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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2025-10-24 18:37:38 +00:00

Merge branch 'mc-1.20.x' into mc-1.21.x

This commit is contained in:
Jonathan Coates
2024-08-19 20:54:03 +01:00
76 changed files with 1609 additions and 245 deletions

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@@ -13,6 +13,7 @@ import dan200.computercraft.api.client.turtle.RegisterTurtleUpgradeModeller;
import dan200.computercraft.api.client.turtle.TurtleUpgradeModeller;
import dan200.computercraft.client.gui.*;
import dan200.computercraft.client.pocket.ClientPocketComputers;
import dan200.computercraft.client.render.CustomLecternRenderer;
import dan200.computercraft.client.render.RenderTypes;
import dan200.computercraft.client.render.TurtleBlockEntityRenderer;
import dan200.computercraft.client.render.monitor.MonitorBlockEntityRenderer;
@@ -79,6 +80,7 @@ public final class ClientRegistry {
BlockEntityRenderers.register(ModRegistry.BlockEntities.MONITOR_ADVANCED.get(), MonitorBlockEntityRenderer::new);
BlockEntityRenderers.register(ModRegistry.BlockEntities.TURTLE_NORMAL.get(), TurtleBlockEntityRenderer::new);
BlockEntityRenderers.register(ModRegistry.BlockEntities.TURTLE_ADVANCED.get(), TurtleBlockEntityRenderer::new);
BlockEntityRenderers.register(ModRegistry.BlockEntities.LECTERN.get(), CustomLecternRenderer::new);
}
/**

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@@ -6,15 +6,19 @@ package dan200.computercraft.client.gui;
import dan200.computercraft.core.terminal.TextBuffer;
import dan200.computercraft.shared.ModRegistry;
import dan200.computercraft.shared.common.HeldItemMenu;
import dan200.computercraft.shared.media.PrintoutMenu;
import dan200.computercraft.shared.media.items.PrintoutData;
import dan200.computercraft.shared.media.items.PrintoutItem;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.ContainerListener;
import net.minecraft.world.item.ItemStack;
import org.lwjgl.glfw.GLFW;
import java.util.Objects;
import static dan200.computercraft.client.render.PrintoutRenderer.*;
import static dan200.computercraft.client.render.RenderTypes.FULL_BRIGHT_LIGHTMAP;
@@ -23,41 +27,65 @@ import static dan200.computercraft.client.render.RenderTypes.FULL_BRIGHT_LIGHTMA
*
* @see dan200.computercraft.client.render.PrintoutRenderer
*/
public class PrintoutScreen extends AbstractContainerScreen<HeldItemMenu> {
private final boolean book;
private final int pages;
private final TextBuffer[] text;
private final TextBuffer[] colours;
private int page;
public final class PrintoutScreen extends AbstractContainerScreen<PrintoutMenu> implements ContainerListener {
private PrintoutInfo printout = PrintoutInfo.DEFAULT;
private int page = 0;
public PrintoutScreen(HeldItemMenu container, Inventory player, Component title) {
public PrintoutScreen(PrintoutMenu container, Inventory player, Component title) {
super(container, player, title);
imageHeight = Y_SIZE;
}
var printout = container.getStack().getOrDefault(ModRegistry.DataComponents.PRINTOUT.get(), PrintoutData.EMPTY);
this.text = new TextBuffer[printout.lines().size()];
this.colours = new TextBuffer[printout.lines().size()];
for (var i = 0; i < this.text.length; i++) {
var line = printout.lines().get(i);
this.text[i] = new TextBuffer(line.text());
this.colours[i] = new TextBuffer(line.foreground());
}
private void setPrintout(ItemStack stack) {
page = 0;
pages = Math.max(this.text.length / PrintoutData.LINES_PER_PAGE, 1);
book = ((PrintoutItem) container.getStack().getItem()).getType() == PrintoutItem.Type.BOOK;
printout = PrintoutInfo.of(PrintoutData.getOrEmpty(stack), stack.is(ModRegistry.Items.PRINTED_BOOK.get()));
}
@Override
protected void init() {
super.init();
menu.addSlotListener(this);
}
@Override
public void removed() {
menu.removeSlotListener(this);
}
@Override
public void slotChanged(AbstractContainerMenu menu, int slot, ItemStack stack) {
if (slot == 0) setPrintout(stack);
}
@Override
public void dataChanged(AbstractContainerMenu menu, int slot, int data) {
if (slot == PrintoutMenu.DATA_CURRENT_PAGE) page = data;
}
private void setPage(int page) {
this.page = page;
var gameMode = Objects.requireNonNull(Objects.requireNonNull(minecraft).gameMode);
gameMode.handleInventoryButtonClick(menu.containerId, PrintoutMenu.PAGE_BUTTON_OFFSET + page);
}
private void previousPage() {
if (page > 0) setPage(page - 1);
}
private void nextPage() {
if (page < printout.pages() - 1) setPage(page + 1);
}
@Override
public boolean keyPressed(int key, int scancode, int modifiers) {
if (key == GLFW.GLFW_KEY_RIGHT) {
if (page < pages - 1) page++;
nextPage();
return true;
}
if (key == GLFW.GLFW_KEY_LEFT) {
if (page > 0) page--;
previousPage();
return true;
}
@@ -69,13 +97,13 @@ public class PrintoutScreen extends AbstractContainerScreen<HeldItemMenu> {
if (super.mouseScrolled(x, y, deltaX, deltaY)) return true;
if (deltaY < 0) {
// Scroll up goes to the next page
if (page < pages - 1) page++;
nextPage();
return true;
}
if (deltaY > 0) {
// Scroll down goes to the previous page
if (page > 0) page--;
previousPage();
return true;
}
@@ -88,8 +116,8 @@ public class PrintoutScreen extends AbstractContainerScreen<HeldItemMenu> {
graphics.pose().pushPose();
graphics.pose().translate(0, 0, 1);
drawBorder(graphics.pose(), graphics.bufferSource(), leftPos, topPos, 0, page, pages, book, FULL_BRIGHT_LIGHTMAP);
drawText(graphics.pose(), graphics.bufferSource(), leftPos + X_TEXT_MARGIN, topPos + Y_TEXT_MARGIN, PrintoutData.LINES_PER_PAGE * page, FULL_BRIGHT_LIGHTMAP, text, colours);
drawBorder(graphics.pose(), graphics.bufferSource(), leftPos, topPos, 0, page, printout.pages(), printout.book(), FULL_BRIGHT_LIGHTMAP);
drawText(graphics.pose(), graphics.bufferSource(), leftPos + X_TEXT_MARGIN, topPos + Y_TEXT_MARGIN, PrintoutData.LINES_PER_PAGE * page, FULL_BRIGHT_LIGHTMAP, printout.text(), printout.colour());
graphics.pose().popPose();
}
@@ -98,4 +126,21 @@ public class PrintoutScreen extends AbstractContainerScreen<HeldItemMenu> {
protected void renderLabels(GuiGraphics graphics, int mouseX, int mouseY) {
// Skip rendering labels.
}
record PrintoutInfo(int pages, boolean book, TextBuffer[] text, TextBuffer[] colour) {
public static final PrintoutInfo DEFAULT = of(PrintoutData.EMPTY, false);
public static PrintoutInfo of(PrintoutData printout, boolean book) {
var text = new TextBuffer[printout.lines().size()];
var colours = new TextBuffer[printout.lines().size()];
for (var i = 0; i < text.length; i++) {
var line = printout.lines().get(i);
text[i] = new TextBuffer(line.text());
colours[i] = new TextBuffer(line.foreground());
}
var pages = Math.max(text.length / PrintoutData.LINES_PER_PAGE, 1);
return new PrintoutInfo(pages, book, text, colours);
}
}
}

