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https://github.com/SquidDev-CC/CC-Tweaked
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Move some test support code into testFixtues
This offers very few advantages now, but helps support the following in the future: - Reuse test support code across multiple projects (useful for multi-loader). - Allow using test fixture code in testMod. We've got a version of our gametest which use Kotlin instead of Lua for asserting computer behaviour. We can't use java-test-fixtures here for Forge reasons, so have to roll our own version. Alas. - Add an ILuaMachine implementation which runs Kotlin coroutines instead. We can use this for testing asynchronous APIs. This also replaces the FakeComputerManager. - Move most things in the .support module to .test.core. We need to use a separate package in order to cope with Java 9 modules (again, thanks Forge).
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@@ -5,6 +5,7 @@
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*/
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package dan200.computercraft.core.computer;
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import com.google.common.annotations.VisibleForTesting;
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import com.google.errorprone.annotations.concurrent.GuardedBy;
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import dan200.computercraft.ComputerCraft;
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import dan200.computercraft.core.ComputerContext;
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@@ -443,7 +444,8 @@ public final class ComputerThread
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*
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* @return If we have work queued up.
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*/
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boolean hasPendingWork()
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@VisibleForTesting
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public boolean hasPendingWork()
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{
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// FIXME: See comment in scaledPeriod. Again, we access this in multiple threads but not clear if it matters!
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return !computerQueue.isEmpty();
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