mirror of
https://github.com/SquidDev-CC/CC-Tweaked
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Add abstract classes for our generic peripherals
This commit adds abstract classes to describe the interface for our mod-loader-specific generic peripherals (inventories, fluid storage, item storage). This offers several advantages: - Javadoc to illuaminate conversion no longer needs the Forge project (just core and common). - Ensures we have a consistent interface between Forge and Fabric. Note, this does /not/ implement fluid or energy storage for Fabric. We probably could do fluid without issue, but not something worth doing right now.
This commit is contained in:
parent
fe826f5c9c
commit
84a799d27a
@ -51,7 +51,7 @@ jqwik = "1.7.4"
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junit = "5.10.0"
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# Build tools
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cctJavadoc = "1.8.1"
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cctJavadoc = "1.8.2"
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checkstyle = "10.12.3"
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curseForgeGradle = "1.0.14"
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errorProne-core = "2.21.1"
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@ -6,7 +6,7 @@
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(sources
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/doc/
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/projects/forge/build/docs/luaJavadoc/
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/projects/common/build/docs/luaJavadoc/
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/projects/core/src/main/resources/data/computercraft/lua/bios.lua
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/projects/core/src/main/resources/data/computercraft/lua/rom/
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/projects/core/src/test/resources/test-rom
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@ -36,7 +36,7 @@
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(library-path
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/doc/stub/
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/projects/forge/build/docs/luaJavadoc/
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/projects/common/build/docs/luaJavadoc/
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/projects/core/src/main/resources/data/computercraft/lua/rom/apis/
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/projects/core/src/main/resources/data/computercraft/lua/rom/apis/command/
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@ -88,7 +88,7 @@
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(/doc/stub/
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/projects/core/src/main/resources/data/computercraft/lua/bios.lua
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/projects/core/src/main/resources/data/computercraft/lua/rom/apis/
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/projects/forge/build/docs/luaJavadoc/)
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/projects/common/build/docs/luaJavadoc/)
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(linters -var:unused-global)
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(lint (allow-toplevel-global true)))
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@ -2,13 +2,12 @@
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//
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// SPDX-License-Identifier: MPL-2.0
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import cc.tweaked.gradle.annotationProcessorEverywhere
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import cc.tweaked.gradle.clientClasses
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import cc.tweaked.gradle.commonClasses
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import cc.tweaked.gradle.*
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plugins {
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id("cc-tweaked.vanilla")
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id("cc-tweaked.gametest")
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id("cc-tweaked.illuaminate")
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id("cc-tweaked.publishing")
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}
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@ -19,6 +18,10 @@ minecraft {
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)
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}
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configurations {
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register("cctJavadoc")
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}
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dependencies {
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// Pull in our other projects. See comments in MinecraftConfigurations on this nastiness.
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implementation(project(":core"))
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@ -41,4 +44,53 @@ dependencies {
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testModImplementation(libs.bundles.kotlin)
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testFixturesImplementation(testFixtures(project(":core")))
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"cctJavadoc"(libs.cctJavadoc)
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}
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illuaminate {
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version.set(libs.versions.illuaminate)
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}
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val luaJavadoc by tasks.registering(Javadoc::class) {
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description = "Generates documentation for Java-side Lua functions."
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group = JavaBasePlugin.DOCUMENTATION_GROUP
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val sourceSets = listOf(sourceSets.main.get(), project(":core").sourceSets.main.get())
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for (sourceSet in sourceSets) {
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source(sourceSet.java)
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classpath += sourceSet.compileClasspath
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}
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destinationDir = layout.buildDirectory.dir("docs/luaJavadoc").get().asFile
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val options = options as StandardJavadocDocletOptions
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options.docletpath = configurations["cctJavadoc"].files.toList()
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options.doclet = "cc.tweaked.javadoc.LuaDoclet"
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options.addStringOption("project-root", rootProject.file(".").absolutePath)
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options.noTimestamp(false)
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javadocTool.set(
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javaToolchains.javadocToolFor {
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languageVersion.set(cc.tweaked.gradle.CCTweakedPlugin.JAVA_VERSION)
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},
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)
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}
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val lintLua by tasks.registering(IlluaminateExec::class) {
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group = JavaBasePlugin.VERIFICATION_GROUP
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description = "Lint Lua (and Lua docs) with illuaminate"
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// Config files
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inputs.file(rootProject.file("illuaminate.sexp")).withPropertyName("illuaminate.sexp")
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// Sources
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inputs.files(rootProject.fileTree("doc")).withPropertyName("docs")
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inputs.files(project(":core").fileTree("src/main/resources/data/computercraft/lua")).withPropertyName("lua rom")
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inputs.files(luaJavadoc)
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args = listOf("lint")
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workingDir = rootProject.projectDir
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doFirst { if (System.getenv("GITHUB_ACTIONS") != null) println("::add-matcher::.github/matchers/illuaminate.json") }
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doLast { if (System.getenv("GITHUB_ACTIONS") != null) println("::remove-matcher owner=illuaminate::") }
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}
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@ -0,0 +1,53 @@
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// SPDX-FileCopyrightText: 2020 The CC: Tweaked Developers
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//
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// SPDX-License-Identifier: MPL-2.0
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package dan200.computercraft.shared.peripheral.generic.methods;
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import dan200.computercraft.api.ComputerCraftAPI;
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import dan200.computercraft.api.lua.LuaFunction;
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import dan200.computercraft.api.peripheral.GenericPeripheral;
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import dan200.computercraft.api.peripheral.PeripheralType;
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/**
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* Methods for interacting with blocks which store energy.
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* <p>
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* This works with energy storage blocks, as well as generators and machines which consume energy.
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* <p>
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* > [!NOTE]
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* > Due to limitations with Forge's energy API, it is not possible to measure throughput (i.e. FE used/generated per
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* > tick).
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*
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* @param <T> The type for energy storage.
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* @cc.module energy_storage
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* @cc.since 1.94.0
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*/
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public abstract class AbstractEnergyMethods<T> implements GenericPeripheral {
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@Override
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public final PeripheralType getType() {
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return PeripheralType.ofAdditional("energy_storage");
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}
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@Override
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public final String id() {
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return ComputerCraftAPI.MOD_ID + ":energy";
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}
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/**
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* Get the energy of this block.
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*
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* @param energy The current energy storage.
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* @return The energy stored in this block, in FE.
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*/
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@LuaFunction(mainThread = true)
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public abstract int getEnergy(T energy);
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/**
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* Get the maximum amount of energy this block can store.
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*
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* @param energy The current energy storage.
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* @return The energy capacity of this block.
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*/
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@LuaFunction(mainThread = true)
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public abstract int getEnergyCapacity(T energy);
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}
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@ -0,0 +1,92 @@
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// SPDX-FileCopyrightText: 2020 The CC: Tweaked Developers
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//
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// SPDX-License-Identifier: MPL-2.0
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package dan200.computercraft.shared.peripheral.generic.methods;
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import dan200.computercraft.api.ComputerCraftAPI;
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import dan200.computercraft.api.lua.LuaException;
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import dan200.computercraft.api.lua.LuaFunction;
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import dan200.computercraft.api.peripheral.GenericPeripheral;
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import dan200.computercraft.api.peripheral.IComputerAccess;
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import dan200.computercraft.api.peripheral.PeripheralType;
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import java.util.Map;
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import java.util.Optional;
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/**
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* Methods for interacting with tanks and other fluid storage blocks.
