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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2024-12-12 11:10:29 +00:00

Merge pull request #518 from SquidDev-CC/ComputerCraft/feature/owner-tracking

Track which player "owns" a turtle
This commit is contained in:
SquidDev 2018-02-05 11:07:06 +00:00
commit 41cce78fcb
8 changed files with 86 additions and 12 deletions

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@ -6,6 +6,7 @@
package dan200.computercraft.api.turtle;
import com.mojang.authlib.GameProfile;
import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.lua.LuaException;
import dan200.computercraft.api.peripheral.IPeripheral;
@ -135,6 +136,14 @@ public interface ITurtleAccess
*/
int getColour();
/**
* Get the player who owns this turtle, namely whoever placed it.
*
* @return This turtle's owner.
*/
@Nonnull
GameProfile getOwningPlayer();
/**
* Get the inventory of this turtle
*
@ -148,7 +157,7 @@ public interface ITurtleAccess
* Get the inventory of this turtle as an {@link IItemHandlerModifiable}.
*
* @return This turtle's inventory
* @see #getInventory()
* @see #getInventory()
* @see IItemHandlerModifiable
* @see net.minecraftforge.items.CapabilityItemHandler#ITEM_HANDLER_CAPABILITY
*/

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@ -17,11 +17,12 @@ import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
@ -169,6 +170,10 @@ public class BlockTurtle extends BlockComputerBase
{
tile.setWorld( world ); // Not sure why this is necessary
tile.setPos( pos ); // Not sure why this is necessary
if( player instanceof EntityPlayer )
{
((TileTurtle) tile).setOwningPlayer( ((EntityPlayer) player).getGameProfile() );
}
}
// Set direction

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@ -6,6 +6,7 @@
package dan200.computercraft.shared.turtle.blocks;
import com.mojang.authlib.GameProfile;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
@ -468,6 +469,12 @@ public class TileTurtle extends TileComputerBase
return m_family;
}
public void setOwningPlayer( GameProfile player )
{
m_brain.setOwningPlayer( player );
markDirty();
}
// IInventory
@Override

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@ -7,6 +7,7 @@
package dan200.computercraft.shared.turtle.core;
import com.google.common.base.Objects;
import com.mojang.authlib.GameProfile;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.lua.LuaException;
@ -107,6 +108,7 @@ public class TurtleBrain implements ITurtleAccess
private TileTurtle m_owner;
private ComputerProxy m_proxy;
private GameProfile m_owningPlayer;
private LinkedList<TurtleCommandQueueEntry> m_commandQueue;
private int m_commandsIssued;
@ -233,6 +235,20 @@ public class TurtleBrain implements ITurtleAccess
m_fuelLevel = 0;
}
// Read owner
if( nbttagcompound.hasKey( "owner", Constants.NBT.TAG_COMPOUND ) )
{
NBTTagCompound owner = nbttagcompound.getCompoundTag( "owner" );
m_owningPlayer = new GameProfile(
new UUID( owner.getLong( "upper_id" ), owner.getLong( "lower_id" ) ),
owner.getString( "name" )
);
}
else
{
m_owningPlayer = null;
}
// Read colour
m_colourHex = ColourUtils.getHexColour( nbttagcompound );
@ -320,6 +336,17 @@ public class TurtleBrain implements ITurtleAccess
nbttagcompound.setInteger( "selectedSlot", m_selectedSlot );
nbttagcompound.setInteger( "fuelLevel", m_fuelLevel );
// Write owner
if( m_owningPlayer != null )
{
NBTTagCompound owner = new NBTTagCompound();
nbttagcompound.setTag( "owner", owner );
owner.setLong( "upper_id", m_owningPlayer.getId().getMostSignificantBits() );
owner.setLong( "upper_id", m_owningPlayer.getId().getLeastSignificantBits() );
owner.setString( "name", m_owningPlayer.getName() );
}
// Write upgrades
String leftUpgradeID = getUpgradeID( getUpgrade( TurtleSide.Left ) );
if( leftUpgradeID != null )
@ -837,6 +864,18 @@ public class TurtleBrain implements ITurtleAccess
return m_colourHex;
}
public void setOwningPlayer( GameProfile profile )
{
m_owningPlayer = profile;
}
@Nonnull
@Override
public GameProfile getOwningPlayer()
{
return m_owningPlayer;
}
@Override
public ITurtleUpgrade getUpgrade( @Nonnull TurtleSide side )
{

