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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2025-11-21 15:54:47 +00:00

Merge branch 'mc-1.15.x' into mc-1.16.x

This commit is contained in:
Jonathan Coates
2021-05-20 18:30:10 +01:00
178 changed files with 2362 additions and 551 deletions

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@@ -7,6 +7,7 @@ package dan200.computercraft.api;
import dan200.computercraft.api.filesystem.IMount;
import dan200.computercraft.api.filesystem.IWritableMount;
import dan200.computercraft.api.lua.GenericSource;
import dan200.computercraft.api.lua.ILuaAPIFactory;
import dan200.computercraft.api.media.IMedia;
import dan200.computercraft.api.media.IMediaProvider;
@@ -23,6 +24,7 @@ import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.util.LazyOptional;
import javax.annotation.Nonnull;
@@ -116,7 +118,7 @@ public final class ComputerCraftAPI
}
/**
* Registers a peripheral provider to convert blocks into {@link IPeripheral} implementations.
* rers a peripheral provider to convert blocks into {@link IPeripheral} implementations.
*
* @param provider The peripheral provider to register.
* @see IPeripheral
@@ -127,6 +129,28 @@ public final class ComputerCraftAPI
getInstance().registerPeripheralProvider( provider );
}
/**
* Registers a method source for generic peripherals.
*
* @param source The method source to register.
* @see GenericSource
*/
public static void registerGenericSource( @Nonnull GenericSource source )
{
getInstance().registerGenericSource( source );
}
/**
* Registers a capability that can be used by generic peripherals.
*
* @param capability The capability to register.
* @see GenericSource
*/
public static void registerGenericCapability( @Nonnull Capability<?> capability )
{
getInstance().registerGenericCapability( capability );
}
/**
* Registers a new turtle turtle for use in ComputerCraft. After calling this,
* users should be able to craft Turtles with your new turtle. It is recommended to call
@@ -258,6 +282,10 @@ public final class ComputerCraftAPI
void registerPeripheralProvider( @Nonnull IPeripheralProvider provider );
void registerGenericSource( @Nonnull GenericSource source );
void registerGenericCapability( @Nonnull Capability<?> capability );
void registerTurtleUpgrade( @Nonnull ITurtleUpgrade upgrade );
void registerBundledRedstoneProvider( @Nonnull IBundledRedstoneProvider provider );

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@@ -0,0 +1,60 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.peripheral.IPeripheralProvider;
import dan200.computercraft.core.asm.LuaMethod;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.items.IItemHandler;
import javax.annotation.Nonnull;
/**
* A generic source of {@link LuaMethod} functions.
*
* Unlike normal objects ({@link IDynamicLuaObject} or {@link IPeripheral}), methods do not target this object but
* instead are defined as {@code static} and accept their target as the first parameter. This allows you to inject
* methods onto objects you do not own, as well as declaring methods for a specific "trait" (for instance, a
* {@link Capability}).
*
* Currently the "generic peripheral" system is incompatible with normal peripherals. Normal {@link IPeripheralProvider}
* or {@link IPeripheral} implementations take priority. Tile entities which use this system are given a peripheral name
* determined by their id, rather than any peripheral provider. This will hopefully change in the future, once a suitable
* design has been established.
*
* For example, the main CC: Tweaked mod defines a generic source for inventories, which works on {@link IItemHandler}s:
*
* <pre>{@code
* public class InventoryMethods implements GenericSource {
* \@LuaFunction( mainThread = true )
* public static int size(IItemHandler inventory) {
* return inventory.getSlots();
* }
*
* // ...
* }
* }</pre>
*
* @see ComputerCraftAPI#registerGenericSource(GenericSource)
* @see ComputerCraftAPI#registerGenericCapability(Capability) New capabilities (those not built into Forge) must be
* explicitly given to the generic peripheral system, as there is no way to enumerate all capabilities.
*/
public interface GenericSource
{
/**
* A unique identifier for this generic source.
*
* This is currently unused, but may be used in the future to allow disabling specific sources. It is recommended
* to return an identifier using your mod's ID.
*
* @return This source's identifier.
*/
@Nonnull
ResourceLocation id();
}