mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2025-10-22 01:17:38 +00:00
Add redstone relay block (#2002)
- Move redstone methods out of the IAPIEnvironment, and into a new RedstoneAccess. We similarly move the implementation from Environment into a new RedstoneState class. The interface is possibly a little redundant (interfaces with a single implementation are always a little suspect), but it's nice to keep the consumer/producer interfaces separate. - Abstract most redstone API methods into a separate shared class, that can be used by both the rs API and the new redstone relay. - Add the new redstone relay block. The docs are probably a little lacking here, but I really struggled to write anything which wasn't just "look, it's the same as the redstone API".
This commit is contained in:
8
projects/common/src/generated/resources/assets/computercraft/blockstates/redstone_relay.json
generated
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8
projects/common/src/generated/resources/assets/computercraft/blockstates/redstone_relay.json
generated
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@@ -0,0 +1,8 @@
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{
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"variants": {
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"facing=east": {"model": "computercraft:block/redstone_relay", "y": 90},
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"facing=north": {"model": "computercraft:block/redstone_relay", "y": 0},
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"facing=south": {"model": "computercraft:block/redstone_relay", "y": 180},
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"facing=west": {"model": "computercraft:block/redstone_relay", "y": 270}
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}
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}
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@@ -17,6 +17,7 @@
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"block.computercraft.monitor_advanced": "Advanced Monitor",
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"block.computercraft.monitor_normal": "Monitor",
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"block.computercraft.printer": "Printer",
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"block.computercraft.redstone_relay": "Redstone Relay",
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"block.computercraft.speaker": "Speaker",
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"block.computercraft.turtle_advanced": "Advanced Turtle",
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"block.computercraft.turtle_advanced.upgraded": "Advanced %s Turtle",
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9
projects/common/src/generated/resources/assets/computercraft/models/block/redstone_relay.json
generated
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9
projects/common/src/generated/resources/assets/computercraft/models/block/redstone_relay.json
generated
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@@ -0,0 +1,9 @@
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{
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"parent": "minecraft:block/orientable_with_bottom",
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"textures": {
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"bottom": "computercraft:block/redstone_relay_bottom",
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"front": "computercraft:block/redstone_relay_front",
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"side": "computercraft:block/redstone_relay_side",
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"top": "computercraft:block/redstone_relay_top"
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}
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}
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1
projects/common/src/generated/resources/assets/computercraft/models/item/redstone_relay.json
generated
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1
projects/common/src/generated/resources/assets/computercraft/models/item/redstone_relay.json
generated
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@@ -0,0 +1 @@
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{"parent": "computercraft:block/redstone_relay"}
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@@ -0,0 +1,16 @@
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{
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"parent": "minecraft:recipes/root",
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"criteria": {
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"has_cable": {
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"conditions": {"items": [{"items": ["computercraft:wired_modem"]}]},
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"trigger": "minecraft:inventory_changed"
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},
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"has_the_recipe": {
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"conditions": {"recipe": "computercraft:redstone_relay"},
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"trigger": "minecraft:recipe_unlocked"
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}
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},
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"requirements": [["has_cable", "has_the_recipe"]],
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"rewards": {"recipes": ["computercraft:redstone_relay"]},
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"sends_telemetry_event": false
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}
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12
projects/common/src/generated/resources/data/computercraft/loot_tables/blocks/redstone_relay.json
generated
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12
projects/common/src/generated/resources/data/computercraft/loot_tables/blocks/redstone_relay.json
generated
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@@ -0,0 +1,12 @@
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{
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"type": "minecraft:block",
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"pools": [
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{
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"bonus_rolls": 0.0,
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"conditions": [{"condition": "minecraft:survives_explosion"}],
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"entries": [{"type": "minecraft:item", "name": "computercraft:redstone_relay"}],
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"rolls": 1.0
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}
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],
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"random_sequence": "computercraft:blocks/redstone_relay"
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}
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@@ -97,6 +97,8 @@ class BlockModelProvider {
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registerCable(generators);
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registerRedstoneControl(generators);
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registerTurtleUpgrade(generators, "block/turtle_crafting_table", "block/turtle_crafty_face");
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registerTurtleUpgrade(generators, "block/turtle_speaker", "block/turtle_speaker_face");
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registerTurtleModem(generators, "block/turtle_modem_normal", "block/wireless_modem_normal_face");
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@@ -355,6 +357,18 @@ class BlockModelProvider {
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generators.blockStateOutput.accept(generator);
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}
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private static void registerRedstoneControl(BlockModelGenerators generators) {
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var redstoneControl = ModRegistry.Blocks.REDSTONE_RELAY.get();
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var model = ModelTemplates.CUBE_ORIENTABLE_TOP_BOTTOM.create(
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redstoneControl, TextureMapping.orientableCube(redstoneControl), generators.modelOutput
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);
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generators.blockStateOutput.accept(
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MultiVariantGenerator.multiVariant(redstoneControl, Variant.variant().with(VariantProperties.MODEL, model))
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.with(createHorizontalFacingDispatch())
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);
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}
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private static final BooleanProperty[] CABLE_DIRECTIONS = { CableBlock.DOWN, CableBlock.UP, CableBlock.NORTH, CableBlock.SOUTH, CableBlock.WEST, CableBlock.EAST };
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private static final boolean[] BOOLEANS = new boolean[]{ false, true };
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@@ -80,6 +80,7 @@ public final class LanguageProvider implements DataProvider {
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add(ModRegistry.Items.WIRED_MODEM.get(), "Wired Modem");
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add(ModRegistry.Items.CABLE.get(), "Networking Cable");
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add(ModRegistry.Items.WIRED_MODEM_FULL.get(), "Wired Modem");
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add(ModRegistry.Items.REDSTONE_RELAY.get(), "Redstone Relay");
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add(ModRegistry.Items.TURTLE_NORMAL.get(), "Turtle");
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add(ModRegistry.Blocks.TURTLE_NORMAL.get().getDescriptionId() + ".upgraded", "%s Turtle");
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@@ -51,6 +51,7 @@ class LootTableProvider {
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selfDrop(add, ModRegistry.Blocks.WIRED_MODEM_FULL);
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selfDrop(add, ModRegistry.Blocks.WIRELESS_MODEM_NORMAL);
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selfDrop(add, ModRegistry.Blocks.WIRELESS_MODEM_ADVANCED);
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selfDrop(add, ModRegistry.Blocks.REDSTONE_RELAY);
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computerDrop(add, ModRegistry.Blocks.COMPUTER_NORMAL);
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computerDrop(add, ModRegistry.Blocks.COMPUTER_ADVANCED);
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@@ -461,6 +461,17 @@ class RecipeProvider extends net.minecraft.data.recipes.RecipeProvider {
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.requires(ingredients.string())
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.unlockedBy("has_printer", inventoryChange(ModRegistry.Blocks.PRINTER.get()))
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.save(RecipeWrapper.wrap(ModRegistry.RecipeSerializers.IMPOSTOR_SHAPELESS.get(), add));
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ShapedRecipeBuilder
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.shaped(RecipeCategory.REDSTONE, ModRegistry.Blocks.REDSTONE_RELAY.get())
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.pattern("SRS")
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.pattern("RCR")
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.pattern("SRS")
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.define('S', Items.STONE)
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.define('R', ingredients.redstone())
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.define('C', ModRegistry.Blocks.CABLE.get())
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.unlockedBy("has_cable", inventoryChange(ModRegistry.Blocks.CABLE.get()))
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.save(add);
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}
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private static DyeColor ofColour(Colour colour) {
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@@ -78,9 +78,12 @@ class TagProvider {
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ModRegistry.Blocks.WIRELESS_MODEM_NORMAL.get(),
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ModRegistry.Blocks.WIRELESS_MODEM_ADVANCED.get(),
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ModRegistry.Blocks.WIRED_MODEM_FULL.get(),
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ModRegistry.Blocks.CABLE.get()
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ModRegistry.Blocks.CABLE.get(),
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ModRegistry.Blocks.REDSTONE_RELAY.get()
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);
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tags.tag(BlockTags.MINEABLE_WITH_AXE).add(ModRegistry.Blocks.LECTERN.get());
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tags.tag(BlockTags.WITHER_IMMUNE).add(ModRegistry.Blocks.COMPUTER_COMMAND.get());
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tags.tag(ExternalModTags.Blocks.CREATE_BRITTLE).add(
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@@ -62,6 +62,8 @@ import dan200.computercraft.shared.peripheral.monitor.MonitorBlockEntity;
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import dan200.computercraft.shared.peripheral.printer.PrinterBlock;
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import dan200.computercraft.shared.peripheral.printer.PrinterBlockEntity;
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import dan200.computercraft.shared.peripheral.printer.PrinterMenu;
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import dan200.computercraft.shared.peripheral.redstone.RedstoneRelayBlock;
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import dan200.computercraft.shared.peripheral.redstone.RedstoneRelayBlockEntity;
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import dan200.computercraft.shared.peripheral.speaker.SpeakerBlock;
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import dan200.computercraft.shared.peripheral.speaker.SpeakerBlockEntity;
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import dan200.computercraft.shared.platform.PlatformHelper;
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@@ -132,7 +134,7 @@ public final class ModRegistry {
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return BlockBehaviour.Properties.of().strength(2);
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}
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private static BlockBehaviour.Properties computerProperties() {
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private static BlockBehaviour.Properties redstoneConductor() {
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// Computers shouldn't conduct redstone through them, so set isRedstoneConductor to false. This still allows
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// redstone to connect to computers though as it's a signal source.
