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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2025-10-25 19:07:39 +00:00

Make the list of API factories per-ComputerContext

The registry is still a singleton inside the Minecraft code, but this
makes the core a little cleaner.
This commit is contained in:
Jonathan Coates
2023-06-26 18:48:26 +01:00
parent bc500df921
commit 50d460624f
5 changed files with 38 additions and 6 deletions

View File

@@ -4,6 +4,7 @@
package dan200.computercraft.core;
import dan200.computercraft.api.lua.ILuaAPIFactory;
import dan200.computercraft.core.computer.ComputerThread;
import dan200.computercraft.core.computer.GlobalEnvironment;
import dan200.computercraft.core.computer.mainthread.MainThreadScheduler;
@@ -13,6 +14,8 @@ import dan200.computercraft.core.lua.ILuaMachine;
import javax.annotation.CheckReturnValue;
import javax.annotation.Nullable;
import java.util.Collection;
import java.util.List;
import java.util.Objects;
import java.util.concurrent.TimeUnit;
@@ -24,15 +27,18 @@ public final class ComputerContext {
private final ComputerThread computerScheduler;
private final MainThreadScheduler mainThreadScheduler;
private final ILuaMachine.Factory luaFactory;
private final List<ILuaAPIFactory> apiFactories;
ComputerContext(
GlobalEnvironment globalEnvironment, ComputerThread computerScheduler,
MainThreadScheduler mainThreadScheduler, ILuaMachine.Factory luaFactory
MainThreadScheduler mainThreadScheduler, ILuaMachine.Factory luaFactory,
List<ILuaAPIFactory> apiFactories
) {
this.globalEnvironment = globalEnvironment;
this.computerScheduler = computerScheduler;
this.mainThreadScheduler = mainThreadScheduler;
this.luaFactory = luaFactory;
this.apiFactories = apiFactories;
}
/**
@@ -72,6 +78,15 @@ public final class ComputerContext {
return luaFactory;
}
/**
* Additional APIs to inject into each computer.
*
* @return All available API factories.
*/
public List<ILuaAPIFactory> apiFactories() {
return apiFactories;
}
/**
* Close the current {@link ComputerContext}, disposing of any resources inside.
*
@@ -119,6 +134,7 @@ public final class ComputerContext {
private int threads = 1;
private @Nullable MainThreadScheduler mainThreadScheduler;
private @Nullable ILuaMachine.Factory luaFactory;
private @Nullable List<ILuaAPIFactory> apiFactories;
Builder(GlobalEnvironment environment) {
this.environment = environment;
@@ -165,6 +181,20 @@ public final class ComputerContext {
return this;
}
/**
* Set the additional {@linkplain ILuaAPIFactory APIs} to add to each computer.
*
* @param apis A list of API factories.
* @return {@code this}, for chaining
* @see ComputerContext#apiFactories()
*/
public Builder apiFactories(Collection<ILuaAPIFactory> apis) {
Objects.requireNonNull(apis);
if (apiFactories != null) throw new IllegalStateException("Main-thread scheduler already specified");
apiFactories = List.copyOf(apis);
return this;
}
/**
* Create a new {@link ComputerContext}.
*
@@ -175,7 +205,8 @@ public final class ComputerContext {
environment,
new ComputerThread(threads),
mainThreadScheduler == null ? new NoWorkMainThreadScheduler() : mainThreadScheduler,
luaFactory == null ? CobaltLuaMachine::new : luaFactory
luaFactory == null ? CobaltLuaMachine::new : luaFactory,
apiFactories == null ? List.of() : apiFactories
);
}
}

View File

@@ -1,29 +0,0 @@
// SPDX-FileCopyrightText: 2018 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.core.apis;
import dan200.computercraft.api.lua.ILuaAPIFactory;
import java.util.Collection;
import java.util.Collections;
import java.util.LinkedHashSet;
import java.util.Objects;
public final class ApiFactories {
private ApiFactories() {
}
private static final Collection<ILuaAPIFactory> factories = new LinkedHashSet<>();
private static final Collection<ILuaAPIFactory> factoriesView = Collections.unmodifiableCollection(factories);
public static synchronized void register(ILuaAPIFactory factory) {
Objects.requireNonNull(factory, "provider cannot be null");
factories.add(factory);
}
public static Iterable<ILuaAPIFactory> getAll() {
return factoriesView;
}
}

View File

@@ -181,7 +181,7 @@ final class ComputerExecutor {
if (CoreConfig.httpEnabled) apis.add(new HTTPAPI(environment));
// Load in the externally registered APIs.
for (var factory : ApiFactories.getAll()) {
for (var factory : context.apiFactories()) {
var system = new ComputerSystem(environment);
var api = factory.create(system);
if (api != null) apis.add(new ApiWrapper(api, system));