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@@ -0,0 +1,117 @@
// SPDX-FileCopyrightText: 2024 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.client.model;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.client.render.CustomLecternRenderer;
import dan200.computercraft.shared.media.items.PrintoutItem;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.resources.model.Material;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.inventory.InventoryMenu;
import java.util.List;
/**
* A model for {@linkplain PrintoutItem printouts} placed on a lectern.
* <p>
* This provides two models, {@linkplain #renderPages(PoseStack, VertexConsumer, int, int, int) one for a variable
* number of pages}, and {@linkplain #renderBook(PoseStack, VertexConsumer, int, int) one for books}.
*
* @see CustomLecternRenderer
*/
public class LecternPrintoutModel {
public static final ResourceLocation TEXTURE = ResourceLocation.fromNamespaceAndPath(ComputerCraftAPI.MOD_ID, "entity/printout");
public static final Material MATERIAL = new Material(InventoryMenu.BLOCK_ATLAS, TEXTURE);
private static final int TEXTURE_WIDTH = 32;
private static final int TEXTURE_HEIGHT = 32;
private static final String PAGE_1 = "page_1";
private static final String PAGE_2 = "page_2";
private static final String PAGE_3 = "page_3";
private static final List<String> PAGES = List.of(PAGE_1, PAGE_2, PAGE_3);
private final ModelPart pagesRoot;
private final ModelPart bookRoot;
private final ModelPart[] pages;
public LecternPrintoutModel() {
pagesRoot = buildPages();
bookRoot = buildBook();
pages = PAGES.stream().map(pagesRoot::getChild).toArray(ModelPart[]::new);
}
private static ModelPart buildPages() {
var mesh = new MeshDefinition();
var parts = mesh.getRoot();
parts.addOrReplaceChild(
PAGE_1,
CubeListBuilder.create().texOffs(0, 0).addBox(-0.005f, -4.0f, -2.5f, 1f, 8.0f, 5.0f),
PartPose.ZERO
);
parts.addOrReplaceChild(
PAGE_2,
CubeListBuilder.create().texOffs(12, 0).addBox(-0.005f, -4.0f, -2.5f, 1f, 8.0f, 5.0f),
PartPose.offsetAndRotation(-0.125f, 0, 1.5f, (float) Math.PI * (1f / 16), 0, 0)
);
parts.addOrReplaceChild(
PAGE_3,
CubeListBuilder.create().texOffs(12, 0).addBox(-0.005f, -4.0f, -2.5f, 1f, 8.0f, 5.0f),
PartPose.offsetAndRotation(-0.25f, 0, -1.5f, (float) -Math.PI * (2f / 16), 0, 0)
);
return mesh.getRoot().bake(TEXTURE_WIDTH, TEXTURE_HEIGHT);
}
private static ModelPart buildBook() {
var mesh = new MeshDefinition();
var parts = mesh.getRoot();
parts.addOrReplaceChild(
"spine",
CubeListBuilder.create().texOffs(12, 15).addBox(-0.005f, -5.0f, -0.5f, 0, 10, 1.0f),
PartPose.ZERO
);
var angle = (float) Math.toRadians(5);
parts.addOrReplaceChild(
"left",
CubeListBuilder.create()
.texOffs(0, 10).addBox(0, -5.0f, -6.0f, 0, 10, 6.0f)
.texOffs(0, 0).addBox(0.005f, -4.0f, -5.0f, 1.0f, 8.0f, 5.0f),
PartPose.offsetAndRotation(-0.005f, 0, -0.5f, 0, -angle, 0)
);
parts.addOrReplaceChild(
"right",
CubeListBuilder.create()
.texOffs(14, 10).addBox(0, -5.0f, 0, 0, 10, 6.0f)
.texOffs(0, 0).addBox(0.005f, -4.0f, 0, 1.0f, 8.0f, 5.0f),
PartPose.offsetAndRotation(-0.005f, 0, 0.5f, 0, angle, 0)
);
return mesh.getRoot().bake(TEXTURE_WIDTH, TEXTURE_HEIGHT);
}
public void renderBook(PoseStack poseStack, VertexConsumer buffer, int packedLight, int packedOverlay) {
bookRoot.render(poseStack, buffer, packedLight, packedOverlay);
}
public void renderPages(PoseStack poseStack, VertexConsumer buffer, int packedLight, int packedOverlay, int pageCount) {
if (pageCount > pages.length) pageCount = pages.length;
var i = 0;
for (; i < pageCount; i++) pages[i].visible = true;
for (; i < pages.length; i++) pages[i].visible = false;
pagesRoot.render(poseStack, buffer, packedLight, packedOverlay);
}
}

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@@ -0,0 +1,52 @@
// SPDX-FileCopyrightText: 2024 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.client.render;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import dan200.computercraft.client.model.LecternPrintoutModel;
import dan200.computercraft.shared.lectern.CustomLecternBlockEntity;
import dan200.computercraft.shared.media.items.PrintoutData;
import dan200.computercraft.shared.media.items.PrintoutItem;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider;
import net.minecraft.client.renderer.blockentity.LecternRenderer;
import net.minecraft.world.level.block.LecternBlock;
/**
* A block entity renderer for our {@linkplain CustomLecternBlockEntity lectern}.
* <p>
* This largely follows {@link LecternRenderer}, but with support for multiple types of item.
*/
public class CustomLecternRenderer implements BlockEntityRenderer<CustomLecternBlockEntity> {
private final LecternPrintoutModel printoutModel;
public CustomLecternRenderer(BlockEntityRendererProvider.Context context) {
printoutModel = new LecternPrintoutModel();
}
@Override
public void render(CustomLecternBlockEntity lectern, float partialTick, PoseStack poseStack, MultiBufferSource buffer, int packedLight, int packedOverlay) {
poseStack.pushPose();
poseStack.translate(0.5f, 1.0625f, 0.5f);
poseStack.mulPose(Axis.YP.rotationDegrees(-lectern.getBlockState().getValue(LecternBlock.FACING).getClockWise().toYRot()));
poseStack.mulPose(Axis.ZP.rotationDegrees(67.5f));
poseStack.translate(0, -0.125f, 0);
var item = lectern.getItem();
if (item.getItem() instanceof PrintoutItem printout) {
var vertexConsumer = LecternPrintoutModel.MATERIAL.buffer(buffer, RenderType::entitySolid);
if (printout.getType() == PrintoutItem.Type.BOOK) {
printoutModel.renderBook(poseStack, vertexConsumer, packedLight, packedOverlay);
} else {
printoutModel.renderPages(poseStack, vertexConsumer, packedLight, packedOverlay, PrintoutData.getOrEmpty(item).pages());
}
}
poseStack.popPose();
}
}

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@@ -5,6 +5,7 @@
package dan200.computercraft.data.client;
import dan200.computercraft.client.gui.GuiSprites;
import dan200.computercraft.client.model.LecternPrintoutModel;
import dan200.computercraft.data.DataProviders;
import dan200.computercraft.shared.turtle.TurtleOverlay;
import dan200.computercraft.shared.turtle.inventory.UpgradeSlot;
@@ -33,7 +34,8 @@ public final class ClientDataProviders {
generator.addFromCodec("Block atlases", PackType.CLIENT_RESOURCES, "atlases", SpriteSources.FILE_CODEC, out -> {
out.accept(ResourceLocation.withDefaultNamespace("blocks"), List.of(
new SingleFile(UpgradeSlot.LEFT_UPGRADE, Optional.empty()),
new SingleFile(UpgradeSlot.RIGHT_UPGRADE, Optional.empty())
new SingleFile(UpgradeSlot.RIGHT_UPGRADE, Optional.empty()),
new SingleFile(LecternPrintoutModel.TEXTURE, Optional.empty())
));
out.accept(GuiSprites.SPRITE_SHEET, Stream.of(
// Buttons

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@@ -0,0 +1,8 @@
{
"variants": {
"facing=east": {"model": "minecraft:block/lectern", "y": 90},
"facing=north": {"model": "minecraft:block/lectern", "y": 0},
"facing=south": {"model": "minecraft:block/lectern", "y": 180},
"facing=west": {"model": "minecraft:block/lectern", "y": 270}
}
}

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@@ -1,6 +1,7 @@
{
"sources": [
{"type": "minecraft:single", "resource": "computercraft:gui/turtle_upgrade_left"},
{"type": "minecraft:single", "resource": "computercraft:gui/turtle_upgrade_right"}
{"type": "minecraft:single", "resource": "computercraft:gui/turtle_upgrade_right"},
{"type": "minecraft:single", "resource": "computercraft:entity/printout"}
]
}

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@@ -0,0 +1,12 @@
{
"type": "minecraft:block",
"pools": [
{
"bonus_rolls": 0.0,
"conditions": [{"condition": "minecraft:survives_explosion"}],
"entries": [{"type": "minecraft:item", "name": "minecraft:lectern"}],
"rolls": 1.0
}
],
"random_sequence": "computercraft:blocks/lectern"
}

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@@ -23,6 +23,7 @@ import net.minecraft.data.models.BlockModelGenerators;
import net.minecraft.data.models.blockstates.*;
import net.minecraft.data.models.model.*;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.block.state.properties.Property;
@@ -100,6 +101,11 @@ class BlockModelProvider {
registerTurtleUpgrade(generators, "block/turtle_speaker", "block/turtle_speaker_face");
registerTurtleModem(generators, "block/turtle_modem_normal", "block/wireless_modem_normal_face");
registerTurtleModem(generators, "block/turtle_modem_advanced", "block/wireless_modem_advanced_face");
generators.blockStateOutput.accept(MultiVariantGenerator.multiVariant(
ModRegistry.Blocks.LECTERN.get(),
Variant.variant().with(VariantProperties.MODEL, ModelLocationUtils.getModelLocation(Blocks.LECTERN))
).with(createHorizontalFacingDispatch()));
}
private static void registerDiskDrive(BlockModelGenerators generators) {

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@@ -288,7 +288,9 @@ public final class LanguageProvider implements DataProvider {
return Stream.of(
BuiltInRegistries.BLOCK.holders()
.filter(x -> x.key().location().getNamespace().equals(ComputerCraftAPI.MOD_ID))
.map(x -> x.value().getDescriptionId()),
.map(x -> x.value().getDescriptionId())
// Exclude blocks that just reuse vanilla translations, such as the lectern.
.filter(x -> !x.startsWith("block.minecraft.")),
BuiltInRegistries.ITEM.holders()
.filter(x -> x.key().location().getNamespace().equals(ComputerCraftAPI.MOD_ID))
.map(x -> x.value().getDescriptionId()),

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@@ -14,6 +14,7 @@ import dan200.computercraft.shared.peripheral.modem.wired.CableModemVariant;
import net.minecraft.advancements.critereon.StatePropertiesPredicate;
import net.minecraft.data.loot.LootTableProvider.SubProviderEntry;
import net.minecraft.resources.ResourceKey;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.storage.loot.LootPool;
import net.minecraft.world.level.storage.loot.LootTable;
@@ -56,6 +57,8 @@ class LootTableProvider {
computerDrop(add, ModRegistry.Blocks.TURTLE_NORMAL);
computerDrop(add, ModRegistry.Blocks.TURTLE_ADVANCED);
blockDrop(add, ModRegistry.Blocks.LECTERN, LootItem.lootTableItem(Items.LECTERN), ExplosionCondition.survivesExplosion());
add.accept(ModRegistry.Blocks.CABLE.get().getLootTable(), LootTable
.lootTable()
.withPool(LootPool.lootPool()