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*
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* @param <T> The type for fluid inventories.
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* @cc.module fluid_storage
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* @cc.since 1.94.0
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*/
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public abstract class AbstractFluidMethods<T> implements GenericPeripheral {
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@Override
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public final PeripheralType getType() {
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return PeripheralType.ofAdditional("fluid_storage");
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}
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@Override
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public final String id() {
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return ComputerCraftAPI.MOD_ID + ":fluid";
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}
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/**
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* Get all "tanks" in this fluid storage.
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* <p>
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* Each tank either contains some amount of fluid or is empty. Tanks with fluids inside will return some basic
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* information about the fluid, including its name and amount.
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* <p>
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* The returned table is sparse, and so empty tanks will be `nil` - it is recommended to loop over using [`pairs`]
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* rather than [`ipairs`].
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*
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* @param fluids The current fluid handler.
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* @return All tanks.
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* @cc.treturn { (table|nil)... } All tanks in this fluid storage.
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*/
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@LuaFunction(mainThread = true)
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public abstract Map<Integer, Map<String, ?>> tanks(T fluids);
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/**
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* Move a fluid from one fluid container to another connected one.
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* <p>
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* This allows you to pull fluid in the current fluid container to another container <em>on the same wired
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* network</em>. Both containers must attached to wired modems which are connected via a cable.
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*
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* @param from Container to move fluid from.
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* @param computer The current computer.
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* @param toName The name of the peripheral/container to push to. This is the string given to [`peripheral.wrap`],
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* and displayed by the wired modem.
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* @param limit The maximum amount of fluid to move.
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* @param fluidName The fluid to move. If not given, an arbitrary fluid will be chosen.
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* @return The amount of moved fluid.
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* @throws LuaException If the peripheral to transfer to doesn't exist or isn't an fluid container.
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* @cc.see peripheral.getName Allows you to get the name of a [wrapped][`peripheral.wrap`] peripheral.
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*/
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@LuaFunction(mainThread = true)
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public abstract int pushFluid(
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T from, IComputerAccess computer, String toName, Optional<Integer> limit, Optional<String> fluidName
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) throws LuaException;
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/**
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* Move a fluid from a connected fluid container into this oneone.
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* <p>
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* This allows you to pull fluid in the current fluid container from another container <em>on the same wired
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* network</em>. Both containers must attached to wired modems which are connected via a cable.
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*
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* @param to Container to move fluid to.
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* @param computer The current computer.
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* @param fromName The name of the peripheral/container to push to. This is the string given to [`peripheral.wrap`],
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* and displayed by the wired modem.
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* @param limit The maximum amount of fluid to move.
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* @param fluidName The fluid to move. If not given, an arbitrary fluid will be chosen.
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* @return The amount of moved fluid.
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* @throws LuaException If the peripheral to transfer to doesn't exist or isn't an fluid container.
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* @cc.see peripheral.getName Allows you to get the name of a [wrapped][`peripheral.wrap`] peripheral.
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*/
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@LuaFunction(mainThread = true)
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public abstract int pullFluid(
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T to, IComputerAccess computer, String fromName, Optional<Integer> limit, Optional<String> fluidName
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) throws LuaException;
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}
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@ -0,0 +1,197 @@
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// SPDX-FileCopyrightText: 2020 The CC: Tweaked Developers
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//
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// SPDX-License-Identifier: LicenseRef-CCPL
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package dan200.computercraft.shared.peripheral.generic.methods;
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import dan200.computercraft.api.ComputerCraftAPI;
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import dan200.computercraft.api.lua.ILuaContext;
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import dan200.computercraft.api.lua.LuaException;
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import dan200.computercraft.api.lua.LuaFunction;
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import dan200.computercraft.api.peripheral.GenericPeripheral;
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import dan200.computercraft.api.peripheral.IComputerAccess;
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import dan200.computercraft.api.peripheral.PeripheralType;
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import javax.annotation.Nullable;
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import java.util.Map;
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import java.util.Optional;
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/**
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* Methods for interacting with inventories.
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*
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* @param <T> The type for inventories.
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* @cc.module inventory
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* @cc.since 1.94.0
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*/
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public abstract class AbstractInventoryMethods<T> implements GenericPeripheral {
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@Override
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public final PeripheralType getType() {
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return PeripheralType.ofAdditional("inventory");
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}
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@Override
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public final String id() {
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return ComputerCraftAPI.MOD_ID + ":inventory";
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}
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/**
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* Get the size of this inventory.
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*
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* @param inventory The current inventory.
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* @return The number of slots in this inventory.
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*/
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@LuaFunction(mainThread = true)
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public abstract int size(T inventory);
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/**
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* List all items in this inventory. This returns a table, with an entry for each slot.
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* <p>
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* Each item in the inventory is represented by a table containing some basic information, much like
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* {@link dan200.computercraft.shared.turtle.apis.TurtleAPI#getItemDetail(ILuaContext, Optional, Optional)}
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* includes. More information can be fetched with {@link #getItemDetail}. The table contains the item `name`, the
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* `count` and an a (potentially nil) hash of the item's `nbt.` This NBT data doesn't contain anything useful, but
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* allows you to distinguish identical items.
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* <p>
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* The returned table is sparse, and so empty slots will be `nil` - it is recommended to loop over using [`pairs`]
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* rather than [`ipairs`].
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*
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* @param inventory The current inventory.
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* @return All items in this inventory.
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* @cc.treturn { (table|nil)... } All items in this inventory.
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* @cc.usage Find an adjacent chest and print all items in it.
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*
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* <pre>{@code
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* local chest = peripheral.find("minecraft:chest")
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* for slot, item in pairs(chest.list()) do
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* print(("%d x %s in slot %d"):format(item.count, item.name, slot))
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* end
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* }</pre>
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*/
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@LuaFunction(mainThread = true)
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public abstract Map<Integer, Map<String, ?>> list(T inventory);
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/**
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* Get detailed information about an item.
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* <p>
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* The returned information contains the same information as each item in
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* {@link #list}, as well as additional details like the display name
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* (`displayName`), and item and item durability (`damage`, `maxDamage`, `durability`).
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* <p>
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* Some items include more information (such as enchantments) - it is
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* recommended to print it out using [`textutils.serialize`] or in the Lua
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* REPL, to explore what is available.
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* <p>
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* > [Deprecated fields][!INFO]
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* > Older versions of CC: Tweaked exposed an {@code itemGroups} field, listing the
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* > creative tabs an item was available under. This information is no longer available on
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* > more recent versions of the game, and so this field will always be empty. Do not use this
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* > field in new code!
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*
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* @param inventory The current inventory.
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* @param slot The slot to get information about.
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* @return Information about the item in this slot, or {@code nil} if not present.
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* @throws LuaException If the slot is out of range.
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* @cc.treturn table Information about the item in this slot, or {@code nil} if not present.