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return properties().isRedstoneConductor((block, level, blockPos) -> false);
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@@ -147,11 +149,11 @@ public final class ModRegistry {
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}
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public static final RegistryEntry<ComputerBlock<ComputerBlockEntity>> COMPUTER_NORMAL = REGISTRY.register("computer_normal",
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() -> new ComputerBlock<>(computerProperties().mapColor(MapColor.STONE), BlockEntities.COMPUTER_NORMAL));
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() -> new ComputerBlock<>(redstoneConductor().mapColor(MapColor.STONE), BlockEntities.COMPUTER_NORMAL));
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public static final RegistryEntry<ComputerBlock<ComputerBlockEntity>> COMPUTER_ADVANCED = REGISTRY.register("computer_advanced",
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() -> new ComputerBlock<>(computerProperties().mapColor(MapColor.GOLD), BlockEntities.COMPUTER_ADVANCED));
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() -> new ComputerBlock<>(redstoneConductor().mapColor(MapColor.GOLD), BlockEntities.COMPUTER_ADVANCED));
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public static final RegistryEntry<ComputerBlock<ComputerBlockEntity>> COMPUTER_COMMAND = REGISTRY.register("computer_command",
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() -> new CommandComputerBlock<>(computerProperties().strength(-1, 6000000.0F), BlockEntities.COMPUTER_COMMAND));
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() -> new CommandComputerBlock<>(redstoneConductor().strength(-1, 6000000.0F), BlockEntities.COMPUTER_COMMAND));
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public static final RegistryEntry<TurtleBlock> TURTLE_NORMAL = REGISTRY.register("turtle_normal",
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() -> new TurtleBlock(turtleProperties().mapColor(MapColor.STONE), BlockEntities.TURTLE_NORMAL));
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@@ -179,6 +181,9 @@ public final class ModRegistry {
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public static final RegistryEntry<CustomLecternBlock> LECTERN = REGISTRY.register("lectern", () -> new CustomLecternBlock(
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BlockBehaviour.Properties.of().mapColor(MapColor.WOOD).instrument(NoteBlockInstrument.BASS).strength(2.5F).sound(SoundType.WOOD).ignitedByLava()
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));
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public static final RegistryEntry<RedstoneRelayBlock> REDSTONE_RELAY = REGISTRY.register("redstone_relay",
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() -> new RedstoneRelayBlock(redstoneConductor().mapColor(MapColor.STONE)));
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}
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public static class BlockEntities {
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@@ -222,6 +227,8 @@ public final class ModRegistry {
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ofBlock(Blocks.WIRELESS_MODEM_ADVANCED, (p, s) -> new WirelessModemBlockEntity(BlockEntities.WIRELESS_MODEM_ADVANCED.get(), p, s, true));
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public static final RegistryEntry<BlockEntityType<CustomLecternBlockEntity>> LECTERN = ofBlock(Blocks.LECTERN, CustomLecternBlockEntity::new);
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public static final RegistryEntry<BlockEntityType<RedstoneRelayBlockEntity>> REDSTONE_RELAY = ofBlock(Blocks.REDSTONE_RELAY, RedstoneRelayBlockEntity::new);
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}
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public static final class Items {
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@@ -267,6 +274,7 @@ public final class ModRegistry {
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public static final RegistryEntry<BlockItem> WIRELESS_MODEM_NORMAL = ofBlock(Blocks.WIRELESS_MODEM_NORMAL, BlockItem::new);
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public static final RegistryEntry<BlockItem> WIRELESS_MODEM_ADVANCED = ofBlock(Blocks.WIRELESS_MODEM_ADVANCED, BlockItem::new);
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public static final RegistryEntry<BlockItem> WIRED_MODEM_FULL = ofBlock(Blocks.WIRED_MODEM_FULL, BlockItem::new);
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public static final RegistryEntry<BlockItem> REDSTONE_RELAY = ofBlock(Blocks.REDSTONE_RELAY, BlockItem::new);
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public static final RegistryEntry<CableBlockItem.Cable> CABLE = REGISTRY.register("cable",
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() -> new CableBlockItem.Cable(Blocks.CABLE.get(), properties()));
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@@ -415,6 +423,7 @@ public final class ModRegistry {
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out.accept(Items.CABLE.get());
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out.accept(Items.WIRED_MODEM.get());
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out.accept(Items.WIRED_MODEM_FULL.get());
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out.accept(Items.REDSTONE_RELAY.get());
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out.accept(Items.MONITOR_NORMAL.get());
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out.accept(Items.MONITOR_ADVANCED.get());
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@@ -127,7 +127,7 @@ public abstract class AbstractComputerBlockEntity extends BlockEntity implements
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// Update the block state if needed.
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updateBlockState(computer.getState());
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var changes = computer.pollAndResetChanges();
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var changes = computer.pollRedstoneChanges();
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if (changes != 0) {
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for (var direction : DirectionUtil.FACINGS) {
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if ((changes & (1 << remapToLocalSide(direction).ordinal())) != 0) updateRedstoneTo(direction);
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@@ -195,8 +195,10 @@ public abstract class AbstractComputerBlockEntity extends BlockEntity implements
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var offsetSide = dir.getOpposite();
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var localDir = remapToLocalSide(dir);
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computer.setRedstoneInput(localDir, RedstoneUtil.getRedstoneInput(getLevel(), targetPos, dir));
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computer.setBundledRedstoneInput(localDir, BundledRedstone.getOutput(getLevel(), targetPos, offsetSide));
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computer.setRedstoneInput(localDir,
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RedstoneUtil.getRedstoneInput(getLevel(), targetPos, dir),
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BundledRedstone.getOutput(getLevel(), targetPos, offsetSide)
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);
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}
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/**
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@@ -134,8 +134,8 @@ public class ServerComputer implements InputHandler, ComputerEnvironment {
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*
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* @return What sides on the computer have changed.
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*/
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public int pollAndResetChanges() {
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return computer.pollAndResetChanges();
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public int pollRedstoneChanges() {
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return computer.pollRedstoneChanges();
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}
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public UUID register() {
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@@ -222,19 +222,15 @@ public class ServerComputer implements InputHandler, ComputerEnvironment {
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}
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public int getRedstoneOutput(ComputerSide side) {
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return computer.getEnvironment().getExternalRedstoneOutput(side);
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return computer.isOn() ? computer.getRedstone().getExternalOutput(side) : 0;
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}
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public void setRedstoneInput(ComputerSide side, int level) {
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computer.getEnvironment().setRedstoneInput(side, level);
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public void setRedstoneInput(ComputerSide side, int level, int bundledState) {
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computer.getRedstone().setInput(side, level, bundledState);
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}
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public int getBundledRedstoneOutput(ComputerSide side) {
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return computer.getEnvironment().getExternalBundledRedstoneOutput(side);
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}
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public void setBundledRedstoneInput(ComputerSide side, int combination) {
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computer.getEnvironment().setBundledRedstoneInput(side, combination);
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return computer.isOn() ? computer.getRedstone().getExternalBundledOutput(side) : 0;
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}
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public void setPeripheral(ComputerSide side, @Nullable IPeripheral peripheral) {
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|
@@ -0,0 +1,84 @@
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// SPDX-FileCopyrightText: 2024 The CC: Tweaked Developers
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//
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// SPDX-License-Identifier: MPL-2.0
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package dan200.computercraft.shared.peripheral.redstone;
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import dan200.computercraft.shared.common.IBundledRedstoneBlock;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.EntityBlock;
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import net.minecraft.world.level.block.HorizontalDirectionalBlock;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import javax.annotation.Nonnull;
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/**
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* The block for redstone relays. This mostly just forwards method calls to the {@linkplain RedstoneRelayBlockEntity
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* block entity}.