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@@ -5,9 +5,9 @@
package dan200.computercraft.data;
import dan200.computercraft.api.ComputerCraftTags;
import dan200.computercraft.shared.util.RegistryHelper;
import dan200.computercraft.shared.ModRegistry;
import dan200.computercraft.shared.integration.ExternalModTags;
import dan200.computercraft.shared.util.RegistryHelper;
import net.minecraft.core.Registry;
import net.minecraft.data.tags.ItemTagsProvider;
import net.minecraft.data.tags.TagsProvider;
@@ -107,6 +107,7 @@ class TagProvider {
ModRegistry.Items.MONITOR_ADVANCED.get()
);
// Allow printed books to be placed in bookshelves.
tags.tag(ItemTags.BOOKSHELF_BOOKS).add(ModRegistry.Items.PRINTED_BOOK.get());
tags.tag(ComputerCraftTags.Items.TURTLE_CAN_PLACE)

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@@ -15,7 +15,7 @@ import java.util.*;
* @param <T> The type of object that this registry provides details for.
*/
public class DetailRegistryImpl<T> implements DetailRegistry<T> {
private final Collection<DetailProvider<T>> providers = new ArrayList<>();
private final Collection<DetailProvider<? super T>> providers = new ArrayList<>();
private final DetailProvider<T> basic;
public DetailRegistryImpl(DetailProvider<T> basic) {
@@ -24,7 +24,7 @@ public class DetailRegistryImpl<T> implements DetailRegistry<T> {
}
@Override
public synchronized void addProvider(DetailProvider<T> provider) {
public synchronized void addProvider(DetailProvider<? super T> provider) {
Objects.requireNonNull(provider, "provider cannot be null");
if (!providers.contains(provider)) providers.add(provider);
}

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@@ -9,6 +9,7 @@ import dan200.computercraft.core.apis.http.NetworkUtils;
import dan200.computercraft.shared.computer.core.ResourceMount;
import dan200.computercraft.shared.computer.core.ServerContext;
import dan200.computercraft.shared.computer.metrics.ComputerMBean;
import dan200.computercraft.shared.lectern.CustomLecternBlock;
import dan200.computercraft.shared.peripheral.monitor.MonitorWatcher;
import dan200.computercraft.shared.util.DropConsumer;
import dan200.computercraft.shared.util.TickScheduler;
@@ -20,16 +21,23 @@ import net.minecraft.server.dedicated.DedicatedServer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.packs.resources.PreparableReloadListener;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.CreativeModeTabs;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.LecternBlock;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.storage.loot.BuiltInLootTables;
import net.minecraft.world.level.storage.loot.LootPool;
import net.minecraft.world.level.storage.loot.LootTable;
import net.minecraft.world.level.storage.loot.entries.NestedLootTable;
import net.minecraft.world.level.storage.loot.providers.number.ConstantValue;
import net.minecraft.world.phys.BlockHitResult;
import javax.annotation.Nullable;
import java.util.Set;
@@ -92,6 +100,20 @@ public final class CommonHooks {
TickScheduler.onChunkTicketChanged(level, chunkPos, oldLevel, newLevel);
}
public static InteractionResult onUseBlock(Player player, Level level, InteractionHand hand, BlockHitResult hitResult) {
if (player.isSpectator()) return InteractionResult.PASS;
var pos = hitResult.getBlockPos();
var heldItem = player.getItemInHand(hand);
var blockState = level.getBlockState(pos);
if (blockState.is(Blocks.LECTERN) && !blockState.getValue(LecternBlock.HAS_BOOK)) {
return CustomLecternBlock.tryPlaceItem(player, level, pos, blockState, heldItem);
}
return InteractionResult.PASS;
}
public static final ResourceKey<LootTable> TREASURE_DISK_LOOT = ResourceKey.create(Registries.LOOT_TABLE, ResourceLocation.fromNamespaceAndPath(ComputerCraftAPI.MOD_ID, "treasure_disk"));
private static final Set<ResourceKey<LootTable>> TREASURE_DISK_LOOT_TABLES = Set.of(

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@@ -26,7 +26,6 @@ import dan200.computercraft.shared.command.arguments.TrackingFieldArgumentType;
import dan200.computercraft.shared.common.ClearColourRecipe;
import dan200.computercraft.shared.common.ColourableRecipe;
import dan200.computercraft.shared.common.DefaultBundledRedstoneProvider;
import dan200.computercraft.shared.common.HeldItemMenu;
import dan200.computercraft.shared.computer.apis.CommandAPI;
import dan200.computercraft.shared.computer.blocks.CommandComputerBlock;
import dan200.computercraft.shared.computer.blocks.ComputerBlock;
@@ -44,12 +43,14 @@ import dan200.computercraft.shared.data.PlayerCreativeLootCondition;
import dan200.computercraft.shared.details.BlockDetails;
import dan200.computercraft.shared.details.ItemDetails;
import dan200.computercraft.shared.integration.PermissionRegistry;
import dan200.computercraft.shared.lectern.CustomLecternBlock;
import dan200.computercraft.shared.lectern.CustomLecternBlockEntity;
import dan200.computercraft.shared.media.PrintoutMenu;
import dan200.computercraft.shared.media.items.*;
import dan200.computercraft.shared.media.recipes.DiskRecipe;
import dan200.computercraft.shared.media.recipes.PrintoutRecipe;
import dan200.computercraft.shared.network.container.ComputerContainerData;
import dan200.computercraft.shared.network.container.ContainerData;
import dan200.computercraft.shared.network.container.HeldItemContainerData;
import dan200.computercraft.shared.peripheral.diskdrive.DiskDriveBlock;
import dan200.computercraft.shared.peripheral.diskdrive.DiskDriveBlockEntity;
import dan200.computercraft.shared.peripheral.diskdrive.DiskDriveMenu;
@@ -114,9 +115,11 @@ import net.minecraft.world.item.crafting.Recipe;
import net.minecraft.world.item.crafting.RecipeSerializer;
import net.minecraft.world.item.crafting.SimpleCraftingRecipeSerializer;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.properties.NoteBlockInstrument;
import net.minecraft.world.level.material.MapColor;
import net.minecraft.world.level.storage.loot.predicates.LootItemConditionType;
@@ -185,6 +188,10 @@ public final class ModRegistry {
public static final RegistryEntry<WiredModemFullBlock> WIRED_MODEM_FULL = REGISTRY.register("wired_modem_full",
() -> new WiredModemFullBlock(modemProperties().mapColor(MapColor.STONE)));
public static final RegistryEntry<CableBlock> CABLE = REGISTRY.register("cable", () -> new CableBlock(modemProperties().mapColor(MapColor.STONE)));
public static final RegistryEntry<CustomLecternBlock> LECTERN = REGISTRY.register("lectern", () -> new CustomLecternBlock(
BlockBehaviour.Properties.of().mapColor(MapColor.WOOD).instrument(NoteBlockInstrument.BASS).strength(2.5F).sound(SoundType.WOOD).ignitedByLava()
));
}
public static class BlockEntities {
@@ -226,6 +233,8 @@ public final class ModRegistry {
ofBlock(Blocks.WIRELESS_MODEM_NORMAL, (p, s) -> new WirelessModemBlockEntity(BlockEntities.WIRELESS_MODEM_NORMAL.get(), p, s, false));
public static final RegistryEntry<BlockEntityType<WirelessModemBlockEntity>> WIRELESS_MODEM_ADVANCED =
ofBlock(Blocks.WIRELESS_MODEM_ADVANCED, (p, s) -> new WirelessModemBlockEntity(BlockEntities.WIRELESS_MODEM_ADVANCED.get(), p, s, true));
public static final RegistryEntry<BlockEntityType<CustomLecternBlockEntity>> LECTERN = ofBlock(Blocks.LECTERN, CustomLecternBlockEntity::new);
}
public static final class Items {
@@ -429,11 +438,8 @@ public final class ModRegistry {
public static final RegistryEntry<MenuType<PrinterMenu>> PRINTER = REGISTRY.register("printer",
() -> new MenuType<>(PrinterMenu::new, FeatureFlags.VANILLA_SET));
public static final RegistryEntry<MenuType<HeldItemMenu>> PRINTOUT = REGISTRY.register("printout",
() -> ContainerData.toType(
HeldItemContainerData.STREAM_CODEC,
(id, inventory, data) -> new HeldItemMenu(Menus.PRINTOUT.get(), id, inventory.player, data.hand())
));
public static final RegistryEntry<MenuType<PrintoutMenu>> PRINTOUT = REGISTRY.register("printout",
() -> new MenuType<>((i, c) -> PrintoutMenu.createRemote(i), FeatureFlags.VANILLA_SET));
}
static class ArgumentTypes {

View File

@@ -63,7 +63,7 @@ public class TableBuilder {
/**
* Get the number of columns for this table.
* <p>
* This will be the same as {@link #getHeaders()}'s length if it is is non-{@code null},
* This will be the same as {@link #getHeaders()}'s length if it is non-{@code null},
* otherwise the length of the first column.
*
* @return The number of columns.