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* @cc.usage Print some information about the first in a chest.
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*
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* <pre>{@code
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* local chest = peripheral.find("minecraft:chest")
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* local item = chest.getItemDetail(1)
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* if not item then print("No item") return end
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*
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* print(("%s (%s)"):format(item.displayName, item.name))
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* print(("Count: %d/%d"):format(item.count, item.maxCount))
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*
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* if item.damage then
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* print(("Damage: %d/%d"):format(item.damage, item.maxDamage))
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* end
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* }</pre>
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*/
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@Nullable
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@LuaFunction(mainThread = true)
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public abstract Map<String, ?> getItemDetail(T inventory, int slot) throws LuaException;
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/**
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* Get the maximum number of items which can be stored in this slot.
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* <p>
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* Typically this will be limited to 64 items. However, some inventories (such as barrels or caches) can store
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* hundreds or thousands of items in one slot.
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*
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* @param inventory Inventory to probe.
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* @param slot The slot
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* @return The maximum number of items in this slot.
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* @throws LuaException If the slot is out of range.
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* @cc.usage Count the maximum number of items an adjacent chest can hold.
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* <pre>{@code
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* local chest = peripheral.find("minecraft:chest")
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* local total = 0
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* for i = 1, chest.size() do
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* total = total + chest.getItemLimit(i)
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* end
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* print(total)
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* }</pre>
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* @cc.since 1.96.0
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*/
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@LuaFunction(mainThread = true)
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public abstract long getItemLimit(T inventory, int slot) throws LuaException;
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/**
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* Push items from one inventory to another connected one.
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* <p>
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* This allows you to push an item in an inventory to another inventory <em>on the same wired network</em>. Both
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* inventories must attached to wired modems which are connected via a cable.
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*
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* @param from Inventory to move items from.
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* @param computer The current computer.
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* @param toName The name of the peripheral/inventory to push to. This is the string given to [`peripheral.wrap`],
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* and displayed by the wired modem.
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* @param fromSlot The slot in the current inventory to move items to.
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* @param limit The maximum number of items to move. Defaults to the current stack limit.
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* @param toSlot The slot in the target inventory to move to. If not given, the item will be inserted into any slot.
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* @return The number of transferred items.
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* @throws LuaException If the peripheral to transfer to doesn't exist or isn't an inventory.
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* @throws LuaException If either source or destination slot is out of range.
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* @cc.see peripheral.getName Allows you to get the name of a [wrapped][`peripheral.wrap`] peripheral.
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* @cc.usage Wrap two chests, and push an item from one to another.
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* <pre>{@code
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* local chest_a = peripheral.wrap("minecraft:chest_0")
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* local chest_b = peripheral.wrap("minecraft:chest_1")
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*
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* chest_a.pushItems(peripheral.getName(chest_b), 1)
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* }</pre>
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*/
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@LuaFunction(mainThread = true)
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public abstract int pushItems(
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T from, IComputerAccess computer, String toName, int fromSlot, Optional<Integer> limit, Optional<Integer> toSlot
|
||||
) throws LuaException;
|
||||
|
||||
/**
|
||||
* Pull items from a connected inventory into this one.
|
||||
* <p>
|
||||
* This allows you to transfer items between inventories <em>on the same wired network</em>. Both this and the source
|
||||
* inventory must attached to wired modems which are connected via a cable.
|
||||
*
|
||||
* @param to Inventory to move items to.
|
||||
* @param computer The current computer.
|
||||
* @param fromName The name of the peripheral/inventory to pull from. This is the string given to [`peripheral.wrap`],
|
||||
* and displayed by the wired modem.
|
||||
* @param fromSlot The slot in the source inventory to move items from.
|
||||
* @param limit The maximum number of items to move. Defaults to the current stack limit.
|
||||
* @param toSlot The slot in current inventory to move to. If not given, the item will be inserted into any slot.
|
||||
* @return The number of transferred items.
|
||||
* @throws LuaException If the peripheral to transfer to doesn't exist or isn't an inventory.
|
||||
* @throws LuaException If either source or destination slot is out of range.
|
||||
* @cc.see peripheral.getName Allows you to get the name of a [wrapped][`peripheral.wrap`] peripheral.
|
||||
* @cc.usage Wrap two chests, and push an item from one to another.
|
||||
* <pre>{@code
|
||||
* local chest_a = peripheral.wrap("minecraft:chest_0")
|
||||
* local chest_b = peripheral.wrap("minecraft:chest_1")
|
||||
*
|
||||
* chest_a.pullItems(peripheral.getName(chest_b), 1)
|
||||
* }</pre>
|
||||
*/
|
||||
@LuaFunction(mainThread = true)
|
||||
public abstract int pullItems(
|
||||
T to, IComputerAccess computer, String fromName, int fromSlot, Optional<Integer> limit, Optional<Integer> toSlot
|
||||
) throws LuaException;
|
||||
}
|
@ -11,6 +11,7 @@ import dan200.computercraft.api.turtle.TurtleCommandResult;
|
||||
import dan200.computercraft.api.turtle.TurtleSide;
|
||||
import dan200.computercraft.core.apis.IAPIEnvironment;
|
||||
import dan200.computercraft.core.metrics.Metrics;
|
||||
import dan200.computercraft.shared.peripheral.generic.methods.AbstractInventoryMethods;
|
||||
import dan200.computercraft.shared.turtle.core.*;
|
||||
|
||||
import java.util.Optional;
|
||||
@ -749,7 +750,7 @@ public class TurtleAPI implements ILuaAPI {
|
||||
* -- count = 13,
|
||||
* -- }
|
||||
* }</pre>
|
||||
* @see dan200.computercraft.shared.peripheral.generic.methods.InventoryMethods#getItemDetail Describes the information returned by a detailed query.
|
||||
* @see AbstractInventoryMethods#getItemDetail Describes the information returned by a detailed query.
|
||||
*/
|
||||
@LuaFunction
|
||||
public final MethodResult getItemDetail(ILuaContext context, Optional<Integer> slot, Optional<Boolean> detailed) throws LuaException {
|
||||
|
@ -171,7 +171,7 @@ final class Generator<T> {
|
||||
|
||||
// Instance methods must be final - this prevents them being overridden and potentially exposed twice.
|
||||
var modifiers = method.getModifiers();
|
||||
if (!Modifier.isStatic(modifiers) && !Modifier.isFinal(modifiers)) {
|
||||
if (!Modifier.isStatic(modifiers) && !Modifier.isFinal(modifiers) && !Modifier.isFinal(method.getDeclaringClass().getModifiers())) {
|
||||
LOG.warn("Lua Method {}.{} should be final.", method.getDeclaringClass().getName(), method.getName());
|
||||
}
|
||||
|
||||
|
@ -4,14 +4,11 @@
|
||||
|
||||
package dan200.computercraft.shared.peripheral.generic.methods;
|
||||
|
||||
import dan200.computercraft.api.ComputerCraftAPI;
|
||||
import dan200.computercraft.api.detail.VanillaDetailRegistries;
|
||||
import dan200.computercraft.api.lua.LuaException;
|
||||
import dan200.computercraft.api.lua.LuaFunction;
|
||||
import dan200.computercraft.api.peripheral.GenericPeripheral;
|
||||
import dan200.computercraft.api.peripheral.IComputerAccess;
|
||||
import dan200.computercraft.api.peripheral.IPeripheral;
|
||||
import dan200.computercraft.api.peripheral.PeripheralType;
|
||||
import dan200.computercraft.shared.platform.FabricContainerTransfer;
|
||||
import net.fabricmc.fabric.api.transfer.v1.item.ItemStorage;
|
||||
import net.fabricmc.fabric.api.transfer.v1.item.ItemVariant;
|
||||
@ -32,37 +29,30 @@ import java.util.Optional;
|
||||
import static dan200.computercraft.core.util.ArgumentHelpers.assertBetween;
|
||||
|
||||
/**
|
||||
* Methods for interacting with inventories. This mirrors the Forge version.
