mirror of
https://github.com/SquidDev-CC/CC-Tweaked
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Merge pull request #492 from SquidDev-CC/ComputerCraft/feature/fun-turtle-rendering
Improve vertex transformation system
This commit is contained in:
commit
3f70ca5192
@ -0,0 +1,264 @@
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package dan200.computercraft.client.render;
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import net.minecraft.client.renderer.block.model.BakedQuad;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.renderer.vertex.VertexFormat;
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import net.minecraft.util.EnumFacing;
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import net.minecraftforge.client.model.pipeline.IVertexConsumer;
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import net.minecraftforge.client.model.pipeline.LightUtil;
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import net.minecraftforge.client.model.pipeline.VertexTransformer;
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import net.minecraftforge.common.model.TRSRTransformation;
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import javax.annotation.Nonnull;
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import javax.vecmath.Matrix4f;
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import javax.vecmath.Point3f;
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import javax.vecmath.Vector3f;
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import java.util.List;
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/**
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* Transforms vertices of a model, remaining aware of winding order, and rearranging
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* vertices if needed.
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*/
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public final class ModelTransformer
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{
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private static final Matrix4f identity;
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static
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{
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identity = new Matrix4f();
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identity.setIdentity();
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}
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private ModelTransformer()
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{
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}
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public static void transformQuadsTo( List<BakedQuad> output, List<BakedQuad> input, Matrix4f transform )
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{
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if( transform == null || transform.equals( identity ) )
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{
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output.addAll( input );
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}
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else
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{
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Matrix4f normalMatrix = new Matrix4f( transform );
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normalMatrix.invert();
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normalMatrix.transpose();
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for( BakedQuad quad : input ) output.add( doTransformQuad( quad, transform, normalMatrix ) );
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}
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}
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public static BakedQuad transformQuad( BakedQuad input, Matrix4f transform )
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{
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if( transform == null || transform.equals( identity ) ) return input;
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Matrix4f normalMatrix = new Matrix4f( transform );
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normalMatrix.invert();
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normalMatrix.transpose();
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return doTransformQuad( input, transform, normalMatrix );
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}
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private static BakedQuad doTransformQuad( BakedQuad input, Matrix4f positionMatrix, Matrix4f normalMatrix )
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{
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BakedQuadBuilder builder = new BakedQuadBuilder( input.getFormat() );
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NormalAwareTransformer transformer = new NormalAwareTransformer( builder, positionMatrix, normalMatrix );
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input.pipe( transformer );
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if( transformer.areNormalsInverted() )
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{
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builder.swap( 1, 3 );
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transformer.areNormalsInverted();
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}
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return builder.build();
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}
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/**
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* A vertex transformer that tracks whether the normals have been inverted and so the vertices
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* should be reordered so backface culling works as expected.
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*/
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private static class NormalAwareTransformer extends VertexTransformer
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{
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private final Matrix4f positionMatrix;
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private final Matrix4f normalMatrix;
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private int vertexIndex = 0, elementIndex = 0;
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private final Point3f[] before = new Point3f[ 4 ];
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private final Point3f[] after = new Point3f[ 4 ];
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public NormalAwareTransformer( IVertexConsumer parent, Matrix4f positionMatrix, Matrix4f normalMatrix )
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{
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super( parent );
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this.positionMatrix = positionMatrix;
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this.normalMatrix = normalMatrix;
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}
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@Override
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public void setQuadOrientation( EnumFacing orientation )
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{
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super.setQuadOrientation( orientation == null ? orientation : TRSRTransformation.rotate( positionMatrix, orientation ) );
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}
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@Override
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public void put( int element, @Nonnull float... data )
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{
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switch( getVertexFormat().getElement( element ).getUsage() )
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{
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case POSITION:
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{
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Point3f vec = new Point3f( data );
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Point3f newVec = new Point3f();
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positionMatrix.transform( vec, newVec );
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float[] newData = new float[ 4 ];
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newVec.get( newData );
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super.put( element, newData );
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before[ vertexIndex ] = vec;
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after[ vertexIndex ] = newVec;
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break;
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}
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case NORMAL:
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{
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Vector3f vec = new Vector3f( data );
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normalMatrix.transform( vec );
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float[] newData = new float[ 4 ];
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vec.get( newData );
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super.put( element, newData );
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break;
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}
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default:
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super.put( element, data );
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break;
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}
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elementIndex++;
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if( elementIndex == getVertexFormat().getElementCount() )
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{
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vertexIndex++;
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elementIndex = 0;
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}
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}
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public boolean areNormalsInverted()
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{
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Vector3f temp1 = new Vector3f(), temp2 = new Vector3f();
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Vector3f crossBefore = new Vector3f(), crossAfter = new Vector3f();
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// Determine what cross product we expect to have
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temp1.sub( before[ 1 ], before[ 0 ] );
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temp2.sub( before[ 1 ], before[ 2 ] );
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crossBefore.cross( temp1, temp2 );
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normalMatrix.transform( crossBefore );
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// And determine what cross product we actually have
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temp1.sub( after[ 1 ], after[ 0 ] );
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temp2.sub( after[ 1 ], after[ 2 ] );
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crossAfter.cross( temp1, temp2 );
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// If the angle between expected and actual cross product is greater than
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// pi/2 radians then we will need to reorder our quads.
