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Turn inspections up to 11
OK, so let's get this out of the way, there's some actual changes mixed in here too. I'm really sorry: - Turtles can now not be renamed with unnamed item tags (previously it would clear the name, this seemed a little unideal). - commands.getBlock(s)Data will also include NBT. Now, onto the horror story which is these inspection changes: - Make a lot of methods static - Typo fixes - Make utility classes final + private constructor - Lots of reformatting (ifs -> ternary, invert control flow, etc...) - ??? - Profit! I'm so going to regret this - can pretty much guarantee this is going to break something.
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@@ -46,7 +46,7 @@ public class ComputerCraftProxyClient extends ComputerCraftProxyCommon
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}
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@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Side.CLIENT )
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public static class ForgeHandlers
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public static final class ForgeHandlers
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{
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@SubscribeEvent
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public static void onWorldUnload( WorldEvent.Unload event )
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