|
||||
* Inventory methods for Fabric's {@link SlottedStorage} and {@link ItemVariant}s.
|
||||
* <p>
|
||||
* The generic peripheral system doesn't (currently) support generics, and so we need to wrap this in a
|
||||
* {@link StorageWrapper} box.
|
||||
*/
|
||||
@SuppressWarnings("UnstableApiUsage")
|
||||
public class InventoryMethods implements GenericPeripheral {
|
||||
@Override
|
||||
public PeripheralType getType() {
|
||||
return PeripheralType.ofAdditional("inventory");
|
||||
}
|
||||
|
||||
@Override
|
||||
public String id() {
|
||||
return ComputerCraftAPI.MOD_ID + ":inventory";
|
||||
}
|
||||
|
||||
public final class InventoryMethods extends AbstractInventoryMethods<InventoryMethods.StorageWrapper> {
|
||||
/**
|
||||
* Wrapper over a {@link SlottedStorage}.
|
||||
* <p>
|
||||
* The generic peripheral system doesn't (currently) support generics, and so we need put the inventory in a box.
|
||||
*
|
||||
* @param storage The underlying storage
|
||||
*/
|
||||
public record StorageWrapper(SlottedStorage<ItemVariant> storage) {
|
||||
}
|
||||
|
||||
@Override
|
||||
@LuaFunction(mainThread = true)
|
||||
public static int size(StorageWrapper inventory) {
|
||||
public int size(StorageWrapper inventory) {
|
||||
return inventory.storage().getSlots().size();
|
||||
}
|
||||
|
||||
@Override
|
||||
@LuaFunction(mainThread = true)
|
||||
public static Map<Integer, Map<String, ?>> list(StorageWrapper inventory) {
|
||||
public Map<Integer, Map<String, ?>> list(StorageWrapper inventory) {
|
||||
Map<Integer, Map<String, ?>> result = new HashMap<>();
|
||||
var slots = inventory.storage().getSlots();
|
||||
var size = slots.size();
|
||||
@ -74,23 +64,26 @@ public class InventoryMethods implements GenericPeripheral {
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
@Nullable
|
||||
@LuaFunction(mainThread = true)
|
||||
public static Map<String, ?> getItemDetail(StorageWrapper inventory, int slot) throws LuaException {
|
||||
public Map<String, ?> getItemDetail(StorageWrapper inventory, int slot) throws LuaException {
|
||||
assertBetween(slot, 1, inventory.storage().getSlotCount(), "Slot out of range (%s)");
|
||||
|
||||
var stack = toStack(inventory.storage().getSlot(slot - 1));
|
||||
return stack.isEmpty() ? null : VanillaDetailRegistries.ITEM_STACK.getDetails(stack);
|
||||
}
|
||||
|
||||
@Override
|
||||
@LuaFunction(mainThread = true)
|
||||
public static long getItemLimit(StorageWrapper inventory, int slot) throws LuaException {
|
||||
public long getItemLimit(StorageWrapper inventory, int slot) throws LuaException {
|
||||
assertBetween(slot, 1, inventory.storage().getSlotCount(), "Slot out of range (%s)");
|
||||
return inventory.storage().getSlot(slot - 1).getCapacity();
|
||||
}
|
||||
|
||||
@Override
|
||||
@LuaFunction(mainThread = true)
|
||||
public static int pushItems(
|
||||
public int pushItems(
|
||||
StorageWrapper from, IComputerAccess computer,
|
||||
String toName, int fromSlot, Optional<Integer> limit, Optional<Integer> toSlot
|
||||
) throws LuaException {
|
||||
@ -112,8 +105,9 @@ public class InventoryMethods implements GenericPeripheral {
|
||||
return moveItem(fromStorage, fromSlot - 1, to, toSlot.orElse(0) - 1, actualLimit);
|
||||
}
|
||||
|
||||
@Override
|
||||
@LuaFunction(mainThread = true)
|
||||
public static int pullItems(
|
||||
public int pullItems(
|
||||
StorageWrapper to, IComputerAccess computer,
|
||||
String fromName, int fromSlot, Optional<Integer> limit, Optional<Integer> toSlot
|
||||
) throws LuaException {
|
||||
|
@ -9,7 +9,6 @@ plugins {
|
||||
id("cc-tweaked.forge")
|
||||
id("cc-tweaked.gametest")
|
||||
alias(libs.plugins.mixinGradle)
|
||||
id("cc-tweaked.illuaminate")
|
||||
id("cc-tweaked.mod-publishing")
|
||||
}
|
||||
|
||||
@ -117,7 +116,6 @@ mixin {
|
||||
}
|
||||
|
||||
configurations {
|
||||
register("cctJavadoc")
|
||||
minecraftLibrary { extendsFrom(minecraftEmbed.get()) }
|
||||
}
|
||||
|
||||
@ -167,40 +165,10 @@ dependencies {
|
||||
testModImplementation(testFixtures(project(":forge")))
|
||||
|
||||
testFixturesImplementation(testFixtures(project(":core")))
|
||||
|
||||
"cctJavadoc"(libs.cctJavadoc)
|
||||
}
|
||||
|
||||
illuaminate {
|
||||
version.set(libs.versions.illuaminate)
|
||||
}
|
||||
|
||||
// Compile tasks
|
||||
|
||||
val luaJavadoc by tasks.registering(Javadoc::class) {
|
||||
description = "Generates documentation for Java-side Lua functions."
