Rotate modem models 180 degrees

Or pi radians. Or tau/2 radians.

This ensures the main modem texture is facing towards the screen.
This commit is contained in:
SquidDev 2017-05-01 22:39:18 +01:00
parent 1b562ae837
commit 876df68294
1 changed files with 33 additions and 1 deletions

View File

@ -16,5 +16,37 @@
"east": { "uv": [ 13, 2, 16, 14 ], "texture": "#front" }
}
}
]
],
"display": {
"gui": {
"rotation": [ 30, 45, 0 ],
"translation": [ 3.2, -2, 0],
"scale":[ 0.75, 0.75, 0.75 ]
},
"ground": {
"rotation": [ 0, 0, 0 ],
"translation": [ 0, 3, 0],
"scale":[ 0.25, 0.25, 0.25 ]
},
"fixed": {
"rotation": [ 0, 0, 0 ],
"translation": [ 0, 0, 0],
"scale":[ 0.5, 0.5, 0.5 ]
},
"thirdperson_righthand": {
"rotation": [ 75, 180, 0 ],
"translation": [ 0, 2.5, 0],
"scale": [ 0.375, 0.375, 0.375 ]
},
"firstperson_righthand": {
"rotation": [ 0, 45, 0 ],
"translation": [ 0, 0, 0 ],
"scale": [ 0.40, 0.40, 0.40 ]
},
"firstperson_lefthand": {
"rotation": [ 0, 45, 0 ],
"translation": [ 0, 0, 0 ],
"scale": [ 0.40, 0.40, 0.40 ]
}
}
}