View File

@@ -1,68 +0,0 @@
// Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
//
// SPDX-License-Identifier: LicenseRef-CCPL
package dan200.computercraft.shared.common;
import net.minecraft.network.chat.Component;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.item.ItemStack;
import javax.annotation.Nullable;
public class HeldItemMenu extends AbstractContainerMenu {
private final ItemStack stack;
private final InteractionHand hand;
public HeldItemMenu(MenuType<? extends HeldItemMenu> type, int id, Player player, InteractionHand hand) {
super(type, id);
this.hand = hand;
stack = player.getItemInHand(hand).copy();
}
public ItemStack getStack() {
return stack;
}
@Override
public ItemStack quickMoveStack(Player player, int slot) {
return ItemStack.EMPTY;
}
@Override
public boolean stillValid(Player player) {
if (!player.isAlive()) return false;
var stack = player.getItemInHand(hand);
return stack == this.stack || !stack.isEmpty() && !this.stack.isEmpty() && stack.getItem() == this.stack.getItem();
}
public static class Factory implements MenuProvider {
private final MenuType<HeldItemMenu> type;
private final Component name;
private final InteractionHand hand;
public Factory(MenuType<HeldItemMenu> type, ItemStack stack, InteractionHand hand) {
this.type = type;
name = stack.getHoverName();
this.hand = hand;
}
@Override
public Component getDisplayName() {
return name;
}
@Nullable
@Override
public AbstractContainerMenu createMenu(int id, Inventory inventory, Player player) {
return new HeldItemMenu(type, id, player, hand);
}
}
}

View File

@@ -111,7 +111,7 @@ public abstract class AbstractComputerBlockEntity extends BlockEntity implements
fresh = false;
computerID = computer.getID();
// If the on state has changed, mark as as dirty.
// If the on state has changed, mark as dirty.
var newOn = computer.isOn();
if (on != newOn) {
on = newOn;

View File

@@ -53,7 +53,9 @@ public class ItemDetails {
data.put("itemGroups", getItemGroups(stack));
var lore = stack.get(DataComponents.LORE);
if (lore != null) data.put("lore", lore.lines().stream().map(Component::getString).toList());
if (lore != null && !lore.lines().isEmpty()) {
data.put("lore", lore.lines().stream().map(Component::getString).toList());
}
var enchants = getAllEnchants(stack);
if (!enchants.isEmpty()) data.put("enchantments", enchants);

View File

@@ -0,0 +1,163 @@
// SPDX-FileCopyrightText: 2024 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.shared.lectern;
import dan200.computercraft.shared.ModRegistry;
import dan200.computercraft.shared.media.items.PrintoutItem;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.stats.Stats;
import net.minecraft.util.RandomSource;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.item.context.UseOnContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.LecternBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.BlockHitResult;
/**
* Extends {@link LecternBlock} with support for {@linkplain PrintoutItem printouts}.
* <p>
* Unlike the vanilla lectern, this block is never empty. If the book is removed from the lectern, it converts back to
* its vanilla version (see {@link #clearLectern(Level, BlockPos, BlockState)}).
*
* @see PrintoutItem#useOn(UseOnContext) Placing books into a lectern.
*/
public class CustomLecternBlock extends LecternBlock {
public CustomLecternBlock(Properties properties) {
super(properties);
registerDefaultState(defaultBlockState().setValue(HAS_BOOK, true));
}
/**
* Attempt to place an item onto an (empty) lectern.
*
* @param player The player placing the item.
* @param level The current level.
* @param pos The position of the lectern.
* @param blockState The current state of the lectern.
* @param item The item to place in the custom lectern.
* @return Whether the item was placed or not.
*/
public static InteractionResult tryPlaceItem(Player player, Level level, BlockPos pos, BlockState blockState, ItemStack item) {
if (item.getItem() instanceof PrintoutItem) {
if (!level.isClientSide) replaceLectern(player, level, pos, blockState, item);
return InteractionResult.sidedSuccess(level.isClientSide);
}
return InteractionResult.PASS;
}
/**
* Replace a vanilla lectern with a custom one.
*
* @param player The player placing the item.
* @param level The current level.
* @param pos The position of the lectern.
* @param blockState The current state of the lectern.
* @param item The item to place in the custom lectern.
*/
private static void replaceLectern(Player player, Level level, BlockPos pos, BlockState blockState, ItemStack item) {
level.setBlockAndUpdate(pos, ModRegistry.Blocks.LECTERN.get().defaultBlockState()
.setValue(HAS_BOOK, true)
.setValue(FACING, blockState.getValue(FACING))
.setValue(POWERED, blockState.getValue(POWERED)));
if (level.getBlockEntity(pos) instanceof CustomLecternBlockEntity be) {
be.setItem(item.consumeAndReturn(1, player));
}
}
/**
* Remove a custom lectern and replace it with an empty vanilla one.
*
* @param level The current level.
* @param pos The position of the lectern.
* @param blockState The current state of the lectern.
*/
static void clearLectern(Level level, BlockPos pos, BlockState blockState) {
level.setBlockAndUpdate(pos, Blocks.LECTERN.defaultBlockState()
.setValue(HAS_BOOK, false)
.setValue(FACING, blockState.getValue(FACING))
.setValue(POWERED, blockState.getValue(POWERED)));
}
@Override
@Deprecated
public ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) {
return new ItemStack(Items.LECTERN);
}
@Override
public void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
// If we've no lectern, remove it.
if (level.getBlockEntity(pos) instanceof CustomLecternBlockEntity lectern && lectern.getItem().isEmpty()) {
clearLectern(level, pos, state);
return;
}
super.tick(state, level, pos, random);
}
@Override
public void onRemove(BlockState state, Level level, BlockPos pos, BlockState newState, boolean isMoving) {
if (state.is(newState.getBlock())) return;
if (level.getBlockEntity(pos) instanceof CustomLecternBlockEntity lectern) {
dropItem(level, pos, state, lectern.getItem().copy());
}
super.onRemove(state, level, pos, newState, isMoving);
}
private static void dropItem(Level level, BlockPos pos, BlockState state, ItemStack stack) {
if (stack.isEmpty()) return;
var direction = state.getValue(FACING);
var dx = 0.25 * direction.getStepX();
var dz = 0.25 * direction.getStepZ();
var entity = new ItemEntity(level, pos.getX() + 0.5 + dx, pos.getY() + 1, pos.getZ() + 0.5 + dz, stack);
entity.setDefaultPickUpDelay();
level.addFreshEntity(entity);
}
@Override
public String getDescriptionId() {
return Blocks.LECTERN.getDescriptionId();
}
@Override
public CustomLecternBlockEntity newBlockEntity(BlockPos pos, BlockState state) {
return new CustomLecternBlockEntity(pos, state);
}
@Override
public int getAnalogOutputSignal(BlockState blockState, Level level, BlockPos pos) {
return level.getBlockEntity(pos) instanceof CustomLecternBlockEntity lectern ? lectern.getRedstoneSignal() : 0;
}
@Override
public InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hit) {
if (!level.isClientSide && level.getBlockEntity(pos) instanceof CustomLecternBlockEntity lectern) {
if (player.isSecondaryUseActive()) {
// When shift+clicked with an empty hand, drop the item and replace with the normal lectern.
clearLectern(level, pos, state);
} else {
// Otherwise open the screen.
player.openMenu(lectern);
}
player.awardStat(Stats.INTERACT_WITH_LECTERN);
}
return InteractionResult.sidedSuccess(level.isClientSide);
}
}

View File

@@ -0,0 +1,195 @@
// SPDX-FileCopyrightText: 2024 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.shared.lectern;
import dan200.computercraft.shared.ModRegistry;
import dan200.computercraft.shared.container.BasicContainer;
import dan200.computercraft.shared.container.SingleContainerData;
import dan200.computercraft.shared.media.PrintoutMenu;
import dan200.computercraft.shared.media.items.PrintoutData;
import dan200.computercraft.shared.media.items.PrintoutItem;
import dan200.computercraft.shared.util.BlockEntityHelpers;
import net.minecraft.core.BlockPos;
import net.minecraft.core.HolderLookup;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.Tag;
import net.minecraft.network.chat.Component;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ClientGamePacketListener;
import net.minecraft.network.protocol.game.ClientboundBlockEntityDataPacket;
import net.minecraft.util.Mth;
import net.minecraft.world.Container;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.ContainerData;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.LecternBlock;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.LecternBlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import org.jetbrains.annotations.Nullable;
import java.util.AbstractList;
import java.util.List;
/**
* The block entity for our {@link CustomLecternBlock}.
*
* @see LecternBlockEntity
*/
public final class CustomLecternBlockEntity extends BlockEntity implements MenuProvider {
private static final String NBT_ITEM = "Item";
private static final String NBT_PAGE = "Page";
private ItemStack item = ItemStack.EMPTY;
private int page, pageCount;
public CustomLecternBlockEntity(BlockPos pos, BlockState blockState) {
super(ModRegistry.BlockEntities.LECTERN.get(), pos, blockState);
}
public ItemStack getItem() {
return item;
}
void setItem(ItemStack item) {
this.item = item;
itemChanged();
BlockEntityHelpers.updateBlock(this);
}
int getRedstoneSignal() {
if (item.getItem() instanceof PrintoutItem) {
var progress = pageCount > 1 ? (float) page / (pageCount - 1) : 1F;
return Mth.floor(progress * 14f) + 1;
}
return 15;
}
/**
* Called after the item has changed. This sets up the state for the new item.
*/
private void itemChanged() {
if (item.getItem() instanceof PrintoutItem) {
pageCount = PrintoutData.getOrEmpty(item).pages();
page = Mth.clamp(page, 0, pageCount - 1);
} else {
pageCount = page = 0;
}
}
/**
* Set the current page, emitting a redstone pulse if needed.
*
* @param page The new page.
*/
private void setPage(int page) {
if (this.page == page) return;
this.page = page;
setChanged();
if (getLevel() != null) LecternBlock.signalPageChange(getLevel(), getBlockPos(), getBlockState());
}
@Override
public void loadAdditional(CompoundTag tag, HolderLookup.Provider registries) {
super.loadAdditional(tag, registries);
item = tag.contains(NBT_ITEM, Tag.TAG_COMPOUND) ? ItemStack.parseOptional(registries, tag.getCompound(NBT_ITEM)) : ItemStack.EMPTY;
page = tag.getInt(NBT_PAGE);
itemChanged();
}
@Override
protected void saveAdditional(CompoundTag tag, HolderLookup.Provider registries) {
super.saveAdditional(tag, registries);
if (!item.isEmpty()) tag.put(NBT_ITEM, item.save(registries));
if (item.getItem() instanceof PrintoutItem) tag.putInt(NBT_PAGE, page);
}
@Override
public Packet<ClientGamePacketListener> getUpdatePacket() {
return ClientboundBlockEntityDataPacket.create(this);
}
@Override
public CompoundTag getUpdateTag(HolderLookup.Provider registries) {
var tag = super.getUpdateTag(registries);
tag.put(NBT_ITEM, item.save(registries));
return tag;
}
@Nullable
@Override
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
var item = getItem();
if (item.getItem() instanceof PrintoutItem) {
return new PrintoutMenu(
containerId, new LecternContainer(), 0,
p -> Container.stillValidBlockEntity(this, player, Container.DEFAULT_DISTANCE_BUFFER),
new PrintoutContainerData()
);
}
return null;
}
@Override
public Component getDisplayName() {
return getItem().getDisplayName();
}
/**
* A read-only container storing the lectern's contents.
*/
private final class LecternContainer implements BasicContainer {
private final List<ItemStack> itemView = new AbstractList<>() {
@Override
public ItemStack get(int index) {
if (index != 0) throw new IndexOutOfBoundsException("Inventory only has one slot");
return item;
}
@Override
public int size() {
return 1;
}
};
@Override
public List<ItemStack> getItems() {
return itemView;
}
@Override
public void setChanged() {
// Should never happen, so a no-op.
}
@Override
public boolean stillValid(Player player) {
return !isRemoved();
}
}
/**
* {@link ContainerData} for a {@link PrintoutMenu}. This provides a read/write view of the current page.
*/
private final class PrintoutContainerData implements SingleContainerData {
@Override
public int get() {
return page;
}
@Override
public void set(int index, int value) {
if (index == 0) setPage(value);
}
}
}