|
||||
group = JavaBasePlugin.DOCUMENTATION_GROUP
|
||||
|
||||
source(sourceSets.main.get().java)
|
||||
source(project(":core").sourceSets.main.get().java)
|
||||
source(project(":common").sourceSets.main.get().java)
|
||||
|
||||
destinationDir = layout.buildDirectory.dir("docs/luaJavadoc").get().asFile
|
||||
classpath = sourceSets.main.get().compileClasspath
|
||||
|
||||
val options = options as StandardJavadocDocletOptions
|
||||
options.docletpath = configurations["cctJavadoc"].files.toList()
|
||||
options.doclet = "cc.tweaked.javadoc.LuaDoclet"
|
||||
options.addStringOption("project-root", rootProject.file(".").absolutePath)
|
||||
options.noTimestamp(false)
|
||||
|
||||
javadocTool.set(
|
||||
javaToolchains.javadocToolFor {
|
||||
languageVersion.set(cc.tweaked.gradle.CCTweakedPlugin.JAVA_VERSION)
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
tasks.processResources {
|
||||
inputs.property("modVersion", modVersion)
|
||||
inputs.property("forgeVersion", libs.versions.forge.get())
|
||||
@ -240,24 +208,6 @@ tasks.test {
|
||||
systemProperty("cct.test-files", layout.buildDirectory.dir("tmp/testFiles").getAbsolutePath())
|
||||
}
|
||||
|
||||
val lintLua by tasks.registering(IlluaminateExec::class) {
|
||||
group = JavaBasePlugin.VERIFICATION_GROUP
|
||||
description = "Lint Lua (and Lua docs) with illuaminate"
|
||||
|
||||
// Config files
|
||||
inputs.file(rootProject.file("illuaminate.sexp")).withPropertyName("illuaminate.sexp")
|
||||
// Sources
|
||||
inputs.files(rootProject.fileTree("doc")).withPropertyName("docs")
|
||||
inputs.files(project(":core").fileTree("src/main/resources/data/computercraft/lua")).withPropertyName("lua rom")
|
||||
inputs.files(luaJavadoc)
|
||||
|
||||
args = listOf("lint")
|
||||
workingDir = rootProject.projectDir
|
||||
|
||||
doFirst { if (System.getenv("GITHUB_ACTIONS") != null) println("::add-matcher::.github/matchers/illuaminate.json") }
|
||||
doLast { if (System.getenv("GITHUB_ACTIONS") != null) println("::remove-matcher owner=illuaminate::") }
|
||||
}
|
||||
|
||||
val runGametest by tasks.registering(JavaExec::class) {
|
||||
group = LifecycleBasePlugin.VERIFICATION_GROUP
|
||||
description = "Runs tests on a temporary Minecraft instance."
|
||||
|
@ -4,54 +4,22 @@
|
||||
|
||||
package dan200.computercraft.shared.peripheral.generic.methods;
|
||||
|
||||
import dan200.computercraft.api.ComputerCraftAPI;
|
||||
import dan200.computercraft.api.lua.LuaFunction;
|
||||
import dan200.computercraft.api.peripheral.GenericPeripheral;
|
||||
import dan200.computercraft.api.peripheral.PeripheralType;
|
||||
import net.minecraftforge.energy.IEnergyStorage;
|
||||
|
||||
/**
|
||||
* Methods for interacting with blocks using Forge's energy storage system.
|
||||
* <p>
|
||||
* This works with energy storage blocks, as well as generators and machines which consume energy.
|
||||
* <p>
|
||||
* > [!NOTE]
|
||||
* > Due to limitations with Forge's energy API, it is not possible to measure throughput (i.e. RF
|
||||
* > used/generated per tick).
|
||||
*
|
||||
* @cc.module energy_storage
|
||||
* @cc.since 1.94.0
|
||||
* Fluid methods for Forge's {@link IEnergyStorage}.
|
||||
*/
|
||||
public class EnergyMethods implements GenericPeripheral {
|
||||
public final class EnergyMethods extends AbstractEnergyMethods<IEnergyStorage> {
|
||||
@Override
|
||||
public PeripheralType getType() {
|
||||
return PeripheralType.ofAdditional("energy_storage");
|
||||
}
|
||||
|
||||
@Override
|
||||
public String id() {
|
||||
return ComputerCraftAPI.MOD_ID + ":energy";
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the energy of this block.
|
||||
*
|
||||
* @param energy The current energy storage.
|
||||
* @return The energy stored in this block, in FE.
|
||||
*/
|
||||
@LuaFunction(mainThread = true)
|
||||
public static int getEnergy(IEnergyStorage energy) {
|
||||
public int getEnergy(IEnergyStorage energy) {
|
||||
return energy.getEnergyStored();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the maximum amount of energy this block can store.
|
||||
*
|
||||
* @param energy The current energy storage.
|
||||
* @return The energy capacity of this block.
|
||||
*/
|
||||
@Override
|
||||
@LuaFunction(mainThread = true)
|
||||
public static int getEnergyCapacity(IEnergyStorage energy) {
|
||||
public int getEnergyCapacity(IEnergyStorage energy) {
|
||||
return energy.getMaxEnergyStored();
|
||||
}
|
||||
}
|
||||
|
@ -4,13 +4,10 @@
|
||||
|
||||
package dan200.computercraft.shared.peripheral.generic.methods;
|
||||
|
||||
import dan200.computercraft.api.ComputerCraftAPI;
|
||||
import dan200.computercraft.api.detail.ForgeDetailRegistries;
|
||||
import dan200.computercraft.api.lua.LuaException;
|
||||
import dan200.computercraft.api.lua.LuaFunction;
|
||||
import dan200.computercraft.api.peripheral.GenericPeripheral;
|
||||
import dan200.computercraft.api.peripheral.IComputerAccess;
|
||||
import dan200.computercraft.api.peripheral.PeripheralType;
|
||||
import dan200.computercraft.shared.platform.RegistryWrappers;
|
||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
import net.minecraftforge.common.capabilities.ForgeCapabilities;
|
||||
@ -26,37 +23,12 @@ import java.util.Optional;
|
||||
import static dan200.computercraft.shared.util.ArgumentHelpers.getRegistryEntry;
|
||||
|
||||
/**
|
||||
* Methods for interacting with tanks and other fluid storage blocks.
|
||||
*
|
||||
* @cc.module fluid_storage
|
||||
* @cc.since 1.94.0
|
||||
* Fluid methods for Forge's {@link IFluidHandler}.
|
||||
*/
|
||||
public class FluidMethods implements GenericPeripheral {
|
||||
public final class FluidMethods extends AbstractFluidMethods<IFluidHandler> {
|
||||
@Override
|
||||
public PeripheralType getType() {
|
||||
return PeripheralType.ofAdditional("fluid_storage");
|
||||
}
|
||||
|
||||
@Override
|
||||
public String id() {
|
||||
return ComputerCraftAPI.MOD_ID + ":fluid";
|
||||
}
|
||||
|
||||
/**
|
||||
* Get all "tanks" in this fluid storage.
|
||||
* <p>
|
||||
* Each tank either contains some amount of fluid or is empty. Tanks with fluids inside will return some basic
|
||||
* information about the fluid, including its name and amount.
|
||||
* <p>
|
||||
* The returned table is sparse, and so empty tanks will be `nil` - it is recommended to loop over using `pairs`
|
||||
* rather than `ipairs`.
|
||||
*
|
||||
* @param fluids The current fluid handler.
|
||||
* @return All tanks.
|
||||
* @cc.treturn { (table|nil)... } All tanks in this fluid storage.
|
||||
*/
|
||||
@LuaFunction(mainThread = true)
|
||||
public static Map<Integer, Map<String, ?>> tanks(IFluidHandler fluids) {
|
||||
public Map<Integer, Map<String, ?>> tanks(IFluidHandler fluids) {
|
||||
Map<Integer, Map<String, ?>> result = new HashMap<>();
|
||||
var size = fluids.getTanks();
|
||||
for (var i = 0; i < size; i++) {
|
||||
@ -67,24 +39,9 @@ public class FluidMethods implements GenericPeripheral {
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Move a fluid from one fluid container to another connected one.