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return Math.abs( crossBefore.angle( crossAfter ) ) >= Math.PI / 2;
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}
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}
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/**
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* A vertex consumer which is capable of building {@link BakedQuad}s.
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*
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* Equivalent to {@link net.minecraftforge.client.model.pipeline.UnpackedBakedQuad.Builder} but more memory
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* efficient.
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*
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* This also provides the ability to swap vertices through {@link #swap(int, int)} to allow reordering.
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*/
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private static class BakedQuadBuilder implements IVertexConsumer
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{
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private final VertexFormat format;
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private final int[] vertexData;
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private int vertexIndex = 0, elementIndex = 0;
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private EnumFacing orientation;
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private int quadTint;
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private boolean diffuse;
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private TextureAtlasSprite texture;
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private BakedQuadBuilder( VertexFormat format )
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{
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this.format = format;
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this.vertexData = new int[ format.getNextOffset() ];
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}
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@Nonnull
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@Override
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public VertexFormat getVertexFormat()
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{
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return format;
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}
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@Override
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public void setQuadTint( int tint )
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{
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this.quadTint = tint;
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}
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@Override
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public void setQuadOrientation( @Nonnull EnumFacing orientation )
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{
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this.orientation = orientation;
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}
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@Override
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public void setApplyDiffuseLighting( boolean diffuse )
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{
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this.diffuse = diffuse;
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}
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@Override
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public void setTexture( @Nonnull TextureAtlasSprite texture )
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{
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this.texture = texture;
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}
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@Override
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public void put( int element, @Nonnull float... data )
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{
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LightUtil.pack( data, vertexData, format, vertexIndex, element );
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elementIndex++;
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if( elementIndex == getVertexFormat().getElementCount() )
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{
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vertexIndex++;
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elementIndex = 0;
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}
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}
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public void swap( int a, int b )
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{
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int length = vertexData.length / 4;
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for( int i = 0; i < length; i++ )
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{
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int temp = vertexData[ a * length + i ];
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vertexData[ a * length + i ] = vertexData[ b * length + i ];
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vertexData[ b * length + i ] = temp;
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}
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}
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public BakedQuad build()
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{
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if( elementIndex != 0 || vertexIndex != 4 )
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{
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throw new IllegalStateException( "Got an unexpected number of elements/vertices" );
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}
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if( texture == null )
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{
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throw new IllegalStateException( "Texture has not been set" );
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}
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return new BakedQuad( vertexData, quadTint, orientation, texture, diffuse, format );
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}
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}
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}
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@ -9,7 +9,6 @@ package dan200.computercraft.client.render;
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import dan200.computercraft.api.turtle.ITurtleUpgrade;
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import dan200.computercraft.api.turtle.TurtleSide;
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import dan200.computercraft.shared.computer.core.ComputerFamily;
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import dan200.computercraft.shared.computer.core.IComputer;
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import dan200.computercraft.shared.turtle.blocks.TileTurtle;
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import dan200.computercraft.shared.turtle.entity.TurtleVisionCamera;
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import dan200.computercraft.shared.util.Holiday;
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@ -121,18 +120,22 @@ public class TileEntityTurtleRenderer extends TileEntitySpecialRenderer<TileTurt
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GlStateManager.translate( posX + offset.x, posY + offset.y, posZ + offset.z );
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// Render the label
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IComputer computer = turtle.getComputer();
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String label = (computer != null) ? computer.getLabel() : null;
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String label = turtle.createProxy().getLabel();
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if( label != null )
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{
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renderLabel( turtle.getAccess().getPosition(), label );
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}
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// Render the turtle
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GlStateManager.translate( 0.5f, 0.0f, 0.5f );
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GlStateManager.translate( 0.5f, 0.5f, 0.5f );
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GlStateManager.rotate( 180.0f - yaw, 0.0f, 1.0f, 0.0f );
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GlStateManager.translate( -0.5f, 0.0f, -0.5f );
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if( label != null && (label.equals( "Dinnerbone" ) || label.equals( "Grumm" )) )
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{
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// Flip the model and swap the cull face as winding order will have changed.