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*/
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public final class RedstoneRelayBlock extends HorizontalDirectionalBlock implements EntityBlock, IBundledRedstoneBlock {
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public RedstoneRelayBlock(Properties properties) {
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super(properties);
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registerDefaultState(defaultBlockState().setValue(FACING, Direction.NORTH));
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> properties) {
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properties.add(FACING);
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}
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@Override
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public BlockState getStateForPlacement(BlockPlaceContext placement) {
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return defaultBlockState().setValue(FACING, placement.getHorizontalDirection());
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}
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@Override
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@Deprecated
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public void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
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super.tick(state, level, pos, random);
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if (level.getBlockEntity(pos) instanceof RedstoneRelayBlockEntity relay) relay.update();
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}
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@Override
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@Deprecated
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public boolean isSignalSource(@Nonnull BlockState state) {
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return true;
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}
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@Override
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@Deprecated
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public int getDirectSignal(@Nonnull BlockState state, BlockGetter level, @Nonnull BlockPos pos, @Nonnull Direction incomingSide) {
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return level.getBlockEntity(pos) instanceof RedstoneRelayBlockEntity relay ? relay.getRedstoneOutput(incomingSide.getOpposite()) : 0;
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}
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@Override
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@Deprecated
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public int getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
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return getDirectSignal(state, level, pos, direction);
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}
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@Override
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public int getBundledRedstoneOutput(Level level, BlockPos pos, Direction side) {
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return level.getBlockEntity(pos) instanceof RedstoneRelayBlockEntity relay ? relay.getBundledRedstoneOutput(side) : 0;
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}
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@Override
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@Deprecated
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public void neighborChanged(@Nonnull BlockState state, @Nonnull Level world, @Nonnull BlockPos pos, @Nonnull Block neighbourBlock, @Nonnull BlockPos neighbourPos, boolean isMoving) {
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if (world.getBlockEntity(pos) instanceof RedstoneRelayBlockEntity relay) relay.neighborChanged(neighbourPos);
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}
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@Override
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public BlockEntity newBlockEntity(BlockPos pos, BlockState state) {
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return new RedstoneRelayBlockEntity(pos, state);
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}
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}
|
@@ -0,0 +1,92 @@
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// SPDX-FileCopyrightText: 2024 The CC: Tweaked Developers
|
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//
|
||||
// SPDX-License-Identifier: MPL-2.0
|
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package dan200.computercraft.shared.peripheral.redstone;
|
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|
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import dan200.computercraft.api.peripheral.IPeripheral;
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import dan200.computercraft.core.computer.ComputerSide;
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import dan200.computercraft.core.redstone.RedstoneState;
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import dan200.computercraft.impl.BundledRedstone;
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import dan200.computercraft.shared.ModRegistry;
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import dan200.computercraft.shared.util.DirectionUtil;
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import dan200.computercraft.shared.util.RedstoneUtil;
|
||||
import dan200.computercraft.shared.util.TickScheduler;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.block.HorizontalDirectionalBlock;
|
||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
public final class RedstoneRelayBlockEntity extends BlockEntity {
|
||||
private final TickScheduler.Token tickToken = new TickScheduler.Token(this);
|
||||
|
||||
private final RedstoneState redstoneState = new RedstoneState(() -> TickScheduler.schedule(tickToken));
|
||||
private final RedstoneRelayPeripheral peripheral = new RedstoneRelayPeripheral(redstoneState);
|
||||
|
||||
public RedstoneRelayBlockEntity(BlockPos pos, BlockState blockState) {
|
||||
super(ModRegistry.BlockEntities.REDSTONE_RELAY.get(), pos, blockState);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clearRemoved() {
|
||||
super.clearRemoved();
|
||||
TickScheduler.schedule(tickToken);
|
||||
}
|
||||
|
||||
void update() {
|
||||
var changes = redstoneState.updateOutput();
|
||||
if (changes != 0) {
|
||||
for (var direction : DirectionUtil.FACINGS) {
|
||||
if ((changes & (1 << mapSide(direction).ordinal())) != 0) updateRedstoneTo(direction);
|
||||
}
|
||||
}
|
||||
|
||||
if (redstoneState.pollInputChanged()) peripheral.queueRedstoneEvent();
|
||||
}
|
||||
|
||||
void neighborChanged(BlockPos neighbour) {
|
||||
for (var dir : DirectionUtil.FACINGS) {
|
||||
var offset = getBlockPos().relative(dir);
|
||||
if (offset.equals(neighbour)) {
|
||||
updateRedstoneInput(dir, offset, false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// If the position is not any adjacent one, update all inputs. This is pretty terrible, but some redstone mods
|
||||
// handle this incorrectly.
|
||||
for (var dir : DirectionUtil.FACINGS) updateRedstoneInput(dir, getBlockPos().relative(dir), false);
|
||||
}
|
||||
|
||||
private void updateRedstoneTo(Direction direction) {
|
||||
RedstoneUtil.propagateRedstoneOutput(getLevel(), getBlockPos(), direction);
|
||||
updateRedstoneInput(direction, getBlockPos().relative(direction), true);
|
||||
}
|
||||
|
||||
private void updateRedstoneInput(Direction dir, BlockPos targetPos, boolean ticking) {
|
||||
var changed = redstoneState.setInput(mapSide(dir),
|
||||
RedstoneUtil.getRedstoneInput(getLevel(), targetPos, dir),
|
||||
BundledRedstone.getOutput(getLevel(), targetPos, dir.getOpposite())
|
||||
);
|
||||
|
||||
// If the input has changed, and we're not currently in update(), then schedule a new tick so we can queue a
|
||||
// redstone event.
|
||||
if (changed && !ticking) TickScheduler.schedule(tickToken);
|
||||
}
|
||||
|
||||
private ComputerSide mapSide(Direction globalSide) {
|
||||
return DirectionUtil.toLocal(getBlockState().getValue(HorizontalDirectionalBlock.FACING), globalSide);
|
||||
}
|
||||
|
||||
int getRedstoneOutput(Direction side) {
|
||||
return redstoneState.getExternalOutput(mapSide(side));
|
||||
}
|
||||
|
||||
int getBundledRedstoneOutput(Direction side) {
|
||||
return redstoneState.getExternalBundledOutput(mapSide(side));
|
||||
}
|
||||
|
||||
public IPeripheral peripheral() {
|
||||
return peripheral;
|
||||
}
|
||||
}
|
@@ -0,0 +1,71 @@
|
||||
// SPDX-FileCopyrightText: 2024 The CC: Tweaked Developers
|
||||
//
|
||||
// SPDX-License-Identifier: MPL-2.0
|
||||
package dan200.computercraft.shared.peripheral.redstone;
|
||||
|
||||
import dan200.computercraft.api.peripheral.AttachedComputerSet;
|
||||
import dan200.computercraft.api.peripheral.IComputerAccess;
|
||||
import dan200.computercraft.api.peripheral.IPeripheral;
|
||||
import dan200.computercraft.core.apis.RedstoneAPI;
|
||||
import dan200.computercraft.core.apis.RedstoneMethods;
|
||||
import dan200.computercraft.core.redstone.RedstoneAccess;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
/**
|
||||
* The redstone relay is a peripheral that allows reading and outputting redstone signals.
|
||||
* <p>
|
||||
* The peripheral provides largely identical methods to a computer's built-in {@link RedstoneAPI} API, allowing setting
|
||||
* signals on all six sides of the block ("top", "bottom", "left", "right", "front" and "back").
|
||||
*
|
||||
* <p>
|
||||
* ## Recipe
|
||||
* <div class="recipe-container">
|
||||
* <mc-recipe recipe="computercraft:redstone_relay"></mc-recipe>
|
||||
* </div>
|
||||
*
|
||||
* @cc.usage Toggle the redstone signal above the computer every 0.5 seconds.
|
||||
*
|
||||
* <pre>{@code
|
||||
* local relay = peripheral.find("redstone_relay")
|
||||
* while true do
|
||||
* relay.setOutput("top", not relay.getOutput("top"))
|
||||
* sleep(0.5)
|
||||
* end
|
||||
* }</pre>
|
||||
* @cc.module redstone_relay
|
||||
* @cc.since 1.114.0
|
||||
*/
|
||||
public final class RedstoneRelayPeripheral extends RedstoneMethods implements IPeripheral {
|
||||
private final AttachedComputerSet computers = new AttachedComputerSet();
|
||||
|
||||
RedstoneRelayPeripheral(RedstoneAccess access) {
|
||||
super(access);
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public String getType() {
|
||||
return "redstone_relay";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(@Nullable IPeripheral other) {
|
||||
return this == other;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void attach(IComputerAccess computer) {
|
||||
computers.add(computer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void detach(IComputerAccess computer) {
|
||||
computers.remove(computer);
|
||||
}
|
||||
|
||||
void queueRedstoneEvent() {
|
||||
computers.queueEvent("redstone");
|
||||
}
|
||||
}
|
Binary file not shown.
After Width: | Height: | Size: 289 B |
Binary file not shown.
After Width: | Height: | Size: 334 B |
Binary file not shown.
After Width: | Height: | Size: 316 B |
Binary file not shown.
