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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2025-11-08 17:33:01 +00:00

Some further improvements to BlockGeneric

- Only have computers implement custom block drop logic: everything
   else only drops in creative mode.
 - Fix redstone inputs not being received correctly. Introduced in
   8b86a954ee, yes I'm a silly billy.
 - Only update the neighbour which changed.
This commit is contained in:
SquidDev
2019-01-25 22:03:44 +00:00
parent 709a6329c7
commit 3aa3852ff6
20 changed files with 137 additions and 239 deletions

View File

@@ -11,11 +11,9 @@ import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
@@ -35,96 +33,32 @@ public abstract class BlockGeneric extends Block implements ITileEntityProvider
protected abstract TileGeneric createTile( int damage );
@Override
public final void dropBlockAsItemWithChance( World world, @Nonnull BlockPos pos, @Nonnull IBlockState state, float chance, int fortune )
{
}
@Override
public final void getDrops( @Nonnull NonNullList<ItemStack> drops, IBlockAccess world, BlockPos pos, @Nonnull IBlockState state, int fortune )
{
TileEntity tile = world.getTileEntity( pos );
if( tile instanceof TileGeneric )
{
TileGeneric generic = (TileGeneric) tile;
generic.getDroppedItems( drops, false );
}
}
@Override
public boolean removedByPlayer( @Nonnull IBlockState state, World world, @Nonnull BlockPos pos, @Nonnull EntityPlayer player, boolean willHarvest )
{
if( !world.isRemote )
{
// Drop items
boolean creative = player.capabilities.isCreativeMode;
dropAllItems( world, pos, creative );
}
// Remove block
return super.removedByPlayer( state, world, pos, player, willHarvest );
}
public final void dropAllItems( World world, BlockPos pos, boolean creative )
{
// Get items to drop
NonNullList<ItemStack> drops = NonNullList.create();
TileEntity tile = world.getTileEntity( pos );
if( tile instanceof TileGeneric )
{
TileGeneric generic = (TileGeneric) tile;
generic.getDroppedItems( drops, creative );
}
// Drop items
if( drops.size() > 0 )
{
for( ItemStack item : drops )
{
dropItem( world, pos, item );
}
}
}
public final void dropItem( World world, BlockPos pos, @Nonnull ItemStack stack )
{
Block.spawnAsEntity( world, pos, stack );
}
@Override
public final void breakBlock( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull IBlockState newState )
{
TileEntity tile = world.getTileEntity( pos );
super.breakBlock( world, pos, newState );
world.removeTileEntity( pos );
if( tile instanceof TileGeneric )
{
TileGeneric generic = (TileGeneric) tile;
generic.destroy();
}
if( tile instanceof TileGeneric ) ((TileGeneric) tile).destroy();
}
@Override
public final boolean onBlockActivated( World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ )
{
TileEntity tile = world.getTileEntity( pos );
if( tile instanceof TileGeneric )
{
TileGeneric generic = (TileGeneric) tile;
return generic.onActivate( player, hand, side, hitX, hitY, hitZ );
}
return false;
return tile instanceof TileGeneric && ((TileGeneric) tile).onActivate( player, hand, side, hitX, hitY, hitZ );
}
@Override
@Deprecated
public final void neighborChanged( IBlockState state, World world, BlockPos pos, Block block, BlockPos neighorPos )
public final void neighborChanged( IBlockState state, World world, BlockPos pos, Block block, BlockPos neighbour )
{
TileEntity tile = world.getTileEntity( pos );
if( tile instanceof TileGeneric )
{
TileGeneric generic = (TileGeneric) tile;
generic.onNeighbourChange();
generic.onNeighbourChange( neighbour );
}
}
@@ -132,11 +66,7 @@ public abstract class BlockGeneric extends Block implements ITileEntityProvider
public final void onNeighborChange( IBlockAccess world, BlockPos pos, BlockPos neighbour )
{
TileEntity tile = world.getTileEntity( pos );
if( tile instanceof TileGeneric )
{
TileGeneric generic = (TileGeneric) tile;
generic.onNeighbourTileEntityChange( neighbour );
}
if( tile instanceof TileGeneric ) ((TileGeneric) tile).onNeighbourTileEntityChange( neighbour );
}
@Override
@@ -157,12 +87,7 @@ public abstract class BlockGeneric extends Block implements ITileEntityProvider
public final boolean canConnectRedstone( IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side )
{
TileEntity tile = world.getTileEntity( pos );
if( tile instanceof TileGeneric )
{
TileGeneric generic = (TileGeneric) tile;
return generic.getRedstoneConnectivity( side );
}
return false;
return tile instanceof TileGeneric && ((TileGeneric) tile).getRedstoneConnectivity( side );
}
@Override
@@ -172,8 +97,7 @@ public abstract class BlockGeneric extends Block implements ITileEntityProvider
TileEntity tile = world.getTileEntity( pos );
if( tile instanceof TileGeneric && tile.hasWorld() )
{
TileGeneric generic = (TileGeneric) tile;
return generic.getRedstoneOutput( oppositeSide.getOpposite() );
return ((TileGeneric) tile).getRedstoneOutput( oppositeSide.getOpposite() );
}
return 0;
}
@@ -190,8 +114,7 @@ public abstract class BlockGeneric extends Block implements ITileEntityProvider
TileEntity tile = world.getTileEntity( pos );
if( tile instanceof TileGeneric )
{
TileGeneric generic = (TileGeneric) tile;
return generic.getBundledRedstoneConnectivity( side );
return ((TileGeneric) tile).getBundledRedstoneConnectivity( side );
}
return false;
}
@@ -201,8 +124,7 @@ public abstract class BlockGeneric extends Block implements ITileEntityProvider
TileEntity tile = world.getTileEntity( pos );
if( tile instanceof TileGeneric && tile.hasWorld() )
{
TileGeneric generic = (TileGeneric) tile;
return generic.getBundledRedstoneOutput( side );
return ((TileGeneric) tile).getBundledRedstoneOutput( side );
}
return 0;
}