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GlStateManager.scale( 1.0f, -1.0f, 1.0f );
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GlStateManager.cullFace( GlStateManager.CullFace.FRONT );
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}
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GlStateManager.translate( -0.5f, -0.5f, -0.5f );
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// Render the turtle
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int colour;
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ComputerFamily family;
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@ -172,6 +175,7 @@ public class TileEntityTurtleRenderer extends TileEntitySpecialRenderer<TileTurt
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finally
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{
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GlStateManager.popMatrix();
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GlStateManager.cullFace( GlStateManager.CullFace.BACK );
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}
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}
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@ -6,13 +6,10 @@ import net.minecraft.client.renderer.block.model.IBakedModel;
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import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
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import net.minecraft.client.renderer.block.model.ItemOverrideList;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.renderer.vertex.VertexFormat;
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import net.minecraft.client.renderer.vertex.VertexFormatElement;
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import net.minecraft.util.EnumFacing;
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import javax.annotation.Nonnull;
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import javax.vecmath.Matrix4f;
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import javax.vecmath.Point3f;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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@ -20,16 +17,17 @@ import java.util.Map;
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public class TurtleMultiModel implements IBakedModel
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{
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private IBakedModel m_baseModel;
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private IBakedModel m_overlayModel;
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private IBakedModel m_leftUpgradeModel;
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private Matrix4f m_leftUpgradeTransform;
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private IBakedModel m_rightUpgradeModel;
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private Matrix4f m_rightUpgradeTransform;
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private final IBakedModel m_baseModel;
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private final IBakedModel m_overlayModel;
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private final Matrix4f m_generalTransform;
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private final IBakedModel m_leftUpgradeModel;
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private final Matrix4f m_leftUpgradeTransform;
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private final IBakedModel m_rightUpgradeModel;
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private final Matrix4f m_rightUpgradeTransform;
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private List<BakedQuad> m_generalQuads;
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private Map<EnumFacing, List<BakedQuad>> m_faceQuads;
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public TurtleMultiModel( IBakedModel baseModel, IBakedModel overlayModel, IBakedModel leftUpgradeModel, Matrix4f leftUpgradeTransform, IBakedModel rightUpgradeModel, Matrix4f rightUpgradeTransform )
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public TurtleMultiModel( IBakedModel baseModel, IBakedModel overlayModel, Matrix4f generalTransform, IBakedModel leftUpgradeModel, Matrix4f leftUpgradeTransform, IBakedModel rightUpgradeModel, Matrix4f rightUpgradeTransform )
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{
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// Get the models
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m_baseModel = baseModel;
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@ -38,6 +36,7 @@ public class TurtleMultiModel implements IBakedModel
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m_leftUpgradeTransform = leftUpgradeTransform;
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m_rightUpgradeModel = rightUpgradeModel;
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m_rightUpgradeTransform = rightUpgradeTransform;
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m_generalTransform = generalTransform;
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m_generalQuads = null;
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m_faceQuads = new HashMap<>();
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}