After Width: | Height: | Size: 289 B |
@@ -0,0 +1,99 @@
|
||||
// SPDX-FileCopyrightText: 2024 The CC: Tweaked Developers
|
||||
//
|
||||
// SPDX-License-Identifier: MPL-2.0
|
||||
|
||||
package dan200.computercraft.gametest
|
||||
|
||||
import dan200.computercraft.core.computer.ComputerSide
|
||||
import dan200.computercraft.gametest.api.assertBlockHas
|
||||
import dan200.computercraft.gametest.api.getBlockEntity
|
||||
import dan200.computercraft.gametest.api.modifyBlock
|
||||
import dan200.computercraft.gametest.api.sequence
|
||||
import dan200.computercraft.shared.ModRegistry
|
||||
import dan200.computercraft.shared.peripheral.redstone.RedstoneRelayPeripheral
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.gametest.framework.GameTest
|
||||
import net.minecraft.gametest.framework.GameTestHelper
|
||||
import net.minecraft.world.level.block.Blocks
|
||||
import net.minecraft.world.level.block.LeverBlock
|
||||
import net.minecraft.world.level.block.RedstoneLampBlock
|
||||
import org.junit.jupiter.api.Assertions.assertEquals
|
||||
|
||||
class Relay_Test {
|
||||
/**
|
||||
* Ensures redstone signals do not travel through relay.
|
||||
*
|
||||
* @see [Computer_Test.No_through_signal]
|
||||
*/
|
||||
@GameTest
|
||||
fun No_through_signal(context: GameTestHelper) = context.sequence {
|
||||
val lamp = BlockPos(2, 2, 4)
|
||||
val lever = BlockPos(2, 2, 0)
|
||||
thenExecute {
|
||||
context.assertBlockHas(lamp, RedstoneLampBlock.LIT, false, "Lamp should not be lit")
|
||||
context.modifyBlock(lever) { x -> x.setValue(LeverBlock.POWERED, true) }
|
||||
}
|
||||
thenIdle(3)
|
||||
thenExecute { context.assertBlockHas(lamp, RedstoneLampBlock.LIT, false, "Lamp should still not be lit") }
|
||||
}
|
||||
|
||||
/**
|
||||
* Similar to the above, but with a repeater before the relay
|
||||
*
|
||||
* @see [Computer_Test.No_through_signal_reverse]
|
||||
*/
|
||||
@GameTest
|
||||
fun No_through_signal_reverse(context: GameTestHelper) = context.sequence {
|
||||
val lamp = BlockPos(2, 2, 4)
|
||||
val lever = BlockPos(2, 2, 0)
|
||||
thenExecute {
|
||||
context.assertBlockHas(lamp, RedstoneLampBlock.LIT, false, "Lamp should not be lit")
|
||||
context.modifyBlock(lever) { x -> x.setValue(LeverBlock.POWERED, true) }
|
||||
}
|
||||
thenIdle(3)
|
||||
thenExecute { context.assertBlockHas(lamp, RedstoneLampBlock.LIT, false, "Lamp should still not be lit") }
|
||||
}
|
||||
|
||||
/**
|
||||
* Check relays propagate redstone to surrounding blocks.
|
||||
*
|
||||
* @see [Computer_Test.Set_and_destroy]
|
||||
*/
|
||||
@GameTest
|
||||
fun Set_and_destroy(context: GameTestHelper) = context.sequence {
|
||||
val lamp = BlockPos(2, 2, 3)
|
||||
|
||||
thenExecute {
|
||||
val peripheral = context.getBlockEntity(BlockPos(2, 2, 2), ModRegistry.BlockEntities.REDSTONE_RELAY.get())
|
||||
.peripheral()
|
||||
as RedstoneRelayPeripheral
|
||||
peripheral.setOutput(ComputerSide.BACK, true)
|
||||
}
|
||||
thenIdle(1)
|
||||
thenExecute { context.assertBlockHas(lamp, RedstoneLampBlock.LIT, true, "Lamp should be lit") }
|
||||
thenExecute { context.setBlock(BlockPos(2, 2, 2), Blocks.AIR) }
|
||||
thenIdle(4)
|
||||
thenExecute { context.assertBlockHas(lamp, RedstoneLampBlock.LIT, false, "Lamp should not be lit") }
|
||||
}
|
||||
|
||||
/**
|
||||
* Check relays pick up propagated redstone to surrounding blocks.
|
||||
*
|
||||
* @see [Computer_Test.Self_output_update]
|
||||
*/
|
||||
@GameTest
|
||||
fun Self_output_update(context: GameTestHelper) = context.sequence {
|
||||
fun relay() = context.getBlockEntity(BlockPos(2, 2, 2), ModRegistry.BlockEntities.REDSTONE_RELAY.get())
|
||||
.peripheral() as RedstoneRelayPeripheral
|
||||
|
||||
thenExecute { relay().setOutput(ComputerSide.BACK, true) }
|
||||
thenIdle(2)
|
||||
thenExecute { assertEquals(true, relay().getInput(ComputerSide.BACK), "Input should be on") }
|
||||
|
||||
thenIdle(2)
|
||||
|
||||
thenExecute { relay().setOutput(ComputerSide.BACK, false) }
|
||||
thenIdle(2)
|
||||
thenExecute { assertEquals(false, relay().getInput(ComputerSide.BACK), "Input should be off") }
|
||||
}
|
||||
}
|
@@ -92,6 +92,7 @@ object TestHooks {
|
||||
Printer_Test::class.java,
|
||||
Printout_Test::class.java,
|
||||
Recipe_Test::class.java,
|
||||
Relay_Test::class.java,
|
||||
Speaker_Test::class.java,
|
||||
Turtle_Test::class.java,
|
||||
)
|
||||
|
141
projects/common/src/testMod/resources/data/cctest/structures/relay_test.no_through_signal.snbt
generated
Normal file
141
projects/common/src/testMod/resources/data/cctest/structures/relay_test.no_through_signal.snbt
generated
Normal file
@@ -0,0 +1,141 @@
|
||||
{
|
||||
DataVersion: 2730,
|
||||
size: [5, 5, 5],
|
||||
data: [
|
||||
{pos: [0, 0, 0], state: "minecraft:polished_andesite"},
|
||||
{pos: [0, 0, 1], state: "minecraft:polished_andesite"},
|
||||
{pos: [0, 0, 2], state: "minecraft:polished_andesite"},
|
||||
{pos: [0, 0, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [0, 0, 4], state: "minecraft:polished_andesite"},
|
||||
{pos: [1, 0, 0], state: "minecraft:polished_andesite"},
|
||||
{pos: [1, 0, 1], state: "minecraft:polished_andesite"},
|
||||
{pos: [1, 0, 2], state: "minecraft:polished_andesite"},
|
||||
{pos: [1, 0, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [1, 0, 4], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 0, 0], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 0, 1], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 0, 2], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 0, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 0, 4], state: "minecraft:polished_andesite"},
|
||||
{pos: [3, 0, 0], state: "minecraft:polished_andesite"},
|
||||
{pos: [3, 0, 1], state: "minecraft:polished_andesite"},
|
||||
{pos: [3, 0, 2], state: "minecraft:polished_andesite"},
|
||||
{pos: [3, 0, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [3, 0, 4], state: "minecraft:polished_andesite"},
|
||||
{pos: [4, 0, 0], state: "minecraft:polished_andesite"},
|
||||
{pos: [4, 0, 1], state: "minecraft:polished_andesite"},
|
||||
{pos: [4, 0, 2], state: "minecraft:polished_andesite"},
|
||||
{pos: [4, 0, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [4, 0, 4], state: "minecraft:polished_andesite"},
|
||||
{pos: [0, 1, 0], state: "minecraft:air"},
|
||||
{pos: [0, 1, 1], state: "minecraft:air"},
|
||||
{pos: [0, 1, 2], state: "minecraft:air"},
|
||||
{pos: [0, 1, 3], state: "minecraft:air"},
|
||||
{pos: [0, 1, 4], state: "minecraft:air"},
|
||||
{pos: [1, 1, 0], state: "minecraft:air"},
|
||||
{pos: [1, 1, 1], state: "minecraft:air"},
|
||||
{pos: [1, 1, 2], state: "minecraft:air"},
|
||||
