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https://github.com/SquidDev-CC/CC-Tweaked
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Turn inspections up to 11
OK, so let's get this out of the way, there's some actual changes mixed in here too. I'm really sorry: - Turtles can now not be renamed with unnamed item tags (previously it would clear the name, this seemed a little unideal). - commands.getBlock(s)Data will also include NBT. Now, onto the horror story which is these inspection changes: - Make a lot of methods static - Typo fixes - Make utility classes final + private constructor - Lots of reformatting (ifs -> ternary, invert control flow, etc...) - ??? - Profit! I'm so going to regret this - can pretty much guarantee this is going to break something.
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@@ -57,7 +57,7 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
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@Override
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protected void renderItem( ItemStack stack )
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{
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// Setup various transformations. Note that these are partially adapated from the corresponding method
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// Setup various transformations. Note that these are partially adapted from the corresponding method
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// in ItemRenderer
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GlStateManager.disableLighting();
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@@ -65,8 +65,7 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
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GlStateManager.rotate( 180f, 0f, 0f, 1f );
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GlStateManager.scale( 0.5, 0.5, 0.5 );
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ItemPocketComputer pocketComputer = ComputerCraft.Items.pocketComputer;
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ClientComputer computer = pocketComputer.createClientComputer( stack );
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ClientComputer computer = ItemPocketComputer.createClientComputer( stack );
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{
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// First render the background item. We use the item's model rather than a direct texture as this ensures
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@@ -90,9 +89,9 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
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GlStateManager.blendFunc( GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA );
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GlStateManager.color( 1.0F, 1.0F, 1.0F, 1.0F );
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IBakedModel bakedmodel = renderItem.getItemModelWithOverrides( stack, null, null );
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bakedmodel = ForgeHooksClient.handleCameraTransforms( bakedmodel, ItemCameraTransforms.TransformType.GUI, false );
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renderItem.renderItem( stack, bakedmodel );
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IBakedModel baked = renderItem.getItemModelWithOverrides( stack, null, null );
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baked = ForgeHooksClient.handleCameraTransforms( baked, ItemCameraTransforms.TransformType.GUI, false );
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renderItem.renderItem( stack, baked );
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GlStateManager.disableAlpha();
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GlStateManager.disableRescaleNormal();
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