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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2025-11-26 01:44:48 +00:00

Initial update to Minecraft 1.16.1

A lot is broken, but at least we can get in game:
 - GUIs render a whole bunch of additional "inventory" text, which we
   really don't want.
 - Computers load from the wrong location.
 - There's some issues with using Forge's tags from outside of JSON
   recipes. We need to work out why.
This commit is contained in:
SquidDev
2020-07-11 20:36:10 +01:00
parent a6a1b9b8e5
commit 46595e73df
100 changed files with 491 additions and 443 deletions

View File

@@ -5,6 +5,7 @@
*/
package dan200.computercraft.client.gui;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import dan200.computercraft.shared.peripheral.diskdrive.ContainerDiskDrive;
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
@@ -12,6 +13,8 @@ import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import javax.annotation.Nonnull;
public class GuiDiskDrive extends ContainerScreen<ContainerDiskDrive>
{
private static final ResourceLocation BACKGROUND = new ResourceLocation( "computercraft", "textures/gui/disk_drive.png" );
@@ -22,26 +25,18 @@ public class GuiDiskDrive extends ContainerScreen<ContainerDiskDrive>
}
@Override
protected void drawGuiContainerForegroundLayer( int mouseX, int mouseY )
{
String title = this.title.getFormattedText();
font.drawString( title, (xSize - font.getStringWidth( title )) / 2.0f, 6, 0x404040 );
font.drawString( title, 8, ySize - 96 + 2, 0x404040 );
}
@Override
protected void drawGuiContainerBackgroundLayer( float partialTicks, int mouseX, int mouseY )
protected void func_230450_a_( @Nonnull MatrixStack transform, float partialTicks, int mouseX, int mouseY )
{
RenderSystem.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
minecraft.getTextureManager().bindTexture( BACKGROUND );
blit( guiLeft, guiTop, 0, 0, xSize, ySize );
blit( transform, guiLeft, guiTop, 0, 0, xSize, ySize );
}
@Override
public void render( int mouseX, int mouseY, float partialTicks )
public void render( @Nonnull MatrixStack transform, int mouseX, int mouseY, float partialTicks )
{
renderBackground();
super.render( mouseX, mouseY, partialTicks );
renderHoveredToolTip( mouseX, mouseY );
renderBackground( transform );
super.render( transform, mouseX, mouseY, partialTicks );
func_230459_a_( transform, mouseX, mouseY );
}
}