{pos: [1, 1, 3], state: "minecraft:air"},
|
||||
{pos: [1, 1, 4], state: "minecraft:air"},
|
||||
{pos: [2, 1, 0], state: "minecraft:lever{face:floor,facing:south,powered:false}"},
|
||||
{pos: [2, 1, 1], state: "minecraft:repeater{delay:1,facing:north,locked:false,powered:false}"},
|
||||
{pos: [2, 1, 2], state: "computercraft:redstone_relay{facing:north}"},
|
||||
{pos: [2, 1, 3], state: "minecraft:redstone_wire{east:none,north:side,power:0,south:none,west:none}"},
|
||||
{pos: [2, 1, 4], state: "minecraft:redstone_lamp{lit:false}"},
|
||||
{pos: [3, 1, 0], state: "minecraft:air"},
|
||||
{pos: [3, 1, 1], state: "minecraft:air"},
|
||||
{pos: [3, 1, 2], state: "minecraft:air"},
|
||||
{pos: [3, 1, 3], state: "minecraft:air"},
|
||||
{pos: [3, 1, 4], state: "minecraft:air"},
|
||||
{pos: [4, 1, 0], state: "minecraft:air"},
|
||||
{pos: [4, 1, 1], state: "minecraft:air"},
|
||||
{pos: [4, 1, 2], state: "minecraft:air"},
|
||||
{pos: [4, 1, 3], state: "minecraft:air"},
|
||||
{pos: [4, 1, 4], state: "minecraft:air"},
|
||||
{pos: [0, 2, 0], state: "minecraft:air"},
|
||||
{pos: [0, 2, 1], state: "minecraft:air"},
|
||||
{pos: [0, 2, 2], state: "minecraft:air"},
|
||||
{pos: [0, 2, 3], state: "minecraft:air"},
|
||||
{pos: [0, 2, 4], state: "minecraft:air"},
|
||||
{pos: [1, 2, 0], state: "minecraft:air"},
|
||||
{pos: [1, 2, 1], state: "minecraft:air"},
|
||||
{pos: [1, 2, 2], state: "minecraft:air"},
|
||||
{pos: [1, 2, 3], state: "minecraft:air"},
|
||||
{pos: [1, 2, 4], state: "minecraft:air"},
|
||||
{pos: [2, 2, 0], state: "minecraft:air"},
|
||||
{pos: [2, 2, 1], state: "minecraft:air"},
|
||||
{pos: [2, 2, 2], state: "minecraft:air"},
|
||||
{pos: [2, 2, 3], state: "minecraft:air"},
|
||||
{pos: [2, 2, 4], state: "minecraft:air"},
|
||||
{pos: [3, 2, 0], state: "minecraft:air"},
|
||||
{pos: [3, 2, 1], state: "minecraft:air"},
|
||||
{pos: [3, 2, 2], state: "minecraft:air"},
|
||||
{pos: [3, 2, 3], state: "minecraft:air"},
|
||||
{pos: [3, 2, 4], state: "minecraft:air"},
|
||||
{pos: [4, 2, 0], state: "minecraft:air"},
|
||||
{pos: [4, 2, 1], state: "minecraft:air"},
|
||||
{pos: [4, 2, 2], state: "minecraft:air"},
|
||||
{pos: [4, 2, 3], state: "minecraft:air"},
|
||||
{pos: [4, 2, 4], state: "minecraft:air"},
|
||||
{pos: [0, 3, 0], state: "minecraft:air"},
|
||||
{pos: [0, 3, 1], state: "minecraft:air"},
|
||||
{pos: [0, 3, 2], state: "minecraft:air"},
|
||||
{pos: [0, 3, 3], state: "minecraft:air"},
|
||||
{pos: [0, 3, 4], state: "minecraft:air"},
|
||||
{pos: [1, 3, 0], state: "minecraft:air"},
|
||||
{pos: [1, 3, 1], state: "minecraft:air"},
|
||||
{pos: [1, 3, 2], state: "minecraft:air"},
|
||||
{pos: [1, 3, 3], state: "minecraft:air"},
|
||||
{pos: [1, 3, 4], state: "minecraft:air"},
|
||||
{pos: [2, 3, 0], state: "minecraft:air"},
|
||||
{pos: [2, 3, 1], state: "minecraft:air"},
|
||||
{pos: [2, 3, 2], state: "minecraft:air"},
|
||||
{pos: [2, 3, 3], state: "minecraft:air"},
|
||||
{pos: [2, 3, 4], state: "minecraft:air"},
|
||||
{pos: [3, 3, 0], state: "minecraft:air"},
|
||||
{pos: [3, 3, 1], state: "minecraft:air"},
|
||||
{pos: [3, 3, 2], state: "minecraft:air"},
|
||||
{pos: [3, 3, 3], state: "minecraft:air"},
|
||||
{pos: [3, 3, 4], state: "minecraft:air"},
|
||||
{pos: [4, 3, 0], state: "minecraft:air"},
|
||||
{pos: [4, 3, 1], state: "minecraft:air"},
|
||||
{pos: [4, 3, 2], state: "minecraft:air"},
|
||||
{pos: [4, 3, 3], state: "minecraft:air"},
|
||||
{pos: [4, 3, 4], state: "minecraft:air"},
|
||||
{pos: [0, 4, 0], state: "minecraft:air"},
|
||||
{pos: [0, 4, 1], state: "minecraft:air"},
|
||||
{pos: [0, 4, 2], state: "minecraft:air"},
|
||||
{pos: [0, 4, 3], state: "minecraft:air"},
|
||||
{pos: [0, 4, 4], state: "minecraft:air"},
|
||||
{pos: [1, 4, 0], state: "minecraft:air"},
|
||||
{pos: [1, 4, 1], state: "minecraft:air"},
|
||||
{pos: [1, 4, 2], state: "minecraft:air"},
|
||||
{pos: [1, 4, 3], state: "minecraft:air"},
|
||||
{pos: [1, 4, 4], state: "minecraft:air"},
|
||||
{pos: [2, 4, 0], state: "minecraft:air"},
|
||||
{pos: [2, 4, 1], state: "minecraft:air"},
|
||||
{pos: [2, 4, 2], state: "minecraft:air"},
|
||||
{pos: [2, 4, 3], state: "minecraft:air"},
|
||||
{pos: [2, 4, 4], state: "minecraft:air"},
|
||||
{pos: [3, 4, 0], state: "minecraft:air"},
|
||||
{pos: [3, 4, 1], state: "minecraft:air"},
|
||||
{pos: [3, 4, 2], state: "minecraft:air"},
|
||||
{pos: [3, 4, 3], state: "minecraft:air"},
|
||||
{pos: [3, 4, 4], state: "minecraft:air"},
|
||||
{pos: [4, 4, 0], state: "minecraft:air"},
|
||||
{pos: [4, 4, 1], state: "minecraft:air"},
|
||||
{pos: [4, 4, 2], state: "minecraft:air"},
|
||||
{pos: [4, 4, 3], state: "minecraft:air"},
|
||||
{pos: [4, 4, 4], state: "minecraft:air"}
|
||||
],
|
||||
entities: [],
|
||||
palette: [
|
||||
"minecraft:polished_andesite",
|
||||
"minecraft:redstone_lamp{lit:false}",
|
||||
"computercraft:redstone_relay{facing:north}",
|
||||
"minecraft:air",
|
||||
"minecraft:lever{face:floor,facing:south,powered:false}",
|
||||
"minecraft:repeater{delay:1,facing:north,locked:false,powered:false}",
|
||||
"minecraft:redstone_wire{east:none,north:side,power:0,south:none,west:none}"
|
||||
]
|
||||
}
|
141
projects/common/src/testMod/resources/data/cctest/structures/relay_test.no_through_signal_reverse.snbt
generated
Normal file
141
projects/common/src/testMod/resources/data/cctest/structures/relay_test.no_through_signal_reverse.snbt
generated
Normal file
@@ -0,0 +1,141 @@
|
||||
{
|
||||
DataVersion: 3120,
|
||||
size: [5, 5, 5],
|
||||
data: [
|
||||
{pos: [0, 0, 0], state: "minecraft:polished_andesite"},
|
||||
{pos: [0, 0, 1], state: "minecraft:polished_andesite"},
|
||||
{pos: [0, 0, 2], state: "minecraft:polished_andesite"},
|
||||
{pos: [0, 0, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [0, 0, 4], state: "minecraft:polished_andesite"},
|
||||
{pos: [1, 0, 0], state: "minecraft:polished_andesite"},
|
||||
{pos: [1, 0, 1], state: "minecraft:polished_andesite"},
|
||||
{pos: [1, 0, 2], state: "minecraft:polished_andesite"},
|
||||
{pos: [1, 0, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [1, 0, 4], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 0, 0], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 0, 1], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 0, 2], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 0, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 0, 4], state: "minecraft:polished_andesite"},
|
||||
{pos: [3, 0, 0], state: "minecraft:polished_andesite"},
|
||||
{pos: [3, 0, 1], state: "minecraft:polished_andesite"},
|
||||
{pos: [3, 0, 2], state: "minecraft:polished_andesite"},
|
||||
{pos: [3, 0, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [3, 0, 4], state: "minecraft:polished_andesite"},