|
||||
* <p>
|
||||
* This allows you to pull fluid in the current fluid container to another container <em>on the same wired
|
||||
* network</em>. Both containers must attached to wired modems which are connected via a cable.
|
||||
*
|
||||
* @param from Container to move fluid from.
|
||||
* @param computer The current computer.
|
||||
* @param toName The name of the peripheral/container to push to. This is the string given to [`peripheral.wrap`],
|
||||
* and displayed by the wired modem.
|
||||
* @param limit The maximum amount of fluid to move.
|
||||
* @param fluidName The fluid to move. If not given, an arbitrary fluid will be chosen.
|
||||
* @return The amount of moved fluid.
|
||||
* @throws LuaException If the peripheral to transfer to doesn't exist or isn't an fluid container.
|
||||
* @cc.see peripheral.getName Allows you to get the name of a [wrapped][`peripheral.wrap`] peripheral.
|
||||
*/
|
||||
@Override
|
||||
@LuaFunction(mainThread = true)
|
||||
public static int pushFluid(
|
||||
public int pushFluid(
|
||||
IFluidHandler from, IComputerAccess computer,
|
||||
String toName, Optional<Integer> limit, Optional<String> fluidName
|
||||
) throws LuaException {
|
||||
@ -107,24 +64,9 @@ public class FluidMethods implements GenericPeripheral {
|
||||
: moveFluid(from, new FluidStack(fluid, actualLimit), to);
|
||||
}
|
||||
|
||||
/**
|
||||
* Move a fluid from a connected fluid container into this oneone.
|
||||
* <p>
|
||||
* This allows you to pull fluid in the current fluid container from another container <em>on the same wired
|
||||
* network</em>. Both containers must attached to wired modems which are connected via a cable.
|
||||
*
|
||||
* @param to Container to move fluid to.
|
||||
* @param computer The current computer.
|
||||
* @param fromName The name of the peripheral/container to push to. This is the string given to [`peripheral.wrap`],
|
||||
* and displayed by the wired modem.
|
||||
* @param limit The maximum amount of fluid to move.
|
||||
* @param fluidName The fluid to move. If not given, an arbitrary fluid will be chosen.
|
||||
* @return The amount of moved fluid.
|
||||
* @throws LuaException If the peripheral to transfer to doesn't exist or isn't an fluid container.
|
||||
* @cc.see peripheral.getName Allows you to get the name of a [wrapped][`peripheral.wrap`] peripheral.
|
||||
*/
|
||||
@Override
|
||||
@LuaFunction(mainThread = true)
|
||||
public static int pullFluid(
|
||||
public int pullFluid(
|
||||
IFluidHandler to, IComputerAccess computer,
|
||||
String fromName, Optional<Integer> limit, Optional<String> fluidName
|
||||
) throws LuaException {
|
||||
@ -194,7 +136,7 @@ public class FluidMethods implements GenericPeripheral {
|
||||
* @return The amount of fluid moved.
|
||||
*/
|
||||
private static int moveFluid(IFluidHandler from, FluidStack extracted, int limit, IFluidHandler to) {
|
||||
if (extracted == null || extracted.getAmount() <= 0) return 0;
|
||||
if (extracted.getAmount() <= 0) return 0;
|
||||
|
||||
// Limit the amount to extract.
|
||||
extracted = extracted.copy();
|
||||
|
@ -4,14 +4,10 @@
|
||||
|
||||
package dan200.computercraft.shared.peripheral.generic.methods;
|
||||
|
||||
import dan200.computercraft.api.ComputerCraftAPI;
|
||||
import dan200.computercraft.api.detail.VanillaDetailRegistries;
|
||||
import dan200.computercraft.api.lua.ILuaContext;
|
||||
import dan200.computercraft.api.lua.LuaException;
|
||||
import dan200.computercraft.api.lua.LuaFunction;
|
||||
import dan200.computercraft.api.peripheral.GenericPeripheral;
|
||||
import dan200.computercraft.api.peripheral.IComputerAccess;
|
||||
import dan200.computercraft.api.peripheral.PeripheralType;
|
||||
import dan200.computercraft.shared.platform.ForgeContainerTransfer;
|
||||
import net.minecraft.world.Container;
|
||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
@ -28,59 +24,18 @@ import java.util.Optional;
|
||||
import static dan200.computercraft.core.util.ArgumentHelpers.assertBetween;
|
||||
|
||||
/**
|
||||
* Methods for interacting with inventories.
|
||||
*
|
||||
* @cc.module inventory
|
||||
* @cc.since 1.94.0
|
||||
* Inventory methods for Forge's {@link IItemHandler}.
|
||||
*/
|
||||
public class InventoryMethods implements GenericPeripheral {
|
||||
public final class InventoryMethods extends AbstractInventoryMethods<IItemHandler> {
|
||||
@Override
|
||||
public PeripheralType getType() {
|
||||
return PeripheralType.ofAdditional("inventory");
|
||||
}
|
||||
|
||||
@Override
|
||||
public String id() {
|
||||
return ComputerCraftAPI.MOD_ID + ":inventory";
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the size of this inventory.
|
||||
*
|
||||
* @param inventory The current inventory.
|
||||
* @return The number of slots in this inventory.
|
||||
*/
|
||||
@LuaFunction(mainThread = true)
|
||||
public static int size(IItemHandler inventory) {
|
||||
public int size(IItemHandler inventory) {
|
||||
return inventory.getSlots();
|
||||
}
|
||||
|
||||
/**
|
||||
* List all items in this inventory. This returns a table, with an entry for each slot.
|
||||
* <p>
|
||||
* Each item in the inventory is represented by a table containing some basic information, much like
|
||||
* {@link dan200.computercraft.shared.turtle.apis.TurtleAPI#getItemDetail(ILuaContext, Optional, Optional)}
|
||||
* includes. More information can be fetched with {@link #getItemDetail}. The table contains the item `name`, the
|
||||
* `count` and an a (potentially nil) hash of the item's `nbt.` This NBT data doesn't contain anything useful, but
|
||||
* allows you to distinguish identical items.
|
||||
* <p>
|
||||
* The returned table is sparse, and so empty slots will be `nil` - it is recommended to loop over using `pairs`
|
||||
* rather than `ipairs`.
|
||||
*
|
||||
* @param inventory The current inventory.
|
||||
* @return All items in this inventory.
|
||||
* @cc.treturn { (table|nil)... } All items in this inventory.
|
||||
* @cc.usage Find an adjacent chest and print all items in it.
|
||||
*
|
||||
* <pre>{@code
|
||||
* local chest = peripheral.find("minecraft:chest")
|
||||
* for slot, item in pairs(chest.list()) do
|
||||
* print(("%d x %s in slot %d"):format(item.count, item.name, slot))
|
||||
* end
|
||||
* }</pre>
|
||||
*/
|
||||
@Override
|
||||
@LuaFunction(mainThread = true)
|
||||
public static Map<Integer, Map<String, ?>> list(IItemHandler inventory) {
|
||||
public Map<Integer, Map<String, ?>> list(IItemHandler inventory) {
|
||||
Map<Integer, Map<String, ?>> result = new HashMap<>();
|
||||
var size = inventory.getSlots();
|
||||
for (var i = 0; i < size; i++) {
|
||||
@ -91,106 +46,26 @@ public class InventoryMethods implements GenericPeripheral {
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get detailed information about an item.
