0 +1,130 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
|
||||
package dan200.computercraft.api.network;
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||||
|
||||
import javax.annotation.Nonnull;
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||||
import javax.annotation.Nullable;
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||||
import java.util.Objects;
|
||||
|
||||
/**
|
||||
* Represents a packet which may be sent across a {@link IPacketNetwork}.
|
||||
*
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||||
* @see IPacketSender
|
||||
* @see IPacketNetwork#transmitSameDimension(Packet, double)
|
||||
* @see IPacketNetwork#transmitInterdimensional(Packet)
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||||
* @see IPacketReceiver#receiveDifferentDimension(Packet)
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||||
* @see IPacketReceiver#receiveSameDimension(Packet, double)
|
||||
*/
|
||||
public class Packet
|
||||
{
|
||||
private final int channel;
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||||
private final int replyChannel;
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||||
private final Object payload;
|
||||
|
||||
private final IPacketSender sender;
|
||||
|
||||
/**
|
||||
* Create a new packet, ready for transmitting across the network.
|
||||
*
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||||
* @param channel The channel to send the packet along. Receiving devices should only process packets from on channels they are listening to.
|
||||
* @param replyChannel The channel to reply on.
|
||||
* @param payload The contents of this packet. This should be a "valid" Lua object, safe for queuing as an event or returning from a peripheral
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||||
* call.
|
||||
* @param sender The object which sent this packet.
|
||||
*/
|
||||
public Packet( int channel, int replyChannel, @Nullable Object payload, @Nonnull IPacketSender sender )
|
||||
{
|
||||
Objects.requireNonNull( sender, "sender cannot be null" );
|
||||
|
||||
this.channel = channel;
|
||||
this.replyChannel = replyChannel;
|
||||
this.payload = payload;
|
||||
this.sender = sender;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the channel this packet is sent along. Receivers should generally only process packets from on channels they are listening to.
|
||||
*
|
||||
* @return This packet's channel.
|
||||
*/
|
||||
public int getChannel()
|
||||
{
|
||||
return channel;
|
||||
}
|
||||
|
||||
/**
|
||||
* The channel to reply on. Objects which will reply should send it along this channel.
|
||||
*
|
||||
* @return This channel to reply on.
|
||||
*/
|
||||
public int getReplyChannel()
|
||||
{
|
||||
return replyChannel;
|
||||
}
|
||||
|
||||
/**
|
||||
* The actual data of this packet. This should be a "valid" Lua object, safe for queuing as an event or returning from a peripheral call.
|
||||
*
|
||||
* @return The packet's payload
|
||||
*/
|
||||
@Nullable
|
||||
public Object getPayload()
|
||||
{
|
||||
return payload;
|
||||
}
|
||||
|
||||
/**
|
||||
* The object which sent this message.
|
||||
*
|
||||
* @return The sending object.
|
||||
*/
|
||||
@Nonnull
|
||||
public IPacketSender getSender()
|
||||
{
|
||||
return sender;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode()
|
||||
{
|
||||
int result;
|
||||
result = channel;
|
||||
result = 31 * result + replyChannel;
|
||||
result = 31 * result + (payload != null ? payload.hashCode() : 0);
|
||||
result = 31 * result + sender.hashCode();
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals( Object o )
|
||||
{
|
||||
if( this == o )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
if( o == null || getClass() != o.getClass() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Packet packet = (Packet) o;
|
||||
|
||||
if( channel != packet.channel )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if( replyChannel != packet.replyChannel )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if( !Objects.equals( payload, packet.payload ) )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return sender.equals( packet.sender );
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
|
||||
package dan200.computercraft.api.network.wired;
|
||||
|
||||
import dan200.computercraft.api.ComputerCraftAPI;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
/**
|
||||
* An object which may be part of a wired network.
|
||||
*
|
||||
* Elements should construct a node using {@link ComputerCraftAPI#createWiredNodeForElement(IWiredElement)}. This acts as a proxy for all network objects.
|
||||
* Whilst the node may change networks, an element's node should remain constant for its lifespan.
|
||||
*
|
||||
* Elements are generally tied to a block or tile entity in world. In such as case, one should provide the {@link IWiredElement} capability for the
|
||||
* appropriate sides.
|
||||
*/
|
||||
public interface IWiredElement extends IWiredSender
|
||||
{
|
||||
/**
|
||||
* Called when objects on the network change. This may occur when network nodes are added or removed, or when peripherals change.
|
||||
*
|
||||
* @param change The change which occurred.
|
||||
* @see IWiredNetworkChange
|
||||
*/
|
||||
default void networkChanged( @Nonnull IWiredNetworkChange change )
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,81 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
|
||||
package dan200.computercraft.api.network.wired;
|
||||
|
||||
import dan200.computercraft.api.peripheral.IPeripheral;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* A wired network is composed of one of more {@link IWiredNode}s, a set of connections between them, and a series of peripherals.