|
||||
{pos: [4, 0, 0], state: "minecraft:polished_andesite"},
|
||||
{pos: [4, 0, 1], state: "minecraft:polished_andesite"},
|
||||
{pos: [4, 0, 2], state: "minecraft:polished_andesite"},
|
||||
{pos: [4, 0, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [4, 0, 4], state: "minecraft:polished_andesite"},
|
||||
{pos: [0, 1, 0], state: "minecraft:air"},
|
||||
{pos: [0, 1, 1], state: "minecraft:air"},
|
||||
{pos: [0, 1, 2], state: "minecraft:air"},
|
||||
{pos: [0, 1, 3], state: "minecraft:air"},
|
||||
{pos: [0, 1, 4], state: "minecraft:air"},
|
||||
{pos: [1, 1, 0], state: "minecraft:air"},
|
||||
{pos: [1, 1, 1], state: "minecraft:air"},
|
||||
{pos: [1, 1, 2], state: "minecraft:air"},
|
||||
{pos: [1, 1, 3], state: "minecraft:air"},
|
||||
{pos: [1, 1, 4], state: "minecraft:air"},
|
||||
{pos: [2, 1, 0], state: "minecraft:lever{face:floor,facing:south,powered:false}"},
|
||||
{pos: [2, 1, 1], state: "minecraft:repeater{delay:1,facing:north,locked:false,powered:false}"},
|
||||
{pos: [2, 1, 2], state: "computercraft:redstone_relay{facing:north}"},
|
||||
{pos: [2, 1, 3], state: "minecraft:redstone_wire{east:none,north:side,power:0,south:side,west:none}"},
|
||||
{pos: [2, 1, 4], state: "minecraft:redstone_lamp{lit:false}"},
|
||||
{pos: [3, 1, 0], state: "minecraft:air"},
|
||||
{pos: [3, 1, 1], state: "minecraft:air"},
|
||||
{pos: [3, 1, 2], state: "minecraft:air"},
|
||||
{pos: [3, 1, 3], state: "minecraft:air"},
|
||||
{pos: [3, 1, 4], state: "minecraft:air"},
|
||||
{pos: [4, 1, 0], state: "minecraft:air"},
|
||||
{pos: [4, 1, 1], state: "minecraft:air"},
|
||||
{pos: [4, 1, 2], state: "minecraft:air"},
|
||||
{pos: [4, 1, 3], state: "minecraft:air"},
|
||||
{pos: [4, 1, 4], state: "minecraft:air"},
|
||||
{pos: [0, 2, 0], state: "minecraft:air"},
|
||||
{pos: [0, 2, 1], state: "minecraft:air"},
|
||||
{pos: [0, 2, 2], state: "minecraft:air"},
|
||||
{pos: [0, 2, 3], state: "minecraft:air"},
|
||||
{pos: [0, 2, 4], state: "minecraft:air"},
|
||||
{pos: [1, 2, 0], state: "minecraft:air"},
|
||||
{pos: [1, 2, 1], state: "minecraft:air"},
|
||||
{pos: [1, 2, 2], state: "minecraft:air"},
|
||||
{pos: [1, 2, 3], state: "minecraft:air"},
|
||||
{pos: [1, 2, 4], state: "minecraft:air"},
|
||||
{pos: [2, 2, 0], state: "minecraft:air"},
|
||||
{pos: [2, 2, 1], state: "minecraft:air"},
|
||||
{pos: [2, 2, 2], state: "minecraft:air"},
|
||||
{pos: [2, 2, 3], state: "minecraft:air"},
|
||||
{pos: [2, 2, 4], state: "minecraft:air"},
|
||||
{pos: [3, 2, 0], state: "minecraft:air"},
|
||||
{pos: [3, 2, 1], state: "minecraft:air"},
|
||||
{pos: [3, 2, 2], state: "minecraft:air"},
|
||||
{pos: [3, 2, 3], state: "minecraft:air"},
|
||||
{pos: [3, 2, 4], state: "minecraft:air"},
|
||||
{pos: [4, 2, 0], state: "minecraft:air"},
|
||||
{pos: [4, 2, 1], state: "minecraft:air"},
|
||||
{pos: [4, 2, 2], state: "minecraft:air"},
|
||||
{pos: [4, 2, 3], state: "minecraft:air"},
|
||||
{pos: [4, 2, 4], state: "minecraft:air"},
|
||||
{pos: [0, 3, 0], state: "minecraft:air"},
|
||||
{pos: [0, 3, 1], state: "minecraft:air"},
|
||||
{pos: [0, 3, 2], state: "minecraft:air"},
|
||||
{pos: [0, 3, 3], state: "minecraft:air"},
|
||||
{pos: [0, 3, 4], state: "minecraft:air"},
|
||||
{pos: [1, 3, 0], state: "minecraft:air"},
|
||||
{pos: [1, 3, 1], state: "minecraft:air"},
|
||||
{pos: [1, 3, 2], state: "minecraft:air"},
|
||||
{pos: [1, 3, 3], state: "minecraft:air"},
|
||||
{pos: [1, 3, 4], state: "minecraft:air"},
|
||||
{pos: [2, 3, 0], state: "minecraft:air"},
|
||||
{pos: [2, 3, 1], state: "minecraft:air"},
|
||||
{pos: [2, 3, 2], state: "minecraft:air"},
|
||||
{pos: [2, 3, 3], state: "minecraft:air"},
|
||||
{pos: [2, 3, 4], state: "minecraft:air"},
|
||||
{pos: [3, 3, 0], state: "minecraft:air"},
|
||||
{pos: [3, 3, 1], state: "minecraft:air"},
|
||||
{pos: [3, 3, 2], state: "minecraft:air"},
|
||||
{pos: [3, 3, 3], state: "minecraft:air"},
|
||||
{pos: [3, 3, 4], state: "minecraft:air"},
|
||||
{pos: [4, 3, 0], state: "minecraft:air"},
|
||||
{pos: [4, 3, 1], state: "minecraft:air"},
|
||||
{pos: [4, 3, 2], state: "minecraft:air"},
|
||||
{pos: [4, 3, 3], state: "minecraft:air"},
|
||||
{pos: [4, 3, 4], state: "minecraft:air"},
|
||||
{pos: [0, 4, 0], state: "minecraft:air"},
|
||||
{pos: [0, 4, 1], state: "minecraft:air"},
|
||||
{pos: [0, 4, 2], state: "minecraft:air"},
|
||||
{pos: [0, 4, 3], state: "minecraft:air"},
|
||||
{pos: [0, 4, 4], state: "minecraft:air"},
|
||||
{pos: [1, 4, 0], state: "minecraft:air"},
|
||||
{pos: [1, 4, 1], state: "minecraft:air"},
|
||||
{pos: [1, 4, 2], state: "minecraft:air"},
|
||||
{pos: [1, 4, 3], state: "minecraft:air"},
|
||||
{pos: [1, 4, 4], state: "minecraft:air"},
|
||||
{pos: [2, 4, 0], state: "minecraft:air"},
|
||||
{pos: [2, 4, 1], state: "minecraft:air"},
|
||||
{pos: [2, 4, 2], state: "minecraft:air"},
|
||||
{pos: [2, 4, 3], state: "minecraft:air"},
|
||||
{pos: [2, 4, 4], state: "minecraft:air"},
|
||||
{pos: [3, 4, 0], state: "minecraft:air"},
|
||||
{pos: [3, 4, 1], state: "minecraft:air"},
|
||||
{pos: [3, 4, 2], state: "minecraft:air"},
|
||||
{pos: [3, 4, 3], state: "minecraft:air"},
|
||||
{pos: [3, 4, 4], state: "minecraft:air"},
|
||||
{pos: [4, 4, 0], state: "minecraft:air"},
|
||||
{pos: [4, 4, 1], state: "minecraft:air"},
|
||||
{pos: [4, 4, 2], state: "minecraft:air"},
|
||||
{pos: [4, 4, 3], state: "minecraft:air"},
|
||||
{pos: [4, 4, 4], state: "minecraft:air"}
|
||||
],
|
||||
entities: [],
|
||||
palette: [
|
||||
"minecraft:polished_andesite",
|
||||
"minecraft:redstone_lamp{lit:false}",
|
||||
"minecraft:air",
|
||||
"minecraft:lever{face:floor,facing:south,powered:false}",
|
||||
"minecraft:repeater{delay:1,facing:north,locked:false,powered:false}",
|
||||
"minecraft:redstone_wire{east:none,north:side,power:0,south:side,west:none}",
|
||||
"computercraft:redstone_relay{facing:north}"
|
||||
]
|
||||
}
|
137
projects/common/src/testMod/resources/data/cctest/structures/relay_test.self_output_update.snbt
generated
Normal file
137
projects/common/src/testMod/resources/data/cctest/structures/relay_test.self_output_update.snbt
generated
Normal file
@@ -0,0 +1,137 @@
|
||||
{
|
||||
DataVersion: 3120,
|
||||
size: [5, 5, 5],
|
||||
data: [
|
||||
{pos: [0, 0, 0], state: "minecraft:polished_andesite"},
|
||||
{pos: [0, 0, 1], state: "minecraft:polished_andesite"},
|
||||
{pos: [0, 0, 2], state: "minecraft:polished_andesite"},
|
||||
{pos: [0, 0, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [0, 0, 4], state: "minecraft:polished_andesite"},
|
||||
{pos: [1, 0, 0], state: "minecraft:polished_andesite"},
|
||||
{pos: [1, 0, 1], state: "minecraft:polished_andesite"},
