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https://github.com/SquidDev-CC/CC-Tweaked
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Fix various tile entities not syncing correctly
This ensures the tile state is sent and received when it changes. This fixes turtles facing the wrong direction and computers not turning on.
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parent
43d68db349
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@ -65,9 +65,11 @@ public abstract class TileGeneric extends TileEntity
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public final void updateBlock()
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public final void updateBlock()
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{
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{
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markDirty();
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BlockPos pos = getPos();
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BlockPos pos = getPos();
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IBlockState state = worldObj.getBlockState( pos );
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worldObj.markBlockRangeForRenderUpdate( pos, pos );
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worldObj.markBlockRangeForRenderUpdate( pos, pos );
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worldObj.markChunkDirty( pos, this );
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worldObj.notifyBlockUpdate( getPos(), state, state, 3 );
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}
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}
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protected final void setBlockState( IBlockState newState )
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protected final void setBlockState( IBlockState newState )
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@ -208,4 +210,19 @@ public abstract class TileGeneric extends TileEntity
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}
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}
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}
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}
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}
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}
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@Override
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public NBTTagCompound getUpdateTag ()
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{
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NBTTagCompound tag = super.getUpdateTag();
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writeDescription( tag );
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return tag;
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}
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@Override
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public void handleUpdateTag (NBTTagCompound tag)
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{
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super.handleUpdateTag(tag);
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readDescription( tag );
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}
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}
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}
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