|
||||
*
|
||||
* Networks from a connected graph. This means there is some path between all nodes on the network. Further more, if there is some path between two nodes
|
||||
* then they must be on the same network. {@link IWiredNetwork} will automatically handle the merging and splitting of networks (and thus changing of
|
||||
* available nodes and peripherals) as connections change.
|
||||
*
|
||||
* This does mean one can not rely on the network remaining consistent between subsequent operations. Consequently, it is generally preferred to use the
|
||||
* methods provided by {@link IWiredNode}.
|
||||
*
|
||||
* @see IWiredNode#getNetwork()
|
||||
*/
|
||||
public interface IWiredNetwork
|
||||
{
|
||||
/**
|
||||
* Create a connection between two nodes.
|
||||
*
|
||||
* This should only be used on the server thread.
|
||||
*
|
||||
* @param left The first node to connect
|
||||
* @param right The second node to connect
|
||||
* @return {@code true} if a connection was created or {@code false} if the connection already exists.
|
||||
* @throws IllegalStateException If neither node is on the network.
|
||||
* @throws IllegalArgumentException If {@code left} and {@code right} are equal.
|
||||
* @see IWiredNode#connectTo(IWiredNode)
|
||||
* @see IWiredNetwork#connect(IWiredNode, IWiredNode)
|
||||
*/
|
||||
boolean connect( @Nonnull IWiredNode left, @Nonnull IWiredNode right );
|
||||
|
||||
/**
|
||||
* Destroy a connection between this node and another.
|
||||
*
|
||||
* This should only be used on the server thread.
|
||||
*
|
||||
* @param left The first node in the connection.
|
||||
* @param right The second node in the connection.
|
||||
* @return {@code true} if a connection was destroyed or {@code false} if no connection exists.
|
||||
* @throws IllegalArgumentException If either node is not on the network.
|
||||
* @throws IllegalArgumentException If {@code left} and {@code right} are equal.
|
||||
* @see IWiredNode#disconnectFrom(IWiredNode)
|
||||
* @see IWiredNetwork#connect(IWiredNode, IWiredNode)
|
||||
*/
|
||||
boolean disconnect( @Nonnull IWiredNode left, @Nonnull IWiredNode right );
|
||||
|
||||
/**
|
||||
* Sever all connections this node has, removing it from this network.
|
||||
*
|
||||
* This should only be used on the server thread. You should only call this on nodes that your network element owns.
|
||||
*
|
||||
* @param node The node to remove
|
||||
* @return Whether this node was removed from the network. One cannot remove a node from a network where it is the only element.
|
||||
* @throws IllegalArgumentException If the node is not in the network.
|
||||
* @see IWiredNode#remove()
|
||||
*/
|
||||
boolean remove( @Nonnull IWiredNode node );
|
||||
|
||||
/**
|
||||
* Update the peripherals a node provides.
|
||||
*
|
||||
* This should only be used on the server thread. You should only call this on nodes that your network element owns.
|
||||
*
|
||||
* @param node The node to attach peripherals for.
|
||||
* @param peripherals The new peripherals for this node.
|
||||
* @throws IllegalArgumentException If the node is not in the network.
|
||||
* @see IWiredNode#updatePeripherals(Map)
|
||||
*/
|
||||
void updatePeripherals( @Nonnull IWiredNode node, @Nonnull Map<String, IPeripheral> peripherals );
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
|
||||
package dan200.computercraft.api.network.wired;
|
||||
|
||||
import dan200.computercraft.api.peripheral.IPeripheral;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Represents a change to the objects on a wired network.
|
||||
*
|
||||
* @see IWiredElement#networkChanged(IWiredNetworkChange)
|
||||
*/
|
||||
public interface IWiredNetworkChange
|
||||
{
|
||||
/**
|
||||
* A set of peripherals which have been removed. Note that there may be entries with the same name in the added and removed set, but with a different
|
||||
* peripheral.
|
||||
*
|
||||
* @return The set of removed peripherals.
|
||||
*/
|
||||
@Nonnull
|
||||
Map<String, IPeripheral> peripheralsRemoved();
|
||||
|
||||
/**
|
||||
* A set of peripherals which have been added. Note that there may be entries with the same name in the added and removed set, but with a different
|
||||
* peripheral.
|
||||
*
|
||||
* @return The set of added peripherals.
|
||||
*/
|
||||
@Nonnull
|
||||
Map<String, IPeripheral> peripheralsAdded();
|
||||
}
|
||||
@@ -0,0 +1,104 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
|
||||
package dan200.computercraft.api.network.wired;
|
||||
|
||||
import dan200.computercraft.api.network.IPacketNetwork;
|
||||
import dan200.computercraft.api.peripheral.IPeripheral;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Wired nodes act as a layer between {@link IWiredElement}s and {@link IWiredNetwork}s.
