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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2024-12-26 01:50:29 +00:00

Bump CC:T to 1.109.1

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Jonathan Coates 2023-12-16 19:09:39 +00:00
parent 488f66eead
commit 95d3b646b2
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4 changed files with 17 additions and 15 deletions

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@ -10,7 +10,7 @@ kotlin.jvm.target.validation.mode=error
# Mod properties # Mod properties
isUnstable=true isUnstable=true
modVersion=1.109.0 modVersion=1.109.1
# Minecraft properties: We want to configure this here so we can read it in settings.gradle # Minecraft properties: We want to configure this here so we can read it in settings.gradle
mcVersion=1.20.1 mcVersion=1.20.1

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@ -1,3 +1,11 @@
# New features in CC: Tweaked 1.109.1
Several bug fixes:
* Fix `mouse_drag` event not firing for right and middle mouse buttons.
* Fix crash when syntax errors involve `goto` or `::`.
* Fix deadlock occuring when adding/removing observers.
* Allow placing seeds into compostor barrels with `turtle.place()`.
# New features in CC: Tweaked 1.109.0 # New features in CC: Tweaked 1.109.0
* Update to Lua 5.2 * Update to Lua 5.2

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@ -1,15 +1,9 @@
New features in CC: Tweaked 1.109.0 New features in CC: Tweaked 1.109.1
* Update to Lua 5.2
* `getfenv`/`setfenv` now only work on Lua functions.
* Add support for `goto`.
* Remove support for dumping and loading binary chunks.
* File handles, HTTP requests and websocket messages now use raw bytes rather than converting to UTF-8.
* Add `allow_repetitions` option to `textutils.serialiseJSON`.
* Track memory allocated by computers.
Several bug fixes: Several bug fixes:
* Fix error when using position captures and backreferences in string patterns (e.g. `()(%1)`). * Fix `mouse_drag` event not firing for right and middle mouse buttons.
* Fix formatting non-real numbers with `%d`. * Fix crash when syntax errors involve `goto` or `::`.
* Fix deadlock occuring when adding/removing observers.
* Allow placing seeds into compostor barrels with `turtle.place()`.
Type "help changelog" to see the full version history. Type "help changelog" to see the full version history.

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@ -30,12 +30,12 @@ The code for this is split into three separate components:
## Static content ## Static content
Rendering the static portion of the website is fortunately much simpler. Rendering the static portion of the website is fortunately much simpler.
- Doc generation: This is mostly handled in various Gradle files. The Forge Gradle script uses [cct-javadoc] to convert - Doc generation: This is mostly handled in various Gradle files. The `common` project uses [cct-javadoc] to convert
Javadoc on our peripherals and APIs to LDoc/[illuaminate] compatible documentation. This is then fed into illuaminate Javadoc on our peripherals and APIs to LDoc/[illuaminate] compatible documentation. This is then fed into illuaminate
which spits out HTML. which spits out HTML.
- `src/htmlTransform`: We do a small amount of post-processing on the HTML in order. This project does syntax - `src/htmlTransform`: We do a small amount of post-processing on the HTML, which is performed by this tool. This includes
highlighting of non-Lua code blocks, and replaces special `<mc-recipe>` tags with a rendered view of a given syntax highlighting of non-Lua code blocks, and replacing special `<mc-recipe>` tags with a rendered view of a given
Minecraft recipe. Minecraft recipe.
[TeaVM]: https://github.com/konsoletyper/teavm "TeaVM - Compiler of Java bytecode to JavaScript" [TeaVM]: https://github.com/konsoletyper/teavm "TeaVM - Compiler of Java bytecode to JavaScript"