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	Merge branch 'mc-1.13.x' into mc-1.14-fabric
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		| @@ -44,7 +44,7 @@ public class TurtleMultiModel implements BakedModel | ||||
|  | ||||
|     @Nonnull | ||||
|     @Override | ||||
|     public List<BakedQuad> getQuads( BlockState state, Direction side, Random rand ) | ||||
|     public List<BakedQuad> getQuads( BlockState state, Direction side, @Nonnull Random rand ) | ||||
|     { | ||||
|         if( side != null ) | ||||
|         { | ||||
|   | ||||
| @@ -7,6 +7,9 @@ | ||||
| -- they relied on Minecraft's character mappings. However, if CC emulators have | ||||
| -- taught me anything, it's that emulating LWJGL's weird key handling is nigh-on | ||||
| -- impossible. | ||||
|  | ||||
| local expect = _G["~expect"] | ||||
|  | ||||
| local tKeys = {} | ||||
| tKeys[32] = 'space' | ||||
| tKeys[39] = 'apostrophe' | ||||
|   | ||||
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