|
||||
*
|
||||
* Firstly, a node acts as a packet network, capable of sending and receiving modem messages to connected nodes. These methods may be safely used on any
|
||||
* thread.
|
||||
*
|
||||
* When sending a packet, the system will attempt to find the shortest path between the two nodes based on their element's position. Note that packet
|
||||
* senders and receivers can have different locations from their associated element: the distance between the two will be added to the total packet's
|
||||
* distance.
|
||||
*
|
||||
* Wired nodes also provide several convenience methods for interacting with a wired network. These should only ever be used on the main server thread.
|
||||
*/
|
||||
public interface IWiredNode extends IPacketNetwork
|
||||
{
|
||||
/**
|
||||
* The associated element for this network node.
|
||||
*
|
||||
* @return This node's element.
|
||||
*/
|
||||
@Nonnull
|
||||
IWiredElement getElement();
|
||||
|
||||
/**
|
||||
* Create a connection from this node to another.
|
||||
*
|
||||
* This should only be used on the server thread.
|
||||
*
|
||||
* @param node The other node to connect to.
|
||||
* @return {@code true} if a connection was created or {@code false} if the connection already exists.
|
||||
* @see IWiredNetwork#connect(IWiredNode, IWiredNode)
|
||||
* @see IWiredNode#disconnectFrom(IWiredNode)
|
||||
*/
|
||||
default boolean connectTo( @Nonnull IWiredNode node )
|
||||
{
|
||||
return getNetwork().connect( this, node );
|
||||
}
|
||||
|
||||
/**
|
||||
* The network this node is currently connected to. Note that this may change after any network operation, so it should not be cached.
|
||||
*
|
||||
* This should only be used on the server thread.
|
||||
*
|
||||
* @return This node's network.
|
||||
*/
|
||||
@Nonnull
|
||||
IWiredNetwork getNetwork();
|
||||
|
||||
/**
|
||||
* Destroy a connection between this node and another.
|
||||
*
|
||||
* This should only be used on the server thread.
|
||||
*
|
||||
* @param node The other node to disconnect from.
|
||||
* @return {@code true} if a connection was destroyed or {@code false} if no connection exists.
|
||||
* @throws IllegalArgumentException If {@code node} is not on the same network.
|
||||
* @see IWiredNetwork#disconnect(IWiredNode, IWiredNode)
|
||||
* @see IWiredNode#connectTo(IWiredNode)
|
||||
*/
|
||||
default boolean disconnectFrom( @Nonnull IWiredNode node )
|
||||
{
|
||||
return getNetwork().disconnect( this, node );
|
||||
}
|
||||
|
||||
/**
|
||||
* Sever all connections this node has, removing it from this network.
|
||||
*
|
||||
* This should only be used on the server thread. You should only call this on nodes that your network element owns.
|
||||
*
|
||||
* @return Whether this node was removed from the network. One cannot remove a node from a network where it is the only element.
|
||||
* @throws IllegalArgumentException If the node is not in the network.
|
||||
* @see IWiredNetwork#remove(IWiredNode)
|
||||
*/
|
||||
default boolean remove()
|
||||
{
|
||||
return getNetwork().remove( this );
|
||||
}
|
||||
|
||||
/**
|
||||
* Mark this node's peripherals as having changed.
|
||||
*
|
||||
* This should only be used on the server thread. You should only call this on nodes that your network element owns.
|
||||
*
|
||||
* @param peripherals The new peripherals for this node.
|
||||
* @see IWiredNetwork#updatePeripherals(IWiredNode, Map)
|
||||
*/
|
||||
default void updatePeripherals( @Nonnull Map<String, IPeripheral> peripherals )
|
||||
{
|
||||
getNetwork().updatePeripherals( this, peripherals );
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
* This file is part of the public ComputerCraft API - http://www.computercraft.info
|
||||
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
|
||||
* For help using the API, and posting your mods, visit the forums at computercraft.info.
|
||||
*/
|
||||
|
||||
package dan200.computercraft.api.network.wired;
|
||||
|
||||
import dan200.computercraft.api.network.IPacketSender;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
/**
|
||||
* An object on a {@link IWiredNetwork} capable of sending packets.
|
||||
*
|
||||
* Unlike a regular {@link IPacketSender}, this must be associated with the node you are attempting to to send the packet from.
|
||||
*/
|
||||
public interface IWiredSender extends IPacketSender
|
||||
{
|
||||
/**
|
||||
* The node in the network representing this object.
|
||||
*
|
||||
* This should be used as a proxy for the main network. One should send packets and register receivers through this object.
|
||||
*
|
||||
* @return The node for this element.
|
||||
*/
|
||||
@Nonnull
|
||||
IWiredNode getNode();
|
||||
}
|
||||
Reference in New Issue
Block a user