View File

@@ -0,0 +1,137 @@
// SPDX-FileCopyrightText: 2024 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.shared.media;
import dan200.computercraft.shared.ModRegistry;
import dan200.computercraft.shared.container.InvisibleSlot;
import dan200.computercraft.shared.media.items.PrintoutData;
import dan200.computercraft.shared.media.items.PrintoutItem;
import net.minecraft.util.Mth;
import net.minecraft.world.Container;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.SimpleContainer;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.*;
import net.minecraft.world.item.ItemStack;
import java.util.function.Predicate;
/**
* The menus for {@linkplain PrintoutItem printouts}.
* <p>
* This is a somewhat similar design to {@link LecternMenu}, which is used to read written books.
* <p>
* This holds a single slot (containing the printout), and a single data slot ({@linkplain #DATA_CURRENT_PAGE holding
* the current page}). The page is set by the client by sending a {@linkplain #clickMenuButton(Player, int) button
* press} with an index of {@link #PAGE_BUTTON_OFFSET} plus the current page.
* <p>
* The client-side screen uses {@linkplain ContainerListener container listeners} to subscribe to item and page changes.
* However, listeners aren't fired on the client, so we copy {@link LecternMenu}'s hack and call
* {@link #broadcastChanges()} whenever an item or data value are changed.
*/
public class PrintoutMenu extends AbstractContainerMenu {
public static final int DATA_CURRENT_PAGE = 0;
private static final int DATA_SIZE = 1;
public static final int PAGE_BUTTON_OFFSET = 100;
private final Predicate<Player> valid;
private final ContainerData currentPage;
public PrintoutMenu(
int containerId, Container container, int slotIdx, Predicate<Player> valid, ContainerData currentPage
) {
super(ModRegistry.Menus.PRINTOUT.get(), containerId);
this.valid = valid;
this.currentPage = currentPage;
addSlot(new InvisibleSlot(container, slotIdx) {
@Override
public void setChanged() {
super.setChanged();
slotsChanged(container); // Trigger listeners on the client.
}
});
addDataSlots(currentPage);
}
/**
* Create {@link PrintoutMenu} for use a remote (client).
*
* @param containerId The current container id.
* @return The constructed container.
*/
public static PrintoutMenu createRemote(int containerId) {
return new PrintoutMenu(containerId, new SimpleContainer(1), 0, p -> true, new SimpleContainerData(DATA_SIZE));
}
/**
* Create a {@link PrintoutMenu} for the printout in the current player's hand.
*
* @param containerId The current container id.
* @param player The player to open the container.
* @param hand The hand containing the item.
* @return The constructed container.
*/
public static PrintoutMenu createInHand(int containerId, Player player, InteractionHand hand) {
var currentStack = player.getItemInHand(hand);
var currentItem = currentStack.getItem();
var slot = switch (hand) {
case MAIN_HAND -> player.getInventory().selected;
case OFF_HAND -> Inventory.SLOT_OFFHAND;
};
return new PrintoutMenu(
containerId, player.getInventory(), slot,
p -> player.getItemInHand(hand).getItem() == currentItem, new SimpleContainerData(DATA_SIZE)
);
}
@Override
public ItemStack quickMoveStack(Player player, int index) {
return ItemStack.EMPTY;
}
@Override
public boolean stillValid(Player player) {
return valid.test(player);
}
@Override
public boolean clickMenuButton(Player player, int id) {
if (id >= PAGE_BUTTON_OFFSET) {
var page = Mth.clamp(id - PAGE_BUTTON_OFFSET, 0, PrintoutData.getOrEmpty(getPrintout()).pages() - 1);
setData(DATA_CURRENT_PAGE, page);
return true;
}
return super.clickMenuButton(player, id);
}
/**
* Get the current printout.
*
* @return The current printout.
*/
public ItemStack getPrintout() {
return getSlot(0).getItem();
}
/**
* Get the current page.
*
* @return The current page.
*/
public int getPage() {
return currentPage.get(DATA_CURRENT_PAGE);
}
@Override
public void setData(int id, int data) {
super.setData(id, data);
broadcastChanges(); // Trigger listeners on the client.
}
}

View File

@@ -4,13 +4,13 @@
package dan200.computercraft.shared.media.items;
import dan200.computercraft.shared.ModRegistry;
import dan200.computercraft.shared.common.HeldItemMenu;
import dan200.computercraft.shared.network.container.HeldItemContainerData;
import com.google.common.base.Strings;
import dan200.computercraft.shared.media.PrintoutMenu;
import net.minecraft.network.chat.Component;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
import net.minecraft.world.SimpleMenuProvider;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
@@ -41,11 +41,13 @@ public class PrintoutItem extends Item {
@Override
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
var stack = player.getItemInHand(hand);
if (!world.isClientSide) {
new HeldItemContainerData(hand)
.open(player, new HeldItemMenu.Factory(ModRegistry.Menus.PRINTOUT.get(), player.getItemInHand(hand), hand));
var title = PrintoutData.getOrEmpty(stack).title();
var displayTitle = Strings.isNullOrEmpty(title) ? stack.getDisplayName() : Component.literal(title);
player.openMenu(new SimpleMenuProvider((id, playerInventory, p) -> PrintoutMenu.createInHand(id, p, hand), displayTitle));
}
return new InteractionResultHolder<>(InteractionResult.sidedSuccess(world.isClientSide), player.getItemInHand(hand));
return new InteractionResultHolder<>(InteractionResult.sidedSuccess(world.isClientSide), stack);
}
public Type getType() {

View File

@@ -1,31 +0,0 @@
// SPDX-FileCopyrightText: 2019 The CC: Tweaked Developers
//
// SPDX-License-Identifier: MPL-2.0
package dan200.computercraft.shared.network.container;
import dan200.computercraft.shared.common.HeldItemMenu;
import dan200.computercraft.shared.media.items.PrintoutItem;
import dan200.computercraft.shared.network.codec.MoreStreamCodecs;
import net.minecraft.network.RegistryFriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.world.InteractionHand;
/**
* Opens a printout GUI based on the currently held item.
*
* @param hand The hand holding this item.
* @see HeldItemMenu
* @see PrintoutItem
*/
public record HeldItemContainerData(InteractionHand hand) implements ContainerData {
public static final StreamCodec<RegistryFriendlyByteBuf, HeldItemContainerData> STREAM_CODEC = StreamCodec.composite(
MoreStreamCodecs.ofEnum(InteractionHand.class), HeldItemContainerData::hand,
HeldItemContainerData::new
);
@Override
public void toBytes(RegistryFriendlyByteBuf buf) {
STREAM_CODEC.encode(buf, this);
}
}

View File

@@ -99,11 +99,13 @@ public final class DiskDriveBlockEntity extends AbstractContainerBlockEntity imp
@Override
public void clearRemoved() {
super.clearRemoved();
updateMedia();
}
@Override
public void setRemoved() {
super.setRemoved();
if (recordPlaying) stopRecord();
}

View File

@@ -70,10 +70,10 @@ public abstract class AbstractFluidMethods<T> implements GenericPeripheral {
) throws LuaException;
/**
* Move a fluid from a connected fluid container into this oneone.
* Move a fluid from a connected fluid container into this one.
* <p>
* This allows you to pull fluid in the current fluid container from another container <em>on the same wired
* network</em>. Both containers must attached to wired modems which are connected via a cable.
* network</em>. Both containers must be attached to wired modems which are connected via a cable.
*
* @param to Container to move fluid to.
* @param computer The current computer.

