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https://github.com/SquidDev-CC/CC-Tweaked
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Add an "Incompatibilities between versions" page
This is largely based on our existing wiki page. I've pruned out a couple of entries which I think are largely irrelevant (config file splitting, Java API changes). 10/10 job by me of changing nothing since 1.13. Shame to break that streak really.
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doc/reference/breaking_changes.md
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doc/reference/breaking_changes.md
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---
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module: [kind=reference] breaking_changes
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---
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<!--
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SPDX-FileCopyrightText: 2019 The CC: Tweaked Developers
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SPDX-License-Identifier: MPL-2.0
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-->
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# Incompatibilities between versions
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CC: Tweaked tries to remain as compatible between versions as possible, meaning most programs written for older version
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of the mod should run fine on later versions.
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> [External peripherals][!WARNING]
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>
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> While CC: Tweaked is relatively stable across versions, this may not be true for other mods which add their own
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> peripherals. Older programs which interact with external blocks may not work on newer versions of the game.
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However, some changes to the underlying game, or CC: Tweaked's own internals may break some programs. This page serves
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as documentation for breaking changes and "gotchas" one should look out for between versions.
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## Minecraft 1.13 {#mc-1.13}
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- The "key code" for [`key`] and [`key_up`] events has changed, due to Minecraft updating to LWJGL 3. Make sure you're
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using the constants provided by the [`keys`] API, rather than hard-coding numerical values.
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Related to this change, the numpad enter key now has a different key code to the enter key. You may need to adjust
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your programs to handle both. (Note, the `keys.numpadEnter` constant was defined in pre-1.13 versions of CC, but the
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`keys.enter` constant was queued when the key was pressed)
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- Minecraft 1.13 removed the concept of item damage and block metadata (see ["The Flattening"][flattening]). As a
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result `turtle.inspect` no longer provides block metadata, and `turtle.getItemDetail` no longer provides damage.
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- Block states (`turtle.inspect().state`) should provide all the same information as block metadata, but in a much
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more understandable format.
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- Item and block names now represent a unique item type. For instance, wool is split into 16 separate items
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(`minecraft:white_wool`, etc...) rather than a single `minecraft:wool` with each meta/damage value specifying the
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colour.
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- Custom ROMs are now provided using data packs rather than resource packs. This should mostly be a matter of renaming
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the "assets" folder to "data", and placing it in "datapacks", but there are a couple of other gotchas to look out
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for:
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- Data packs [impose some restrictions on file names][legal_data_pack]. As a result, your programs and directories
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must all be lower case.
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- Due to how data packs are read by CC: Tweaked, you may need to use the `/reload` command to see changes to your
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pack show up on the computer.
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See [the example datapack][datapack-example] for how to get started.
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- Turtles can now be waterlogged and move "through" water sources rather than breaking them.
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## CC: Tweaked 1.88.0 {#cc-1.88}
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- Unlabelled computers and turtles now keep their ID when broken, meaning that unlabelled computers/items do not stack.
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## ComputerCraft 1.80pr1 {#cc-1.80}
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- Programs run via `shell.run` are now started in their own isolated environment. This means globals set by programs
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will not be accessible outside of this program.
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- Programs containing `/` are looked up in the current directory and are no longer looked up on the path. For instance,
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you can no longer type `turtle/excavate` to run `/rom/programs/turtle/excavate.lua`.
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[flattening]: https://minecraft.wiki.com/w/Java_Edition_1.13/Flattening
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[legal_data_pack]: https://minecraft.gamepedia.com/Tutorials/Creating_a_data_pack#Legal_characters
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[datapack-example]: https://github.com/cc-tweaked/datapack-example "An example datapack for CC: Tweaked"
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