mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2025-10-24 10:27:38 +00:00
Fix command computers being exposed as peripherals
- Check whether the computer is a command computer before registering the capability. - Add tests to check what is/isn't a peripheral. See also #2020, where we forgot to register a peripheral on NeoForge 1.21.1. Fixes #2070.
This commit is contained in:
@@ -29,6 +29,7 @@ import net.minecraft.world.LockCode;
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import net.minecraft.world.MenuProvider;
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import net.minecraft.world.Nameable;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.level.block.GameMasterBlock;
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import net.minecraft.world.level.block.entity.BaseContainerBlockEntity;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.entity.BlockEntityType;
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@@ -310,6 +311,10 @@ public abstract class AbstractComputerBlockEntity extends BlockEntity implements
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return label;
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}
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public final boolean isAdminOnly() {
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return getBlockState().getBlock() instanceof GameMasterBlock;
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}
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public final void setComputerID(int id) {
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if (getLevel().isClientSide || computerID == id) return;
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@@ -420,6 +425,6 @@ public abstract class AbstractComputerBlockEntity extends BlockEntity implements
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@Override
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public boolean onlyOpCanSetNbt() {
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return getFamily() == ComputerFamily.COMMAND;
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return isAdminOnly();
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}
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}
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@@ -0,0 +1,56 @@
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// SPDX-FileCopyrightText: 2025 The CC: Tweaked Developers
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//
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// SPDX-License-Identifier: MPL-2.0
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package dan200.computercraft.gametest
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import dan200.computercraft.gametest.api.assertNoPeripheral
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import dan200.computercraft.gametest.api.assertPeripheral
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import dan200.computercraft.gametest.api.immediate
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import dan200.computercraft.shared.ModRegistry
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import dan200.computercraft.shared.platform.ComponentAccess
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import net.minecraft.core.BlockPos
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import net.minecraft.core.Direction
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import net.minecraft.gametest.framework.GameTest
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import net.minecraft.gametest.framework.GameTestHelper
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import java.util.*
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/**
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* Checks that we expose [ComponentAccess] for various blocks/block entities
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*/
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class Component_Test {
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@GameTest(template = "default")
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fun Peripheral(context: GameTestHelper) = context.immediate {
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val pos = BlockPos(2, 2, 2)
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// We fetch peripherals from the NORTH, as that is the default direction for modems. This is a bit of a hack,
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// but avoids having to override the block state.
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val side = Direction.NORTH
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for ((block, type) in mapOf(
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// Computers
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ModRegistry.Blocks.COMPUTER_NORMAL to Optional.of("computer"),
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ModRegistry.Blocks.COMPUTER_ADVANCED to Optional.of("computer"),
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ModRegistry.Blocks.COMPUTER_COMMAND to Optional.empty(),
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// Turtles
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ModRegistry.Blocks.TURTLE_NORMAL to Optional.of("turtle"),
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ModRegistry.Blocks.TURTLE_ADVANCED to Optional.of("turtle"),
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// Peripherals
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ModRegistry.Blocks.SPEAKER to Optional.of("speaker"),
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ModRegistry.Blocks.DISK_DRIVE to Optional.of("drive"),
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ModRegistry.Blocks.PRINTER to Optional.of("printer"),
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ModRegistry.Blocks.MONITOR_NORMAL to Optional.of("monitor"),
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ModRegistry.Blocks.MONITOR_ADVANCED to Optional.of("monitor"),
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ModRegistry.Blocks.WIRELESS_MODEM_NORMAL to Optional.of("modem"),
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ModRegistry.Blocks.WIRELESS_MODEM_ADVANCED to Optional.of("modem"),
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ModRegistry.Blocks.WIRED_MODEM_FULL to Optional.of("modem"),
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ModRegistry.Blocks.REDSTONE_RELAY to Optional.of("redstone_relay"),
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)) {
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context.setBlock(pos, block.get())
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if (type.isPresent) {
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context.assertPeripheral(pos, side, type.get())
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} else {
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context.assertNoPeripheral(pos, side)
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}
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}
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}
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}
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@@ -95,17 +95,6 @@ class Computer_Test {
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}
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}
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/**
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* Check computers and turtles expose peripherals.
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*/
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@GameTest
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fun Computer_peripheral(context: GameTestHelper) = context.sequence {
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thenExecute {
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context.assertPeripheral(BlockPos(3, 2, 2), type = "computer")
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context.assertPeripheral(BlockPos(1, 2, 2), type = "turtle")
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}
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}
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/**
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* Check chest peripherals are reattached with a new size.