View File

@@ -30,6 +30,12 @@ import java.util.Objects;
* print("On something else")
* end
* }</pre>
* <p>
* ## Recipes
* <div class="recipe-container">
* <mc-recipe recipe="computercraft:pocket_computer_normal"></mc-recipe>
* <mc-recipe recipe="computercraft:pocket_computer_advanced"></mc-recipe>
* </div>
*
* @cc.module pocket
*/

View File

@@ -102,12 +102,16 @@ public class PocketComputerItem extends Item implements IMedia {
}
@Override
public void inventoryTick(ItemStack stack, Level world, Entity entity, int slotNum, boolean selected) {
public void inventoryTick(ItemStack stack, Level world, Entity entity, int compartmentSlot, boolean selected) {
// This (in vanilla at least) is only called for players. Don't bother to handle other entities.
if (world.isClientSide || !(entity instanceof ServerPlayer player)) return;
// Find the actual slot the item exists in, aborting if it can't be found.
var slot = InventoryUtil.getInventorySlotFromCompartment(player, compartmentSlot, stack);
if (slot < 0) return;
// If we're in the inventory, create a computer and keep it alive.
var holder = new PocketHolder.PlayerHolder(player, slotNum);
var holder = new PocketHolder.PlayerHolder(player, slot);
var brain = getOrCreateBrain((ServerLevel) world, holder, stack);
brain.computer().keepAlive();

View File

@@ -47,18 +47,24 @@ import java.util.Optional;
* <p>
* ## Turtle upgrades
* While a normal turtle can move about the world and place blocks, its functionality is limited. Thankfully, turtles
* can be upgraded with *tools* and [peripherals][`peripheral`]. Turtles have two upgrade slots, one on the left and right
* sides. Upgrades can be equipped by crafting a turtle with the upgrade, or calling the [`turtle.equipLeft`]/[`turtle.equipRight`]
* functions.
* can be upgraded with upgrades. Turtles have two upgrade slots, one on the left and right sides. Upgrades can be
* equipped by crafting a turtle with the upgrade, or calling the [`turtle.equipLeft`]/[`turtle.equipRight`] functions.
* <p>
* Turtle tools allow you to break blocks ([`turtle.dig`]) and attack entities ([`turtle.attack`]). Some tools are more
* suitable to a task than others. For instance, a diamond pickaxe can break every block, while a sword does more
* damage. Other tools have more niche use-cases, for instance hoes can til dirt.
* By default, any diamond tool may be used as an upgrade (though more may be added with [datapacks]). The diamond
* pickaxe may be used to break blocks (with [`turtle.dig`]), while the sword can attack entities ([`turtle.attack`]).
* Other tools have more niche use-cases, for instance hoes can til dirt.
* <p>
* Peripherals (such as the [wireless modem][`modem`] or [`speaker`]) can also be equipped as upgrades. These are then
* accessible by accessing the `"left"` or `"right"` peripheral.
* Some peripherals (namely [speakers][`speaker`] and Ender and Wireless [modems][`modem`]) can also be equipped as
* upgrades. These are then accessible by accessing the `"left"` or `"right"` peripheral.
* <p>
* ## Recipes
* <div class="recipe-container">
* <mc-recipe recipe="computercraft:turtle_normal"></mc-recipe>
* <mc-recipe recipe="computercraft:turtle_advanced"></mc-recipe>
* </div>
* <p>
* [Turtle Graphics]: https://en.wikipedia.org/wiki/Turtle_graphics "Turtle graphics"
* [datapacks]: https://datapacks.madefor.cc ""
*
* @cc.module turtle
* @cc.since 1.3
@@ -345,7 +351,7 @@ public class TurtleAPI implements ILuaAPI {
* For instance, if a slot contains 13 blocks of dirt, it has room for another 51.
*
* @param slot The slot we wish to check. Defaults to the {@link #select selected slot}.
* @return The space left in in this slot.
* @return The space left in this slot.
* @throws LuaException If the slot is out of range.
*/
@LuaFunction

View File

@@ -129,11 +129,15 @@ public class TurtleBlock extends AbstractComputerBlock<TurtleBlockEntity> implem
protected final void onRemove(BlockState state, Level level, BlockPos pos, BlockState newState, boolean isMoving) {
if (state.is(newState.getBlock())) return;
if (!level.isClientSide && level.getBlockEntity(pos) instanceof TurtleBlockEntity turtle && !turtle.hasMoved()) {
Containers.dropContents(level, pos, turtle);
}
// Most blocks drop items and then remove the BE. However, if a turtle is consuming drops right now, that can
// lead to loops where it tries to insert an item back into the inventory. To prevent this, take a reference to
// the turtle BE now, remove it, and then drop the items.
var turtle = !level.isClientSide && level.getBlockEntity(pos) instanceof TurtleBlockEntity t && !t.hasMoved()
? t : null;
super.onRemove(state, level, pos, newState, isMoving);
if (turtle != null) Containers.dropContents(level, pos, turtle);
}
@Override

View File

@@ -9,9 +9,12 @@ import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.Container;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.EntityHitResult;
import net.minecraft.world.phys.Vec3;
@@ -35,6 +38,28 @@ public final class InventoryUtil {
};
}
/**
* Map a slot inside a player's compartment to a slot in the full player's inventory.
* <p>
* {@link Inventory#tick()} passes in a slot to {@link Item#inventoryTick(ItemStack, Level, Entity, int, boolean)}.
* However, this slot corresponds to the index within the current compartment (items, armour, offhand) and not
* the actual slot.
* <p>
* This method searches the relevant compartments (inventory and offhand, skipping armour) for the stack, returning
* its slot if found.
*
* @param player The player holding the item.
* @param slot The slot inside the compartment.
* @param stack The stack being ticked.
* @return The inventory slot, or {@code -1} if the item could not be found in the inventory.
*/
public static int getInventorySlotFromCompartment(Player player, int slot, ItemStack stack) {
if (stack.isEmpty()) throw new IllegalArgumentException("Cannot search for empty stack");
if (player.getInventory().getItem(slot) == stack) return slot;
if (player.getInventory().getItem(Inventory.SLOT_OFFHAND) == stack) return Inventory.SLOT_OFFHAND;
return -1;
}
public static @Nullable Container getEntityContainer(ServerLevel level, BlockPos pos, Direction side) {
var vecStart = new Vec3(
pos.getX() + 0.5 + 0.6 * side.getStepX(),

View File

@@ -109,8 +109,9 @@ public final class TickScheduler {
return State.UNLOADED;
} else {
// This should be impossible: either the block entity is at the above position, or it has been removed.
if (level.getBlockEntity(pos) != blockEntity) {
throw new IllegalStateException("Expected " + blockEntity + " at " + pos);
var currentBlockEntity = level.getBlockEntity(pos);
if (currentBlockEntity != blockEntity) {
throw new IllegalStateException("Expected " + blockEntity + " at " + pos + ", got " + currentBlockEntity);
}
// Otherwise schedule a tick and remove it from the queue.

Binary file not shown.

After

Width:  |  Height:  |  Size: 212 B

View File

@@ -0,0 +1,3 @@
SPDX-FileCopyrightText: 2024 The CC: Tweaked Developers
SPDX-License-Identifier: MPL-2.0

View File

@@ -6,16 +6,11 @@ package dan200.computercraft.mixin.gametest;
import net.minecraft.gametest.framework.GameTestHelper;
import net.minecraft.gametest.framework.GameTestInfo;
import net.minecraft.world.phys.AABB;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(GameTestHelper.class)
public interface GameTestHelperAccessor {
@Invoker
AABB callGetBounds();
@Accessor
GameTestInfo getTestInfo();
}

View File

@@ -19,9 +19,11 @@ import net.minecraft.gametest.framework.GameTest
import net.minecraft.gametest.framework.GameTestHelper
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.Items
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.LeverBlock
import net.minecraft.world.level.block.RedstoneLampBlock
import net.minecraft.world.phys.Vec3
import org.junit.jupiter.api.Assertions.assertEquals
import org.junit.jupiter.api.Assertions.assertTrue
import org.lwjgl.glfw.GLFW
@@ -115,6 +117,19 @@ class Computer_Test {
thenOnComputer { callPeripheral("right", "size").assertArrayEquals(54) }
}
/**
* Tests a computer item is dropped on explosion.
*/
@GameTest
fun Drops_on_explosion(context: GameTestHelper) = context.sequence {
thenExecute {
val explosionPos = Vec3.atCenterOf(context.absolutePos(BlockPos(2, 2, 2)))
context.level.explode(null, explosionPos.x, explosionPos.y, explosionPos.z, 2.0f, Level.ExplosionInteraction.TNT)
context.assertItemEntityCountIs(ModRegistry.Items.COMPUTER_NORMAL.get(), 1)
}
}
/**
* Check the client can open the computer UI and interact with it.
*/

View File

@@ -734,6 +734,21 @@ class Turtle_Test {
}
}
/**
* Tests a turtle can break a block that explodes, causing the turtle itself to explode.
*
* @see [#585](https://github.com/cc-tweaked/CC-Tweaked/issues/585).
*/
@GameTest
fun Breaks_exploding_block(context: GameTestHelper) = context.sequence {
thenOnComputer { turtle.dig(Optional.empty()) }
thenIdle(2)
thenExecute {
context.assertItemEntityCountIs(ModRegistry.Items.TURTLE_NORMAL.get(), 1)
context.assertItemEntityCountIs(Items.BONE_BLOCK, 65)
}
}
/**
* Render turtles as an item.
*/