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@ -48,49 +47,50 @@ public class TurtleMultiModel implements IBakedModel
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{
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if( side != null )
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{
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if( !m_faceQuads.containsKey( side ) )
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{
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ArrayList<BakedQuad> quads = new ArrayList<>();
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if( m_overlayModel != null )
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{
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quads.addAll( m_overlayModel.getQuads( state, side, rand ) );
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}
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if( m_leftUpgradeModel != null )
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{
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quads.addAll( transformQuads( m_leftUpgradeModel.getQuads( state, side, rand ), m_leftUpgradeTransform ) );
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}
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if( m_rightUpgradeModel != null )
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{
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quads.addAll( transformQuads( m_rightUpgradeModel.getQuads( state, side, rand ), m_rightUpgradeTransform ) );
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}
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quads.trimToSize();
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m_faceQuads.put( side, quads );
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}
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if( !m_faceQuads.containsKey( side ) ) m_faceQuads.put( side, buildQuads( state, side, rand ) );
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return m_faceQuads.get( side );
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}
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else
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{
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if( m_generalQuads == null )
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if( m_generalQuads == null ) m_generalQuads = buildQuads( state, side, rand );
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return m_generalQuads;
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}
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}
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private List<BakedQuad> buildQuads( IBlockState state, EnumFacing side, long rand )
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{
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ArrayList<BakedQuad> quads = new ArrayList<>();
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quads.addAll( m_baseModel.getQuads( state, side, rand ) );
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ModelTransformer.transformQuadsTo( quads, m_baseModel.getQuads( state, side, rand ), m_generalTransform );
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if( m_overlayModel != null )
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{
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quads.addAll( m_overlayModel.getQuads( state, side, rand ) );
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ModelTransformer.transformQuadsTo( quads, m_overlayModel.getQuads( state, side, rand ), m_generalTransform );
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}
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if( m_overlayModel != null )
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{
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ModelTransformer.transformQuadsTo( quads, m_overlayModel.getQuads( state, side, rand ), m_generalTransform );
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}
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if( m_leftUpgradeModel != null )
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{
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quads.addAll( transformQuads( m_leftUpgradeModel.getQuads( state, side, rand ), m_leftUpgradeTransform ) );
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Matrix4f upgradeTransform = m_generalTransform;
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if( m_leftUpgradeTransform != null )
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{
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upgradeTransform = new Matrix4f( m_generalTransform );
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upgradeTransform.mul( m_leftUpgradeTransform );
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}
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ModelTransformer.transformQuadsTo( quads, m_leftUpgradeModel.getQuads( state, side, rand ), upgradeTransform );
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}
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if( m_rightUpgradeModel != null )
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{
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quads.addAll( transformQuads( m_rightUpgradeModel.getQuads( state, side, rand ), m_rightUpgradeTransform ) );