|
||||
{pos: [1, 0, 2], state: "minecraft:polished_andesite"},
|
||||
{pos: [1, 0, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [1, 0, 4], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 0, 0], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 0, 1], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 0, 2], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 0, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 0, 4], state: "minecraft:polished_andesite"},
|
||||
{pos: [3, 0, 0], state: "minecraft:polished_andesite"},
|
||||
{pos: [3, 0, 1], state: "minecraft:polished_andesite"},
|
||||
{pos: [3, 0, 2], state: "minecraft:polished_andesite"},
|
||||
{pos: [3, 0, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [3, 0, 4], state: "minecraft:polished_andesite"},
|
||||
{pos: [4, 0, 0], state: "minecraft:polished_andesite"},
|
||||
{pos: [4, 0, 1], state: "minecraft:polished_andesite"},
|
||||
{pos: [4, 0, 2], state: "minecraft:polished_andesite"},
|
||||
{pos: [4, 0, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [4, 0, 4], state: "minecraft:polished_andesite"},
|
||||
{pos: [0, 1, 0], state: "minecraft:air"},
|
||||
{pos: [0, 1, 1], state: "minecraft:air"},
|
||||
{pos: [0, 1, 2], state: "minecraft:air"},
|
||||
{pos: [0, 1, 3], state: "minecraft:air"},
|
||||
{pos: [0, 1, 4], state: "minecraft:air"},
|
||||
{pos: [1, 1, 0], state: "minecraft:air"},
|
||||
{pos: [1, 1, 1], state: "minecraft:air"},
|
||||
{pos: [1, 1, 2], state: "minecraft:air"},
|
||||
{pos: [1, 1, 3], state: "minecraft:air"},
|
||||
{pos: [1, 1, 4], state: "minecraft:air"},
|
||||
{pos: [2, 1, 0], state: "minecraft:air"},
|
||||
{pos: [2, 1, 1], state: "minecraft:air"},
|
||||
{pos: [2, 1, 2], state: "computercraft:redstone_relay{facing:north}"},
|
||||
{pos: [2, 1, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 1, 4], state: "minecraft:air"},
|
||||
{pos: [3, 1, 0], state: "minecraft:air"},
|
||||
{pos: [3, 1, 1], state: "minecraft:air"},
|
||||
{pos: [3, 1, 2], state: "minecraft:air"},
|
||||
{pos: [3, 1, 3], state: "minecraft:air"},
|
||||
{pos: [3, 1, 4], state: "minecraft:air"},
|
||||
{pos: [4, 1, 0], state: "minecraft:air"},
|
||||
{pos: [4, 1, 1], state: "minecraft:air"},
|
||||
{pos: [4, 1, 2], state: "minecraft:air"},
|
||||
{pos: [4, 1, 3], state: "minecraft:air"},
|
||||
{pos: [4, 1, 4], state: "minecraft:air"},
|
||||
{pos: [0, 2, 0], state: "minecraft:air"},
|
||||
{pos: [0, 2, 1], state: "minecraft:air"},
|
||||
{pos: [0, 2, 2], state: "minecraft:air"},
|
||||
{pos: [0, 2, 3], state: "minecraft:air"},
|
||||
{pos: [0, 2, 4], state: "minecraft:air"},
|
||||
{pos: [1, 2, 0], state: "minecraft:air"},
|
||||
{pos: [1, 2, 1], state: "minecraft:air"},
|
||||
{pos: [1, 2, 2], state: "minecraft:air"},
|
||||
{pos: [1, 2, 3], state: "minecraft:air"},
|
||||
{pos: [1, 2, 4], state: "minecraft:air"},
|
||||
{pos: [2, 2, 0], state: "minecraft:air"},
|
||||
{pos: [2, 2, 1], state: "minecraft:air"},
|
||||
{pos: [2, 2, 2], state: "minecraft:air"},
|
||||
{pos: [2, 2, 3], state: "minecraft:air"},
|
||||
{pos: [2, 2, 4], state: "minecraft:air"},
|
||||
{pos: [3, 2, 0], state: "minecraft:air"},
|
||||
{pos: [3, 2, 1], state: "minecraft:air"},
|
||||
{pos: [3, 2, 2], state: "minecraft:air"},
|
||||
{pos: [3, 2, 3], state: "minecraft:air"},
|
||||
{pos: [3, 2, 4], state: "minecraft:air"},
|
||||
{pos: [4, 2, 0], state: "minecraft:air"},
|
||||
{pos: [4, 2, 1], state: "minecraft:air"},
|
||||
{pos: [4, 2, 2], state: "minecraft:air"},
|
||||
{pos: [4, 2, 3], state: "minecraft:air"},
|
||||
{pos: [4, 2, 4], state: "minecraft:air"},
|
||||
{pos: [0, 3, 0], state: "minecraft:air"},
|
||||
{pos: [0, 3, 1], state: "minecraft:air"},
|
||||
{pos: [0, 3, 2], state: "minecraft:air"},
|
||||
{pos: [0, 3, 3], state: "minecraft:air"},
|
||||
{pos: [0, 3, 4], state: "minecraft:air"},
|
||||
{pos: [1, 3, 0], state: "minecraft:air"},
|
||||
{pos: [1, 3, 1], state: "minecraft:air"},
|
||||
{pos: [1, 3, 2], state: "minecraft:air"},
|
||||
{pos: [1, 3, 3], state: "minecraft:air"},
|
||||
{pos: [1, 3, 4], state: "minecraft:air"},
|
||||
{pos: [2, 3, 0], state: "minecraft:air"},
|
||||
{pos: [2, 3, 1], state: "minecraft:air"},
|
||||
{pos: [2, 3, 2], state: "minecraft:air"},
|
||||
{pos: [2, 3, 3], state: "minecraft:air"},
|
||||
{pos: [2, 3, 4], state: "minecraft:air"},
|
||||
{pos: [3, 3, 0], state: "minecraft:air"},
|
||||
{pos: [3, 3, 1], state: "minecraft:air"},
|
||||
{pos: [3, 3, 2], state: "minecraft:air"},
|
||||
{pos: [3, 3, 3], state: "minecraft:air"},
|
||||
{pos: [3, 3, 4], state: "minecraft:air"},
|
||||
{pos: [4, 3, 0], state: "minecraft:air"},
|
||||
{pos: [4, 3, 1], state: "minecraft:air"},
|
||||
{pos: [4, 3, 2], state: "minecraft:air"},
|
||||
{pos: [4, 3, 3], state: "minecraft:air"},
|
||||
{pos: [4, 3, 4], state: "minecraft:air"},
|
||||
{pos: [0, 4, 0], state: "minecraft:air"},
|
||||
{pos: [0, 4, 1], state: "minecraft:air"},
|
||||
{pos: [0, 4, 2], state: "minecraft:air"},
|
||||
{pos: [0, 4, 3], state: "minecraft:air"},
|
||||
{pos: [0, 4, 4], state: "minecraft:air"},
|
||||
{pos: [1, 4, 0], state: "minecraft:air"},
|
||||
{pos: [1, 4, 1], state: "minecraft:air"},
|
||||
{pos: [1, 4, 2], state: "minecraft:air"},
|
||||
{pos: [1, 4, 3], state: "minecraft:air"},
|
||||
{pos: [1, 4, 4], state: "minecraft:air"},
|
||||
{pos: [2, 4, 0], state: "minecraft:air"},
|
||||
{pos: [2, 4, 1], state: "minecraft:air"},
|
||||
{pos: [2, 4, 2], state: "minecraft:air"},
|
||||
{pos: [2, 4, 3], state: "minecraft:air"},
|
||||
{pos: [2, 4, 4], state: "minecraft:air"},
|
||||
{pos: [3, 4, 0], state: "minecraft:air"},
|
||||
{pos: [3, 4, 1], state: "minecraft:air"},
|
||||
{pos: [3, 4, 2], state: "minecraft:air"},
|
||||
{pos: [3, 4, 3], state: "minecraft:air"},
|
||||
{pos: [3, 4, 4], state: "minecraft:air"},
|
||||
{pos: [4, 4, 0], state: "minecraft:air"},
|
||||
{pos: [4, 4, 1], state: "minecraft:air"},
|
||||
{pos: [4, 4, 2], state: "minecraft:air"},
|
||||
{pos: [4, 4, 3], state: "minecraft:air"},
|
||||
{pos: [4, 4, 4], state: "minecraft:air"}
|
||||
],
|
||||
entities: [],
|
||||
palette: [
|
||||
"minecraft:polished_andesite",
|
||||
"minecraft:air",
|
||||
"computercraft:redstone_relay{facing:north}"
|
||||
]
|
||||
}
|
138
projects/common/src/testMod/resources/data/cctest/structures/relay_test.set_and_destroy.snbt
generated
Normal file
138
projects/common/src/testMod/resources/data/cctest/structures/relay_test.set_and_destroy.snbt
generated
Normal file
@@ -0,0 +1,138 @@
|
||||
{
|
||||
DataVersion: 3120,
|
||||
size: [5, 5, 5],
|
||||
data: [
|
||||
{pos: [0, 0, 0], state: "minecraft:polished_andesite"},
|
||||