View File

@@ -22,6 +22,7 @@ import net.minecraft.world.Container
import net.minecraft.world.InteractionHand
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.EntityType
import net.minecraft.world.item.Item
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.context.UseOnContext
import net.minecraft.world.level.GameType
@@ -257,6 +258,16 @@ fun GameTestHelper.assertExactlyItems(vararg expected: ItemStack, message: Strin
}
}
/**
* Similar to [GameTestHelper.assertItemEntityCountIs], but searching anywhere in the structure bounds.
*/
fun GameTestHelper.assertItemEntityCountIs(expected: Item, count: Int) {
val actualCount = getEntities(EntityType.ITEM).sumOf { if (it.item.`is`(expected)) it.item.count else 0 }
if (actualCount != count) {
throw GameTestAssertException("Expected $count ${expected.description.string} items to exist (found $actualCount)")
}
}
private fun getName(type: BlockEntityType<*>): ResourceLocation =
RegistryHelper.getKeyOrThrow(BuiltInRegistries.BLOCK_ENTITY_TYPE, type)

View File

@@ -13,8 +13,14 @@ import dan200.computercraft.shared.computer.core.ServerContext
import net.minecraft.core.BlockPos
import net.minecraft.gametest.framework.*
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.level.GameRules
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.entity.StructureBlockEntity
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.phys.Vec3
import org.slf4j.Logger
import org.slf4j.LoggerFactory
import java.io.File
@@ -188,4 +194,23 @@ object TestHooks {
throw RuntimeException(e)
}
}
/**
* Adds a hook that makes breaking a bone block spawn an explosion.
*
* It would be more Correct to register a custom block, but that's quite a lot of work, and doesn't seem worth it
* for test code.
*
* See also [Turtle_Test.Breaks_exploding_block].
*/
@JvmStatic
fun onBeforeDestroyBlock(level: LevelAccessor, pos: BlockPos, state: BlockState): Boolean {
if (state.block === Blocks.BONE_BLOCK && level is ServerLevel) {
val explosionPos = Vec3.atCenterOf(pos)
level.explode(null, explosionPos.x, explosionPos.y, explosionPos.z, 4.0f, Level.ExplosionInteraction.TNT)
return true
}
return false
}
}

View File

@@ -0,0 +1,138 @@
{
DataVersion: 3465,
size: [5, 5, 5],
data: [
{pos: [0, 0, 0], state: "minecraft:obsidian"},
{pos: [0, 0, 1], state: "minecraft:obsidian"},
{pos: [0, 0, 2], state: "minecraft:obsidian"},
{pos: [0, 0, 3], state: "minecraft:obsidian"},
{pos: [0, 0, 4], state: "minecraft:obsidian"},
{pos: [1, 0, 0], state: "minecraft:obsidian"},
{pos: [1, 0, 1], state: "minecraft:obsidian"},
{pos: [1, 0, 2], state: "minecraft:obsidian"},
{pos: [1, 0, 3], state: "minecraft:obsidian"},
{pos: [1, 0, 4], state: "minecraft:obsidian"},
{pos: [2, 0, 0], state: "minecraft:obsidian"},
{pos: [2, 0, 1], state: "minecraft:obsidian"},
{pos: [2, 0, 2], state: "minecraft:obsidian"},
{pos: [2, 0, 3], state: "minecraft:obsidian"},
{pos: [2, 0, 4], state: "minecraft:obsidian"},
{pos: [3, 0, 0], state: "minecraft:obsidian"},
{pos: [3, 0, 1], state: "minecraft:obsidian"},
{pos: [3, 0, 2], state: "minecraft:obsidian"},
{pos: [3, 0, 3], state: "minecraft:obsidian"},
{pos: [3, 0, 4], state: "minecraft:obsidian"},
{pos: [4, 0, 0], state: "minecraft:obsidian"},
{pos: [4, 0, 1], state: "minecraft:obsidian"},
{pos: [4, 0, 2], state: "minecraft:obsidian"},
{pos: [4, 0, 3], state: "minecraft:obsidian"},
{pos: [4, 0, 4], state: "minecraft:obsidian"},
{pos: [0, 1, 0], state: "minecraft:barrier"},
{pos: [0, 1, 1], state: "minecraft:barrier"},
{pos: [0, 1, 2], state: "minecraft:barrier"},
{pos: [0, 1, 3], state: "minecraft:barrier"},
{pos: [0, 1, 4], state: "minecraft:barrier"},
{pos: [1, 1, 0], state: "minecraft:barrier"},
{pos: [1, 1, 1], state: "minecraft:air"},
{pos: [1, 1, 2], state: "minecraft:air"},
{pos: [1, 1, 3], state: "minecraft:air"},
{pos: [1, 1, 4], state: "minecraft:barrier"},
{pos: [2, 1, 0], state: "minecraft:barrier"},
{pos: [2, 1, 1], state: "minecraft:air"},
{pos: [2, 1, 2], state: "computercraft:computer_normal{facing:east,state:off}", nbt: {On: 0b, id: "computercraft:computer_normal"}},
{pos: [2, 1, 3], state: "minecraft:air"},
{pos: [2, 1, 4], state: "minecraft:barrier"},
{pos: [3, 1, 0], state: "minecraft:barrier"},
{pos: [3, 1, 1], state: "minecraft:air"},
{pos: [3, 1, 2], state: "minecraft:air"},
{pos: [3, 1, 3], state: "minecraft:air"},
{pos: [3, 1, 4], state: "minecraft:barrier"},
{pos: [4, 1, 0], state: "minecraft:barrier"},
{pos: [4, 1, 1], state: "minecraft:barrier"},
{pos: [4, 1, 2], state: "minecraft:barrier"},
{pos: [4, 1, 3], state: "minecraft:barrier"},
{pos: [4, 1, 4], state: "minecraft:barrier"},
{pos: [0, 2, 0], state: "minecraft:barrier"},
{pos: [0, 2, 1], state: "minecraft:barrier"},
{pos: [0, 2, 2], state: "minecraft:air"},
{pos: [0, 2, 3], state: "minecraft:barrier"},
{pos: [0, 2, 4], state: "minecraft:barrier"},
{pos: [1, 2, 0], state: "minecraft:barrier"},
{pos: [1, 2, 1], state: "minecraft:air"},
{pos: [1, 2, 2], state: "minecraft:air"},
{pos: [1, 2, 3], state: "minecraft:air"},
{pos: [1, 2, 4], state: "minecraft:barrier"},
{pos: [2, 2, 0], state: "minecraft:barrier"},
{pos: [2, 2, 1], state: "minecraft:air"},
{pos: [2, 2, 2], state: "minecraft:air"},
{pos: [2, 2, 3], state: "minecraft:air"},
{pos: [2, 2, 4], state: "minecraft:barrier"},
{pos: [3, 2, 0], state: "minecraft:barrier"},
{pos: [3, 2, 1], state: "minecraft:air"},
{pos: [3, 2, 2], state: "minecraft:air"},
{pos: [3, 2, 3], state: "minecraft:air"},
{pos: [3, 2, 4], state: "minecraft:barrier"},
{pos: [4, 2, 0], state: "minecraft:barrier"},
{pos: [4, 2, 1], state: "minecraft:barrier"},
{pos: [4, 2, 2], state: "minecraft:barrier"},
{pos: [4, 2, 3], state: "minecraft:barrier"},
{pos: [4, 2, 4], state: "minecraft:barrier"},
{pos: [0, 3, 0], state: "minecraft:air"},
{pos: [0, 3, 1], state: "minecraft:air"},
{pos: [0, 3, 2], state: "minecraft:air"},
{pos: [0, 3, 3], state: "minecraft:air"},
{pos: [0, 3, 4], state: "minecraft:air"},
{pos: [1, 3, 0], state: "minecraft:air"},
{pos: [1, 3, 1], state: "minecraft:air"},
{pos: [1, 3, 2], state: "minecraft:air"},
{pos: [1, 3, 3], state: "minecraft:air"},
{pos: [1, 3, 4], state: "minecraft:air"},
{pos: [2, 3, 0], state: "minecraft:air"},
{pos: [2, 3, 1], state: "minecraft:air"},
{pos: [2, 3, 2], state: "minecraft:air"},
{pos: [2, 3, 3], state: "minecraft:air"},
{pos: [2, 3, 4], state: "minecraft:air"},
{pos: [3, 3, 0], state: "minecraft:air"},
{pos: [3, 3, 1], state: "minecraft:air"},
{pos: [3, 3, 2], state: "minecraft:air"},
{pos: [3, 3, 3], state: "minecraft:air"},
{pos: [3, 3, 4], state: "minecraft:air"},
{pos: [4, 3, 0], state: "minecraft:air"},
{pos: [4, 3, 1], state: "minecraft:air"},
{pos: [4, 3, 2], state: "minecraft:air"},
{pos: [4, 3, 3], state: "minecraft:air"},
{pos: [4, 3, 4], state: "minecraft:air"},
{pos: [0, 4, 0], state: "minecraft:air"},
{pos: [0, 4, 1], state: "minecraft:air"},
{pos: [0, 4, 2], state: "minecraft:air"},
{pos: [0, 4, 3], state: "minecraft:air"},
{pos: [0, 4, 4], state: "minecraft:air"},
{pos: [1, 4, 0], state: "minecraft:air"},
{pos: [1, 4, 1], state: "minecraft:air"},
{pos: [1, 4, 2], state: "minecraft:air"},
{pos: [1, 4, 3], state: "minecraft:air"},
{pos: [1, 4, 4], state: "minecraft:air"},
{pos: [2, 4, 0], state: "minecraft:air"},
{pos: [2, 4, 1], state: "minecraft:air"},
{pos: [2, 4, 2], state: "minecraft:air"},
{pos: [2, 4, 3], state: "minecraft:air"},
{pos: [2, 4, 4], state: "minecraft:air"},
{pos: [3, 4, 0], state: "minecraft:air"},
{pos: [3, 4, 1], state: "minecraft:air"},
{pos: [3, 4, 2], state: "minecraft:air"},
{pos: [3, 4, 3], state: "minecraft:air"},
{pos: [3, 4, 4], state: "minecraft:air"},
{pos: [4, 4, 0], state: "minecraft:air"},
{pos: [4, 4, 1], state: "minecraft:air"},
{pos: [4, 4, 2], state: "minecraft:air"},
{pos: [4, 4, 3], state: "minecraft:air"},
{pos: [4, 4, 4], state: "minecraft:air"}
],
entities: [],
palette: [
"minecraft:obsidian",
"minecraft:barrier",
"minecraft:air",
"computercraft:computer_normal{facing:east,state:off}"
]
}