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Matrix4f upgradeTransform = m_generalTransform;
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if( m_rightUpgradeTransform != null )
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{
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upgradeTransform = new Matrix4f( m_generalTransform );
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upgradeTransform.mul( m_rightUpgradeTransform );
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}
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ModelTransformer.transformQuadsTo( quads, m_rightUpgradeModel.getQuads( state, side, rand ), upgradeTransform );
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}
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quads.trimToSize();
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m_generalQuads = quads;
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}
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return m_generalQuads;
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}
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return quads;
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}
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@Override
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@ -132,63 +132,4 @@ public class TurtleMultiModel implements IBakedModel
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{
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return ItemOverrideList.NONE;
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}
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private List<BakedQuad> transformQuads( List<BakedQuad> input, Matrix4f transform )
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{
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if( transform == null || input.size() == 0 )
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{
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return input;
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}
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else
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{
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List<BakedQuad> output = new ArrayList<>( input.size() );
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for( BakedQuad quad : input )
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{
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output.add( transformQuad( quad, transform ) );
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}
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return output;
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}
|
||||
}
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private BakedQuad transformQuad( BakedQuad quad, Matrix4f transform )
|
||||
{
|
||||
int[] vertexData = quad.getVertexData().clone();
|
||||
int offset = 0;
|
||||
BakedQuad copy = new BakedQuad( vertexData, -1, quad.getFace(), quad.getSprite(), quad.shouldApplyDiffuseLighting(), quad.getFormat() );
|
||||
VertexFormat format = copy.getFormat();
|
||||
for( int i=0; i<format.getElementCount(); ++i ) // For each vertex element
|
||||
{
|
||||
VertexFormatElement element = format.getElement( i );
|
||||
if( element.isPositionElement() &&
|
||||
element.getType() == VertexFormatElement.EnumType.FLOAT &&
|
||||
element.getElementCount() == 3 ) // When we find a position element
|
||||
{
|
||||
for( int j=0; j<4; ++j ) // For each corner of the quad
|
||||
{
|
||||
int start = offset + j * format.getNextOffset();
|
||||
if( (start % 4) == 0 )
|
||||
{
|
||||
start = start / 4;
|
||||
|
||||
// Extract the position
|
||||
Point3f pos = new Point3f(
|
||||
Float.intBitsToFloat( vertexData[ start ] ),
|
||||
Float.intBitsToFloat( vertexData[ start + 1 ] ),
|
||||
Float.intBitsToFloat( vertexData[ start + 2 ] )
|
||||
);
|
||||
|
||||
// Transform the position
|
||||
transform.transform( pos );
|
||||
|
||||
// Insert the position
|
||||
vertexData[ start ] = Float.floatToRawIntBits( pos.x );
|
||||
vertexData[ start + 1 ] = Float.floatToRawIntBits( pos.y );
|
||||
vertexData[ start + 2 ] = Float.floatToRawIntBits( pos.z );
|
||||
}
|
||||
}
|
||||
}
|
||||
offset += element.getSize();
|
||||
}
|
||||
return copy;
|
||||
}
|
||||
}
|
||||
|
@ -35,6 +35,19 @@ import java.util.List;
|
||||
|
||||
public class TurtleSmartItemModel implements IBakedModel, IResourceManagerReloadListener
|
||||
{
|
||||
private static final Matrix4f s_identity, s_flip;
|
||||
|
||||
static
|
||||
{
|
||||
s_identity = new Matrix4f();
|
||||
s_identity.setIdentity();
|
||||
|
||||
s_flip = new Matrix4f();
|
||||
s_flip.setIdentity();
|
||||
s_flip.m11 = -1; // Flip on the y axis
|
||||
s_flip.m13 = 1; // Models go from (0,0,0) to (1,1,1), so push back up.
|
||||
}
|
||||
|
||||
private static class TurtleModelCombination
|
||||
{
|
||||
public final ComputerFamily m_family;
|
||||
@ -43,8 +56,9 @@ public class TurtleSmartItemModel implements IBakedModel, IResourceManagerReload
|
||||
public final ITurtleUpgrade m_rightUpgrade;
|
||||
public final ResourceLocation m_overlay;
|
||||
public final boolean m_christmas;
|
||||
public final boolean m_flip;
|
||||
|
||||
public TurtleModelCombination( ComputerFamily family, boolean colour, ITurtleUpgrade leftUpgrade, ITurtleUpgrade rightUpgrade, ResourceLocation overlay, boolean christmas )