|
||||
* <p>
|
||||
* The returned information contains the same information as each item in
|
||||
* {@link #list}, as well as additional details like the display name
|
||||
* (`displayName`), and item and item durability (`damage`, `maxDamage`, `durability`).
|
||||
* <p>
|
||||
* Some items include more information (such as enchantments) - it is
|
||||
* recommended to print it out using [`textutils.serialize`] or in the Lua
|
||||
* REPL, to explore what is available.
|
||||
* <p>
|
||||
* > [Deprecated fields][!INFO]
|
||||
* > Older versions of CC: Tweaked exposed an {@code itemGroups} field, listing the
|
||||
* > creative tabs an item was available under. This information is no longer available on
|
||||
* > more recent versions of the game, and so this field will always be empty. Do not use this
|
||||
* > field in new code!
|
||||
*
|
||||
* @param inventory The current inventory.
|
||||
* @param slot The slot to get information about.
|
||||
* @return Information about the item in this slot, or {@code nil} if not present.
|
||||
* @throws LuaException If the slot is out of range.
|
||||
* @cc.treturn table Information about the item in this slot, or {@code nil} if not present.
|
||||
* @cc.usage Print some information about the first in a chest.
|
||||
*
|
||||
* <pre>{@code
|
||||
* local chest = peripheral.find("minecraft:chest")
|
||||
* local item = chest.getItemDetail(1)
|
||||
* if not item then print("No item") return end
|
||||
*
|
||||
* print(("%s (%s)"):format(item.displayName, item.name))
|
||||
* print(("Count: %d/%d"):format(item.count, item.maxCount))
|
||||
*
|
||||
* if item.damage then
|
||||
* print(("Damage: %d/%d"):format(item.damage, item.maxDamage))
|
||||
* end
|
||||
* }</pre>
|
||||
*/
|
||||
@Override
|
||||
@Nullable
|
||||
@LuaFunction(mainThread = true)
|
||||
public static Map<String, ?> getItemDetail(IItemHandler inventory, int slot) throws LuaException {
|
||||
public Map<String, ?> getItemDetail(IItemHandler inventory, int slot) throws LuaException {
|
||||
assertBetween(slot, 1, inventory.getSlots(), "Slot out of range (%s)");
|
||||
|
||||
var stack = inventory.getStackInSlot(slot - 1);
|
||||
return stack.isEmpty() ? null : VanillaDetailRegistries.ITEM_STACK.getDetails(stack);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the maximum number of items which can be stored in this slot.
|
||||
* <p>
|
||||
* Typically this will be limited to 64 items. However, some inventories (such as barrels or caches) can store
|
||||
* hundreds or thousands of items in one slot.
|
||||
*
|
||||
* @param inventory Inventory to probe.
|
||||
* @param slot The slot
|
||||
* @return The maximum number of items in this slot.
|
||||
* @throws LuaException If the slot is out of range.
|
||||
* @cc.usage Count the maximum number of items an adjacent chest can hold.
|
||||
* <pre>{@code
|
||||
* local chest = peripheral.find("minecraft:chest")
|
||||
* local total = 0
|
||||
* for i = 1, chest.size() do
|
||||
* total = total + chest.getItemLimit(i)
|
||||
* end
|
||||
* print(total)
|
||||
* }</pre>
|
||||
* @cc.since 1.96.0
|
||||
*/
|
||||
@Override
|
||||
@LuaFunction(mainThread = true)
|
||||
public static int getItemLimit(IItemHandler inventory, int slot) throws LuaException {
|
||||
public long getItemLimit(IItemHandler inventory, int slot) throws LuaException {
|
||||
assertBetween(slot, 1, inventory.getSlots(), "Slot out of range (%s)");
|
||||
return inventory.getSlotLimit(slot - 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Push items from one inventory to another connected one.
|
||||
* <p>
|
||||
* This allows you to push an item in an inventory to another inventory <em>on the same wired network</em>. Both
|
||||
* inventories must attached to wired modems which are connected via a cable.
|
||||
*
|
||||
* @param from Inventory to move items from.
|
||||
* @param computer The current computer.
|
||||
* @param toName The name of the peripheral/inventory to push to. This is the string given to [`peripheral.wrap`],
|
||||
* and displayed by the wired modem.
|
||||
* @param fromSlot The slot in the current inventory to move items to.
|
||||
* @param limit The maximum number of items to move. Defaults to the current stack limit.
|
||||
* @param toSlot The slot in the target inventory to move to. If not given, the item will be inserted into any slot.
|
||||
* @return The number of transferred items.
|
||||
* @throws LuaException If the peripheral to transfer to doesn't exist or isn't an inventory.
|
||||
* @throws LuaException If either source or destination slot is out of range.
|
||||
* @cc.see peripheral.getName Allows you to get the name of a [wrapped][`peripheral.wrap`] peripheral.
|
||||
* @cc.usage Wrap two chests, and push an item from one to another.
|
||||
* <pre>{@code
|
||||
* local chest_a = peripheral.wrap("minecraft:chest_0")
|
||||
* local chest_b = peripheral.wrap("minecraft:chest_1")
|
||||
*
|
||||
* chest_a.pushItems(peripheral.getName(chest_b), 1)
|
||||
* }</pre>
|
||||
*/
|
||||
@Override
|
||||
@LuaFunction(mainThread = true)
|
||||
public static int pushItems(
|
||||
public int pushItems(
|
||||
IItemHandler from, IComputerAccess computer,
|
||||
String toName, int fromSlot, Optional<Integer> limit, Optional<Integer> toSlot
|
||||
) throws LuaException {
|
||||
@ -210,33 +85,9 @@ public class InventoryMethods implements GenericPeripheral {
|
||||
return moveItem(from, fromSlot - 1, to, toSlot.orElse(0) - 1, actualLimit);
|
||||
}
|
||||
|
||||
/**
|
||||
* Pull items from a connected inventory into this one.
|
||||
* <p>
|
||||
* This allows you to transfer items between inventories <em>on the same wired network</em>. Both this and the source
|
||||
* inventory must attached to wired modems which are connected via a cable.
|
||||
*
|
||||
* @param to Inventory to move items to.
|
||||
* @param computer The current computer.
|
||||
* @param fromName The name of the peripheral/inventory to pull from. This is the string given to [`peripheral.wrap`],
|
||||
* and displayed by the wired modem.
|
||||
* @param fromSlot The slot in the source inventory to move items from.
|
||||
* @param limit The maximum number of items to move. Defaults to the current stack limit.
|
||||
* @param toSlot The slot in current inventory to move to. If not given, the item will be inserted into any slot.
|
||||
* @return The number of transferred items.
|
||||
* @throws LuaException If the peripheral to transfer to doesn't exist or isn't an inventory.
|
||||
* @throws LuaException If either source or destination slot is out of range.