View File

@@ -0,0 +1,139 @@
{
DataVersion: 3465,
size: [5, 5, 5],
data: [
{pos: [0, 0, 0], state: "minecraft:obsidian"},
{pos: [0, 0, 1], state: "minecraft:obsidian"},
{pos: [0, 0, 2], state: "minecraft:obsidian"},
{pos: [0, 0, 3], state: "minecraft:obsidian"},
{pos: [0, 0, 4], state: "minecraft:obsidian"},
{pos: [1, 0, 0], state: "minecraft:obsidian"},
{pos: [1, 0, 1], state: "minecraft:obsidian"},
{pos: [1, 0, 2], state: "minecraft:obsidian"},
{pos: [1, 0, 3], state: "minecraft:obsidian"},
{pos: [1, 0, 4], state: "minecraft:obsidian"},
{pos: [2, 0, 0], state: "minecraft:obsidian"},
{pos: [2, 0, 1], state: "minecraft:obsidian"},
{pos: [2, 0, 2], state: "minecraft:obsidian"},
{pos: [2, 0, 3], state: "minecraft:obsidian"},
{pos: [2, 0, 4], state: "minecraft:obsidian"},
{pos: [3, 0, 0], state: "minecraft:obsidian"},
{pos: [3, 0, 1], state: "minecraft:obsidian"},
{pos: [3, 0, 2], state: "minecraft:obsidian"},
{pos: [3, 0, 3], state: "minecraft:obsidian"},
{pos: [3, 0, 4], state: "minecraft:obsidian"},
{pos: [4, 0, 0], state: "minecraft:obsidian"},
{pos: [4, 0, 1], state: "minecraft:obsidian"},
{pos: [4, 0, 2], state: "minecraft:obsidian"},
{pos: [4, 0, 3], state: "minecraft:obsidian"},
{pos: [4, 0, 4], state: "minecraft:obsidian"},
{pos: [0, 1, 0], state: "minecraft:barrier"},
{pos: [0, 1, 1], state: "minecraft:barrier"},
{pos: [0, 1, 2], state: "minecraft:barrier"},
{pos: [0, 1, 3], state: "minecraft:barrier"},
{pos: [0, 1, 4], state: "minecraft:barrier"},
{pos: [1, 1, 0], state: "minecraft:barrier"},
{pos: [1, 1, 1], state: "minecraft:air"},
{pos: [1, 1, 2], state: "minecraft:air"},
{pos: [1, 1, 3], state: "minecraft:air"},
{pos: [1, 1, 4], state: "minecraft:barrier"},
{pos: [2, 1, 0], state: "minecraft:barrier"},
{pos: [2, 1, 1], state: "minecraft:air"},
{pos: [2, 1, 2], state: "computercraft:turtle_normal{facing:south,waterlogged:false}", nbt: {ComputerId: 1, Fuel: 0, Items: [], Label: "turtle_test.breaks_exploding_block", LeftUpgrade: "minecraft:diamond_pickaxe", LeftUpgradeNbt: {Tag: {Damage: 0}}, On: 1b, Owner: {LowerId: -5670393268852517359L, Name: "Player172", UpperId: 3578583684139923613L}, Slot: 0, Items: [{Count: 64b, Slot: 0b, id: "minecraft:bone_block"}], id: "computercraft:turtle_normal"}},
{pos: [2, 1, 3], state: "minecraft:bone_block{axis:y}"},
{pos: [2, 1, 4], state: "minecraft:barrier"},
{pos: [3, 1, 0], state: "minecraft:barrier"},
{pos: [3, 1, 1], state: "minecraft:air"},
{pos: [3, 1, 2], state: "minecraft:air"},
{pos: [3, 1, 3], state: "minecraft:air"},
{pos: [3, 1, 4], state: "minecraft:barrier"},
{pos: [4, 1, 0], state: "minecraft:barrier"},
{pos: [4, 1, 1], state: "minecraft:barrier"},
{pos: [4, 1, 2], state: "minecraft:barrier"},
{pos: [4, 1, 3], state: "minecraft:barrier"},
{pos: [4, 1, 4], state: "minecraft:barrier"},
{pos: [0, 2, 0], state: "minecraft:barrier"},
{pos: [0, 2, 1], state: "minecraft:barrier"},
{pos: [0, 2, 2], state: "minecraft:air"},
{pos: [0, 2, 3], state: "minecraft:barrier"},
{pos: [0, 2, 4], state: "minecraft:barrier"},
{pos: [1, 2, 0], state: "minecraft:barrier"},
{pos: [1, 2, 1], state: "minecraft:air"},
{pos: [1, 2, 2], state: "minecraft:air"},
{pos: [1, 2, 3], state: "minecraft:air"},
{pos: [1, 2, 4], state: "minecraft:barrier"},
{pos: [2, 2, 0], state: "minecraft:barrier"},
{pos: [2, 2, 1], state: "minecraft:air"},
{pos: [2, 2, 2], state: "minecraft:air"},
{pos: [2, 2, 3], state: "minecraft:air"},
{pos: [2, 2, 4], state: "minecraft:barrier"},
{pos: [3, 2, 0], state: "minecraft:barrier"},
{pos: [3, 2, 1], state: "minecraft:air"},
{pos: [3, 2, 2], state: "minecraft:air"},
{pos: [3, 2, 3], state: "minecraft:air"},
{pos: [3, 2, 4], state: "minecraft:barrier"},
{pos: [4, 2, 0], state: "minecraft:barrier"},
{pos: [4, 2, 1], state: "minecraft:barrier"},
{pos: [4, 2, 2], state: "minecraft:barrier"},
{pos: [4, 2, 3], state: "minecraft:barrier"},
{pos: [4, 2, 4], state: "minecraft:barrier"},
{pos: [0, 3, 0], state: "minecraft:air"},
{pos: [0, 3, 1], state: "minecraft:air"},
{pos: [0, 3, 2], state: "minecraft:air"},
{pos: [0, 3, 3], state: "minecraft:air"},
{pos: [0, 3, 4], state: "minecraft:air"},
{pos: [1, 3, 0], state: "minecraft:air"},
{pos: [1, 3, 1], state: "minecraft:air"},
{pos: [1, 3, 2], state: "minecraft:air"},
{pos: [1, 3, 3], state: "minecraft:air"},
{pos: [1, 3, 4], state: "minecraft:air"},
{pos: [2, 3, 0], state: "minecraft:air"},
{pos: [2, 3, 1], state: "minecraft:air"},
{pos: [2, 3, 2], state: "minecraft:air"},
{pos: [2, 3, 3], state: "minecraft:air"},
{pos: [2, 3, 4], state: "minecraft:air"},
{pos: [3, 3, 0], state: "minecraft:air"},
{pos: [3, 3, 1], state: "minecraft:air"},
{pos: [3, 3, 2], state: "minecraft:air"},
{pos: [3, 3, 3], state: "minecraft:air"},
{pos: [3, 3, 4], state: "minecraft:air"},
{pos: [4, 3, 0], state: "minecraft:air"},
{pos: [4, 3, 1], state: "minecraft:air"},
{pos: [4, 3, 2], state: "minecraft:air"},
{pos: [4, 3, 3], state: "minecraft:air"},
{pos: [4, 3, 4], state: "minecraft:air"},
{pos: [0, 4, 0], state: "minecraft:air"},
{pos: [0, 4, 1], state: "minecraft:air"},
{pos: [0, 4, 2], state: "minecraft:air"},
{pos: [0, 4, 3], state: "minecraft:air"},
{pos: [0, 4, 4], state: "minecraft:air"},
{pos: [1, 4, 0], state: "minecraft:air"},
{pos: [1, 4, 1], state: "minecraft:air"},
{pos: [1, 4, 2], state: "minecraft:air"},
{pos: [1, 4, 3], state: "minecraft:air"},
{pos: [1, 4, 4], state: "minecraft:air"},
{pos: [2, 4, 0], state: "minecraft:air"},
{pos: [2, 4, 1], state: "minecraft:air"},
{pos: [2, 4, 2], state: "minecraft:air"},
{pos: [2, 4, 3], state: "minecraft:air"},
{pos: [2, 4, 4], state: "minecraft:air"},
{pos: [3, 4, 0], state: "minecraft:air"},
{pos: [3, 4, 1], state: "minecraft:air"},
{pos: [3, 4, 2], state: "minecraft:air"},
{pos: [3, 4, 3], state: "minecraft:air"},
{pos: [3, 4, 4], state: "minecraft:air"},
{pos: [4, 4, 0], state: "minecraft:air"},
{pos: [4, 4, 1], state: "minecraft:air"},
{pos: [4, 4, 2], state: "minecraft:air"},
{pos: [4, 4, 3], state: "minecraft:air"},
{pos: [4, 4, 4], state: "minecraft:air"}
],
entities: [],
palette: [
"minecraft:obsidian",
"minecraft:barrier",
"minecraft:bone_block{axis:y}",
"minecraft:air",
"computercraft:turtle_normal{facing:south,waterlogged:false}"
]
}