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@ -163,7 +163,7 @@ public class TurtlePlaceCommand implements ITurtleCommand
public static TurtlePlayer createPlayer( ITurtleAccess turtle, BlockPos position, EnumFacing direction )
{
TurtlePlayer turtlePlayer = new TurtlePlayer( (WorldServer)turtle.getWorld() );
TurtlePlayer turtlePlayer = new TurtlePlayer( turtle );
orientPlayer( turtle, turtlePlayer, position, direction );
return turtlePlayer;
}

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@ -20,11 +20,12 @@ import net.minecraft.world.WorldServer;
import net.minecraftforge.common.util.FakePlayer;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.UUID;
public class TurtlePlayer extends FakePlayer
{
private final static GameProfile s_profile = new GameProfile(
public final static GameProfile DEFAULT_PROFILE = new GameProfile(
UUID.fromString( "0d0c4ca0-4ff1-11e4-916c-0800200c9a66" ),
"ComputerCraft"
);
@ -32,12 +33,25 @@ public class TurtlePlayer extends FakePlayer
@Deprecated
public TurtlePlayer( World world )
{
this( (WorldServer) world );
super( (WorldServer) world, DEFAULT_PROFILE );
}
public TurtlePlayer( ITurtleAccess turtle )
{
super( (WorldServer) turtle.getWorld(), getProfile( turtle.getOwningPlayer() ));
BlockPos position = turtle.getPosition();
posX = position.getX() + 0.5;
posY = position.getY() + 0.5;
posZ = position.getZ() + 0.5;
rotationYaw = turtle.getDirection().getHorizontalAngle();
rotationPitch = 0.0f;
}
public TurtlePlayer( WorldServer world )
private static GameProfile getProfile( @Nullable GameProfile profile )
{
super( world, s_profile );
return profile != null && profile.isComplete() ? profile : DEFAULT_PROFILE;
}
public void loadInventory( @Nonnull ItemStack currentStack )

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@ -118,7 +118,7 @@ public class TurtleInventoryCrafting extends InventoryCrafting
}
// Do post-pickup stuff
TurtlePlayer turtlePlayer = new TurtlePlayer( (WorldServer)world );
TurtlePlayer turtlePlayer = new TurtlePlayer( m_turtle );
result.onCrafting( world, turtlePlayer, numToCraft );
results.add( result );

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@ -32,7 +32,6 @@ import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.ForgeHooks;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.ForgeEventFactory;
@ -148,10 +147,11 @@ public class TurtleTool implements ITurtleUpgrade
return !block.isAir( state, world, pos ) && block != Blocks.BEDROCK && state.getBlockHardness( world, pos ) > -1.0F;
}
protected boolean canHarvestBlock( World world, BlockPos pos )
protected boolean canHarvestBlock( ITurtleAccess turtleAccess, BlockPos pos )
{
World world = turtleAccess.getWorld();
Block block = world.getBlockState( pos ).getBlock();
TurtlePlayer turtlePlayer = new TurtlePlayer( (WorldServer)world );
TurtlePlayer turtlePlayer = new TurtlePlayer( turtleAccess );
turtlePlayer.loadInventory( m_item.copy() );
return ForgeHooks.canHarvestBlock( block, turtlePlayer, world, pos );
}
@ -267,7 +267,7 @@ public class TurtleTool implements ITurtleUpgrade
}
// Consume the items the block drops
if( canHarvestBlock( world, newPosition ) )
if( canHarvestBlock( turtle, newPosition ) )
{
List<ItemStack> items = getBlockDropped( world, newPosition, turtlePlayer );
if( items != null && items.size() > 0 )