{pos: [0, 0, 1], state: "minecraft:polished_andesite"},
|
||||
{pos: [0, 0, 2], state: "minecraft:polished_andesite"},
|
||||
{pos: [0, 0, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [0, 0, 4], state: "minecraft:polished_andesite"},
|
||||
{pos: [1, 0, 0], state: "minecraft:polished_andesite"},
|
||||
{pos: [1, 0, 1], state: "minecraft:polished_andesite"},
|
||||
{pos: [1, 0, 2], state: "minecraft:polished_andesite"},
|
||||
{pos: [1, 0, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [1, 0, 4], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 0, 0], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 0, 1], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 0, 2], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 0, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [2, 0, 4], state: "minecraft:polished_andesite"},
|
||||
{pos: [3, 0, 0], state: "minecraft:polished_andesite"},
|
||||
{pos: [3, 0, 1], state: "minecraft:polished_andesite"},
|
||||
{pos: [3, 0, 2], state: "minecraft:polished_andesite"},
|
||||
{pos: [3, 0, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [3, 0, 4], state: "minecraft:polished_andesite"},
|
||||
{pos: [4, 0, 0], state: "minecraft:polished_andesite"},
|
||||
{pos: [4, 0, 1], state: "minecraft:polished_andesite"},
|
||||
{pos: [4, 0, 2], state: "minecraft:polished_andesite"},
|
||||
{pos: [4, 0, 3], state: "minecraft:polished_andesite"},
|
||||
{pos: [4, 0, 4], state: "minecraft:polished_andesite"},
|
||||
{pos: [0, 1, 0], state: "minecraft:air"},
|
||||
{pos: [0, 1, 1], state: "minecraft:air"},
|
||||
{pos: [0, 1, 2], state: "minecraft:air"},
|
||||
{pos: [0, 1, 3], state: "minecraft:air"},
|
||||
{pos: [0, 1, 4], state: "minecraft:air"},
|
||||
{pos: [1, 1, 0], state: "minecraft:air"},
|
||||
{pos: [1, 1, 1], state: "minecraft:air"},
|
||||
{pos: [1, 1, 2], state: "minecraft:air"},
|
||||
{pos: [1, 1, 3], state: "minecraft:air"},
|
||||
{pos: [1, 1, 4], state: "minecraft:air"},
|
||||
{pos: [2, 1, 0], state: "minecraft:air"},
|
||||
{pos: [2, 1, 1], state: "minecraft:air"},
|
||||
{pos: [2, 1, 2], state: "computercraft:redstone_relay{facing:north}"},
|
||||
{pos: [2, 1, 3], state: "minecraft:redstone_lamp{lit:false}"},
|
||||
{pos: [2, 1, 4], state: "minecraft:air"},
|
||||
{pos: [3, 1, 0], state: "minecraft:air"},
|
||||
{pos: [3, 1, 1], state: "minecraft:air"},
|
||||
{pos: [3, 1, 2], state: "minecraft:air"},
|
||||
{pos: [3, 1, 3], state: "minecraft:air"},
|
||||
{pos: [3, 1, 4], state: "minecraft:air"},
|
||||
{pos: [4, 1, 0], state: "minecraft:air"},
|
||||
{pos: [4, 1, 1], state: "minecraft:air"},
|
||||
{pos: [4, 1, 2], state: "minecraft:air"},
|
||||
{pos: [4, 1, 3], state: "minecraft:air"},
|
||||
{pos: [4, 1, 4], state: "minecraft:air"},
|
||||
{pos: [0, 2, 0], state: "minecraft:air"},
|
||||
{pos: [0, 2, 1], state: "minecraft:air"},
|
||||
{pos: [0, 2, 2], state: "minecraft:air"},
|
||||
{pos: [0, 2, 3], state: "minecraft:air"},
|
||||
{pos: [0, 2, 4], state: "minecraft:air"},
|
||||
{pos: [1, 2, 0], state: "minecraft:air"},
|
||||
{pos: [1, 2, 1], state: "minecraft:air"},
|
||||
{pos: [1, 2, 2], state: "minecraft:air"},
|
||||
{pos: [1, 2, 3], state: "minecraft:air"},
|
||||
{pos: [1, 2, 4], state: "minecraft:air"},
|
||||
{pos: [2, 2, 0], state: "minecraft:air"},
|
||||
{pos: [2, 2, 1], state: "minecraft:air"},
|
||||
{pos: [2, 2, 2], state: "minecraft:air"},
|
||||
{pos: [2, 2, 3], state: "minecraft:air"},
|
||||
{pos: [2, 2, 4], state: "minecraft:air"},
|
||||
{pos: [3, 2, 0], state: "minecraft:air"},
|
||||
{pos: [3, 2, 1], state: "minecraft:air"},
|
||||
{pos: [3, 2, 2], state: "minecraft:air"},
|
||||
{pos: [3, 2, 3], state: "minecraft:air"},
|
||||
{pos: [3, 2, 4], state: "minecraft:air"},
|
||||
{pos: [4, 2, 0], state: "minecraft:air"},
|
||||
{pos: [4, 2, 1], state: "minecraft:air"},
|
||||
{pos: [4, 2, 2], state: "minecraft:air"},
|
||||
{pos: [4, 2, 3], state: "minecraft:air"},
|
||||
{pos: [4, 2, 4], state: "minecraft:air"},
|
||||
{pos: [0, 3, 0], state: "minecraft:air"},
|
||||
{pos: [0, 3, 1], state: "minecraft:air"},
|
||||
{pos: [0, 3, 2], state: "minecraft:air"},
|
||||
{pos: [0, 3, 3], state: "minecraft:air"},
|
||||
{pos: [0, 3, 4], state: "minecraft:air"},
|
||||
{pos: [1, 3, 0], state: "minecraft:air"},
|
||||
{pos: [1, 3, 1], state: "minecraft:air"},
|
||||
{pos: [1, 3, 2], state: "minecraft:air"},
|
||||
{pos: [1, 3, 3], state: "minecraft:air"},
|
||||
{pos: [1, 3, 4], state: "minecraft:air"},
|
||||
{pos: [2, 3, 0], state: "minecraft:air"},
|
||||
{pos: [2, 3, 1], state: "minecraft:air"},
|
||||
{pos: [2, 3, 2], state: "minecraft:air"},
|
||||
{pos: [2, 3, 3], state: "minecraft:air"},
|
||||
{pos: [2, 3, 4], state: "minecraft:air"},
|
||||
{pos: [3, 3, 0], state: "minecraft:air"},
|
||||
{pos: [3, 3, 1], state: "minecraft:air"},
|
||||
{pos: [3, 3, 2], state: "minecraft:air"},
|
||||
{pos: [3, 3, 3], state: "minecraft:air"},
|
||||
{pos: [3, 3, 4], state: "minecraft:air"},
|
||||
{pos: [4, 3, 0], state: "minecraft:air"},
|
||||
{pos: [4, 3, 1], state: "minecraft:air"},
|
||||
{pos: [4, 3, 2], state: "minecraft:air"},
|
||||
{pos: [4, 3, 3], state: "minecraft:air"},
|
||||
{pos: [4, 3, 4], state: "minecraft:air"},
|
||||
{pos: [0, 4, 0], state: "minecraft:air"},
|
||||
{pos: [0, 4, 1], state: "minecraft:air"},
|
||||
{pos: [0, 4, 2], state: "minecraft:air"},
|
||||
{pos: [0, 4, 3], state: "minecraft:air"},
|
||||
{pos: [0, 4, 4], state: "minecraft:air"},
|
||||
{pos: [1, 4, 0], state: "minecraft:air"},
|
||||
{pos: [1, 4, 1], state: "minecraft:air"},
|
||||
{pos: [1, 4, 2], state: "minecraft:air"},
|
||||
{pos: [1, 4, 3], state: "minecraft:air"},
|
||||
{pos: [1, 4, 4], state: "minecraft:air"},
|
||||
{pos: [2, 4, 0], state: "minecraft:air"},
|
||||
{pos: [2, 4, 1], state: "minecraft:air"},
|
||||
{pos: [2, 4, 2], state: "minecraft:air"},
|
||||
{pos: [2, 4, 3], state: "minecraft:air"},
|
||||
{pos: [2, 4, 4], state: "minecraft:air"},
|
||||
{pos: [3, 4, 0], state: "minecraft:air"},
|
||||
{pos: [3, 4, 1], state: "minecraft:air"},
|
||||
{pos: [3, 4, 2], state: "minecraft:air"},
|
||||
{pos: [3, 4, 3], state: "minecraft:air"},
|
||||
{pos: [3, 4, 4], state: "minecraft:air"},
|
||||
{pos: [4, 4, 0], state: "minecraft:air"},
|
||||
{pos: [4, 4, 1], state: "minecraft:air"},
|
||||
{pos: [4, 4, 2], state: "minecraft:air"},
|
||||
{pos: [4, 4, 3], state: "minecraft:air"},
|
||||
{pos: [4, 4, 4], state: "minecraft:air"}
|
||||
],
|
||||
entities: [],
|
||||
palette: [
|
||||
"minecraft:polished_andesite",
|
||||
"minecraft:redstone_lamp{lit:false}",
|
||||
"minecraft:air",
|
||||
"computercraft:redstone_relay{facing:north}"
|
||||
]
|
||||
}
|
Reference in New Issue
Block a user