|
||||
* @cc.see peripheral.getName Allows you to get the name of a [wrapped][`peripheral.wrap`] peripheral.
|
||||
* @cc.usage Wrap two chests, and push an item from one to another.
|
||||
* <pre>{@code
|
||||
* local chest_a = peripheral.wrap("minecraft:chest_0")
|
||||
* local chest_b = peripheral.wrap("minecraft:chest_1")
|
||||
*
|
||||
* chest_a.pullItems(peripheral.getName(chest_b), 1)
|
||||
* }</pre>
|
||||
*/
|
||||
@Override
|
||||
@LuaFunction(mainThread = true)
|
||||
public static int pullItems(
|
||||
public int pullItems(
|
||||
IItemHandler to, IComputerAccess computer,
|
||||
String fromName, int fromSlot, Optional<Integer> limit, Optional<Integer> toSlot
|
||||
) throws LuaException {
|
||||
|
@ -94,7 +94,7 @@ val illuaminateDocs by tasks.registering(cc.tweaked.gradle.IlluaminateExecToDir:
|
||||
// Sources
|
||||
inputs.files(rootProject.fileTree("doc")).withPropertyName("docs")
|
||||
inputs.files(project(":core").fileTree("src/main/resources/data/computercraft/lua")).withPropertyName("lua rom")
|
||||
inputs.files(project(":forge").tasks.named("luaJavadoc"))
|
||||
inputs.files(project(":common").tasks.named("luaJavadoc"))
|
||||
// Assets
|
||||
inputs.files(rollup)
|
||||
|
||||
|
@ -87,21 +87,16 @@ public final class StaticGenerator<T> {
|
||||
var name = method.getDeclaringClass().getName() + "." + method.getName();
|
||||
var modifiers = method.getModifiers();
|
||||
|
||||
// Instance methods must be final - this prevents them being overridden and potentially exposed twice.
|
||||
if (!Modifier.isStatic(modifiers) && !Modifier.isFinal(modifiers)) {
|
||||
// Methods must be final - this prevents them being overridden and potentially exposed twice.
|
||||
if (!Modifier.isFinal(modifiers) && !Modifier.isFinal(method.getDeclaringClass().getModifiers())) {
|
||||
System.err.printf("Lua Method %s should be final.\n", name);
|
||||
}
|
||||
|
||||
if (!Modifier.isPublic(modifiers)) {
|
||||
if (!Modifier.isPublic(modifiers) || !Modifier.isPublic(method.getDeclaringClass().getModifiers())) {
|
||||
System.err.printf("Lua Method %s should be a public method.\n", name);
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
if (!Modifier.isPublic(method.getDeclaringClass().getModifiers())) {
|
||||
System.err.printf("Lua Method %s should be on a public class.\n", name);
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
var exceptions = method.getExceptionTypes();
|
||||
for (var exception : exceptions) {
|
||||
if (exception != LuaException.class) {
|
||||
@ -116,11 +111,8 @@ public final class StaticGenerator<T> {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
// We have some rather ugly handling of static methods in both here and the main generate function. Static methods
|
||||
// only come from generic sources, so this should be safe.
|
||||
var target = Modifier.isStatic(modifiers) ? method.getParameterTypes()[0] : method.getDeclaringClass();
|
||||
|
||||
try {
|
||||
var target = method.getDeclaringClass();
|
||||
var bytes = generate(classPrefix + method.getDeclaringClass().getSimpleName() + "$" + method.getName(), target, method, annotation.unsafe());
|
||||
if (bytes == null) return Optional.empty();
|
||||
|
||||
@ -170,11 +162,9 @@ public final class StaticGenerator<T> {
|
||||
var mw = cw.visitMethod(ACC_PUBLIC, METHOD_NAME, methodDesc, null, EXCEPTIONS);
|
||||
mw.visitCode();
|
||||
|
||||
// If we're an instance method, load the target as the first argument.
|
||||
if (!Modifier.isStatic(targetMethod.getModifiers())) {
|
||||
mw.visitVarInsn(ALOAD, 1);
|
||||
mw.visitTypeInsn(CHECKCAST, Type.getInternalName(target));
|
||||
}
|
||||
// Load the target as the first argument.
|
||||
mw.visitVarInsn(ALOAD, 1);
|
||||
mw.visitTypeInsn(CHECKCAST, Type.getInternalName(target));
|
||||
|
||||
var argIndex = 0;
|
||||
for (var genericArg : targetMethod.getGenericParameterTypes()) {
|
||||
@ -184,7 +174,7 @@ public final class StaticGenerator<T> {
|
||||
}
|
||||
|
||||
mw.visitMethodInsn(
|
||||
Modifier.isStatic(targetMethod.getModifiers()) ? INVOKESTATIC : INVOKEVIRTUAL,
|
||||
INVOKEVIRTUAL,
|
||||
Type.getInternalName(targetMethod.getDeclaringClass()), targetMethod.getName(),
|
||||
Type.getMethodDescriptor(targetMethod), false
|
||||
);
|
||||
@ -244,12 +234,10 @@ public final class StaticGenerator<T> {
|
||||
if (klass == null) return null;
|
||||
|
||||
if (klass == String.class) {
|
||||
mw.visitTypeInsn(NEW, INTERNAL_COERCED);
|
||||
mw.visitInsn(DUP);
|
||||
mw.visitVarInsn(ALOAD, 2 + context.size());
|
||||
loadInt(mw, argIndex);
|
||||
mw.visitMethodInsn(INVOKEINTERFACE, INTERNAL_ARGUMENTS, "getStringCoerced", "(I)Ljava/lang/String;", true);
|
||||
mw.visitMethodInsn(INVOKESPECIAL, INTERNAL_COERCED, "<init>", "(Ljava/lang/Object;)V", false);
|
||||
loadCoerced(mw, argIndex, "getStringCoerced", "(I)Ljava/lang/String;");
|
||||
return true;
|
||||
} else if (klass == ByteBuffer.class) {
|
||||
loadCoerced(mw, argIndex, "getBytesCoerced", "(I)Ljava/nio/ByteBuffer;");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -324,6 +312,15 @@ public final class StaticGenerator<T> {
|
||||
}
|
||||
}
|
||||
|
||||
private void loadCoerced(MethodVisitor mw, int argIndex, String getter, String getterType) {
|
||||
mw.visitTypeInsn(NEW, INTERNAL_COERCED);
|
||||
mw.visitInsn(DUP);
|
||||
mw.visitVarInsn(ALOAD, 2 + context.size());
|
||||
loadInt(mw, argIndex);
|
||||
mw.visitMethodInsn(INVOKEINTERFACE, INTERNAL_ARGUMENTS, getter, getterType, true);
|
||||
mw.visitMethodInsn(INVOKESPECIAL, INTERNAL_COERCED, "<init>", "(Ljava/lang/Object;)V", false);
|
||||
}
|
||||
|
||||
@SuppressWarnings("Guava")
|
||||
static <T, U> com.google.common.base.Function<T, U> catching(Function<T, U> function, U def) {
|
||||
return x -> {
|
||||
|
Loading…
Reference in New Issue
Block a user