|
||||
public TurtleModelCombination( ComputerFamily family, boolean colour, ITurtleUpgrade leftUpgrade, ITurtleUpgrade rightUpgrade, ResourceLocation overlay, boolean christmas, boolean flip )
|
||||
{
|
||||
m_family = family;
|
||||
m_colour = colour;
|
||||
@ -52,22 +66,26 @@ public class TurtleSmartItemModel implements IBakedModel, IResourceManagerReload
|
||||
m_rightUpgrade = rightUpgrade;
|
||||
m_overlay = overlay;
|
||||
m_christmas = christmas;
|
||||
m_flip = flip;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals( Object other )
|
||||
{
|
||||
if( other == this ) {
|
||||
if( other == this )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
if( other instanceof TurtleModelCombination ) {
|
||||
if( other instanceof TurtleModelCombination )
|
||||
{
|
||||
TurtleModelCombination otherCombo = (TurtleModelCombination) other;
|
||||
if( otherCombo.m_family == m_family &&
|
||||
otherCombo.m_colour == m_colour &&
|
||||
otherCombo.m_leftUpgrade == m_leftUpgrade &&
|
||||
otherCombo.m_rightUpgrade == m_rightUpgrade &&
|
||||
Objects.equal( otherCombo.m_overlay, m_overlay ) &&
|
||||
otherCombo.m_christmas == m_christmas )
|
||||
otherCombo.m_christmas == m_christmas &&
|
||||
otherCombo.m_flip == m_flip )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@ -86,6 +104,7 @@ public class TurtleSmartItemModel implements IBakedModel, IResourceManagerReload
|
||||
result = prime * result + (m_rightUpgrade != null ? m_rightUpgrade.hashCode() : 0);
|
||||
result = prime * result + (m_overlay != null ? m_overlay.hashCode() : 0);
|
||||
result = prime * result + (m_christmas ? 1 : 0);
|
||||
result = prime * result + (m_flip ? 1 : 0);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@ -97,7 +116,7 @@ public class TurtleSmartItemModel implements IBakedModel, IResourceManagerReload
|
||||
public TurtleSmartItemModel()
|
||||
{
|
||||
m_cachedModels = new HashMap<>();
|
||||
m_defaultCombination = new TurtleModelCombination( ComputerFamily.Normal, false, null, null, null, false );
|
||||
m_defaultCombination = new TurtleModelCombination( ComputerFamily.Normal, false, null, null, null, false, false );
|
||||
m_overrides = new ItemOverrideList( new ArrayList<>() )
|
||||
{
|
||||
@Nonnull
|
||||
@ -111,7 +130,9 @@ public class TurtleSmartItemModel implements IBakedModel, IResourceManagerReload
|
||||
ITurtleUpgrade rightUpgrade = turtle.getUpgrade( stack, TurtleSide.Right );
|
||||
ResourceLocation overlay = turtle.getOverlay( stack );
|
||||
boolean christmas = HolidayUtil.getCurrentHoliday() == Holiday.Christmas;
|
||||
TurtleModelCombination combo = new TurtleModelCombination( family, colour != -1, leftUpgrade, rightUpgrade, overlay, christmas );
|
||||
String label = turtle.getLabel( stack );
|
||||
boolean flip = label != null && (label.equals( "Dinnerbone" ) || label.equals( "Grumm" ));
|
||||
TurtleModelCombination combo = new TurtleModelCombination( family, colour != -1, leftUpgrade, rightUpgrade, overlay, christmas, flip );
|
||||
if( m_cachedModels.containsKey( combo ) )
|
||||
{
|
||||
return m_cachedModels.get( combo );
|
||||
@ -147,27 +168,24 @@ public class TurtleSmartItemModel implements IBakedModel, IResourceManagerReload
|
||||
ModelResourceLocation overlayModelLocation = TileEntityTurtleRenderer.getTurtleOverlayModel( combo.m_family, combo.m_overlay, combo.m_christmas );
|
||||
IBakedModel baseModel = modelManager.getModel( baseModelLocation );
|
||||
IBakedModel overlayModel = (overlayModelLocation != null) ? modelManager.getModel( baseModelLocation ) : null;
|
||||
Matrix4f transform = combo.m_flip ? s_flip : s_identity;
|
||||
Pair<IBakedModel, Matrix4f> leftModel = (combo.m_leftUpgrade != null) ? combo.m_leftUpgrade.getModel( null, TurtleSide.Left ) : null;
|
||||
Pair<IBakedModel, Matrix4f> rightModel = (combo.m_rightUpgrade != null) ? combo.m_rightUpgrade.getModel( null, TurtleSide.Right ) : null;
|
||||
if( leftModel != null && rightModel != null )
|
||||
{
|
||||
return new TurtleMultiModel( baseModel, overlayModel, leftModel.getLeft(), leftModel.getRight(), rightModel.getLeft(), rightModel.getRight() );
|
||||
return new TurtleMultiModel( baseModel, overlayModel, transform, leftModel.getLeft(), leftModel.getRight(), rightModel.getLeft(), rightModel.getRight() );
|
||||
}
|
||||
else if( leftModel != null )
|
||||
{
|
||||
return new TurtleMultiModel( baseModel, overlayModel, leftModel.getLeft(), leftModel.getRight(), null, null );
|
||||
return new TurtleMultiModel( baseModel, overlayModel, transform, leftModel.getLeft(), leftModel.getRight(), null, null );
|
||||
}
|
||||
else if( rightModel != null )
|
||||
{
|
||||
return new TurtleMultiModel( baseModel, overlayModel, null, null, rightModel.getLeft(), rightModel.getRight() );
|
||||
}
|
||||
else if( overlayModel != null )
|
||||
{
|
||||
return new TurtleMultiModel( baseModel, overlayModel, null, null, null, null );
|
||||
return new TurtleMultiModel( baseModel, overlayModel, transform, null, null, rightModel.getLeft(), rightModel.getRight() );
|
||||
}
|
||||
else
|
||||
{
|
||||
return baseModel;
|
||||
return new TurtleMultiModel( baseModel, overlayModel, transform, null, null, null, null );
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user