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https://github.com/SquidDev-CC/CC-Tweaked
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Fix z-fighting on bold printout borders.
- Changed page background to render as one quad, instead of two halves. - Set page background to a z-offset that is between zeroth (potentially bold border) and subsequent background pages. Bold borders were at the same z-offset before.
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@ -115,8 +115,11 @@ public final class PrintoutRenderer
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}
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}
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// Left half
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drawTexture( transform, buffer, x, y, z, X_FOLD_SIZE * 2, 0, X_SIZE / 2.0f, Y_SIZE, light );
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// Current page background: Z-offset is interleaved between the "zeroth" left/right page and the first
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// left/right page, so that the "bold" border can be drawn over the edge where appropriate.
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drawTexture( transform, buffer, x, y, z - 1e-3f * 0.5f, X_FOLD_SIZE * 2, 0, X_SIZE, Y_SIZE, light );
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// Left pages
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for( int n = 0; n <= leftPages; n++ )
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{
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drawTexture( transform, buffer,
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@ -127,8 +130,7 @@ public final class PrintoutRenderer
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);
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}
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// Right half
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drawTexture( transform, buffer, x + X_SIZE / 2.0f, y, z, X_FOLD_SIZE * 2 + X_SIZE / 2.0f, 0, X_SIZE / 2.0f, Y_SIZE, light );
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// Right pages
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for( int n = 0; n <= rightPages; n++ )
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{
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drawTexture( transform, buffer,
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