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	Fix coloured pocket computers using the wrong texture
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		| @@ -147,7 +147,7 @@ public final class ClientRegistry | ||||
|             ( stack, world, player ) -> ItemPocketComputer.getState( stack ).ordinal(), | ||||
|             Registry.ModItems.POCKET_COMPUTER_NORMAL, Registry.ModItems.POCKET_COMPUTER_ADVANCED | ||||
|         ); | ||||
|         registerItemProperty( "state", | ||||
|         registerItemProperty( "coloured", | ||||
|             ( stack, world, player ) -> IColouredItem.getColourBasic( stack ) != -1 ? 1 : 0, | ||||
|             Registry.ModItems.POCKET_COMPUTER_NORMAL, Registry.ModItems.POCKET_COMPUTER_ADVANCED | ||||
|         ); | ||||
|   | ||||
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	 Jonathan Coates
					Jonathan Coates