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Register modems as attached to their adjacent block
In c8eadf4011 we marked our various modems
as "brittle", which ensures they do not pop-off computers when the whole
structure moves.
However, this still requires the modem to be glued — if the modem is
outside the superglue range, it will still pop off. We can fix it by
registering a special "attached check" for the various modem blocks,
which says that the modem should be moved when the adjacent block does.
Fixes #1913
This commit is contained in:
@@ -0,0 +1,34 @@
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// SPDX-FileCopyrightText: 2024 The CC: Tweaked Developers
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//
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// SPDX-License-Identifier: MPL-2.0
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package dan200.computercraft.shared.integration;
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import com.simibubi.create.content.contraptions.BlockMovementChecks;
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import com.simibubi.create.content.contraptions.BlockMovementChecks.CheckResult;
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import dan200.computercraft.shared.peripheral.modem.wired.CableBlock;
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import dan200.computercraft.shared.peripheral.modem.wireless.WirelessModemBlock;
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/**
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* Integration with Create.
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*/
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public final class CreateIntegration {
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public static final String ID = "create";
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private CreateIntegration() {
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}
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public static void setup() {
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// Allow modems to be treated as "attached" to their adjacent block.
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BlockMovementChecks.registerAttachedCheck((state, world, pos, direction) -> {
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var block = state.getBlock();
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if (block instanceof WirelessModemBlock) {
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return CheckResult.of(state.getValue(WirelessModemBlock.FACING) == direction);
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} else if (block instanceof CableBlock) {
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return CheckResult.of(state.getValue(CableBlock.MODEM).getFacing() == direction);
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} else {
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return CheckResult.PASS;
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}
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});
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}
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}
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@@ -8,6 +8,7 @@ import net.minecraft.core.registries.Registries;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.tags.TagKey;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.state.BlockState;
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/**
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* Tags defined by external mods.
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@@ -26,9 +27,9 @@ public final class ExternalModTags {
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/**
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* Create's "brittle" tag, used to determine if this block needs to be moved before its neighbours.
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*
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* @see <a href="https://github.com/Creators-of-Create/Create/blob/mc1.20.1/dev/src/main/java/com/simibubi/create/content/contraptions/BlockMovementChecks.java">{@code BlockMovementChecks}</a>
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* @see com.simibubi.create.content.contraptions.BlockMovementChecks#isBrittle(BlockState)
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*/
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public static final TagKey<Block> CREATE_BRITTLE = make("create", "brittle");
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public static final TagKey<Block> CREATE_BRITTLE = make(CreateIntegration.ID, "brittle");
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private static TagKey<Block> make(String mod, String name) {
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return TagKey.create(Registries.BLOCK, new ResourceLocation(mod, name));
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