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*/
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@@ -127,6 +127,14 @@ fun GameTestHelper.sequence(run: GameTestSequence.() -> Unit) {
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sequence.thenSucceed()
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}
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/**
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* Run a function immediately, and then succeed.
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*/
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fun GameTestHelper.immediate(run: () -> Unit) {
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run()
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succeed()
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}
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/**
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* A custom instance of [GameTestAssertPosException] which allows for longer error messages.
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*/
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@@ -232,15 +240,17 @@ private fun GameTestHelper.getPeripheralAt(pos: BlockPos, direction: Direction):
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fun GameTestHelper.assertPeripheral(pos: BlockPos, direction: Direction = Direction.UP, type: String) {
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val peripheral = getPeripheralAt(pos, direction)
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val block = getBlockState(pos).block.name.string
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when {
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peripheral == null -> fail("No peripheral at position", pos)
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peripheral.type != type -> fail("Peripheral is of type ${peripheral.type}, expected $type", pos)
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peripheral == null -> fail("No peripheral for '$block'", pos)
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peripheral.type != type -> fail("Peripheral for '$block' is of type ${peripheral.type}, expected $type", pos)
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}
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}
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fun GameTestHelper.assertNoPeripheral(pos: BlockPos, direction: Direction = Direction.UP) {
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val peripheral = getPeripheralAt(pos, direction)
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if (peripheral != null) fail("Expected no peripheral, got a ${peripheral.type}", pos)
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val block = getBlockState(pos).block.name
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if (peripheral != null) fail("Expected no peripheral for '$block', got a ${peripheral.type}", pos)
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}
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fun GameTestHelper.assertExactlyItems(vararg expected: ItemStack, message: String? = null) {
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@@ -88,6 +88,7 @@ object TestHooks {
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fun areComputersIdle(server: MinecraftServer) = ComputerThreadReflection.isFullyIdle(ServerContext.get(server))
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private val testClasses = listOf(
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Component_Test::class.java,
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Computer_Test::class.java,
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CraftOs_Test::class.java,
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Disk_Drive_Test::class.java,
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@@ -1,138 +0,0 @@
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{
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DataVersion: 2975,
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size: [5, 5, 5],
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data: [
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{pos: [0, 0, 0], state: "minecraft:polished_andesite"},
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{pos: [0, 0, 1], state: "minecraft:polished_andesite"},
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{pos: [0, 0, 2], state: "minecraft:polished_andesite"},
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{pos: [0, 0, 3], state: "minecraft:polished_andesite"},
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{pos: [0, 0, 4], state: "minecraft:polished_andesite"},
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{pos: [1, 0, 0], state: "minecraft:polished_andesite"},
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{pos: [1, 0, 1], state: "minecraft:polished_andesite"},
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{pos: [1, 0, 2], state: "minecraft:polished_andesite"},
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{pos: [1, 0, 3], state: "minecraft:polished_andesite"},
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{pos: [1, 0, 4], state: "minecraft:polished_andesite"},
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{pos: [2, 0, 0], state: "minecraft:polished_andesite"},
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{pos: [2, 0, 1], state: "minecraft:polished_andesite"},
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{pos: [2, 0, 2], state: "minecraft:polished_andesite"},
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{pos: [2, 0, 3], state: "minecraft:polished_andesite"},
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{pos: [2, 0, 4], state: "minecraft:polished_andesite"},
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{pos: [3, 0, 0], state: "minecraft:polished_andesite"},
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{pos: [3, 0, 1], state: "minecraft:polished_andesite"},
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{pos: [3, 0, 2], state: "minecraft:polished_andesite"},
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{pos: [3, 0, 3], state: "minecraft:polished_andesite"},
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{pos: [3, 0, 4], state: "minecraft:polished_andesite"},
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{pos: [4, 0, 0], state: "minecraft:polished_andesite"},
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{pos: [4, 0, 1], state: "minecraft:polished_andesite"},
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{pos: [4, 0, 2], state: "minecraft:polished_andesite"},
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{pos: [4, 0, 3], state: "minecraft:polished_andesite"},
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{pos: [4, 0, 4], state: "minecraft:polished_andesite"},
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{pos: [0, 1, 0], state: "minecraft:air"},
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{pos: [0, 1, 1], state: "minecraft:air"},
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{pos: [0, 1, 2], state: "minecraft:air"},
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{pos: [0, 1, 3], state: "minecraft:air"},
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{pos: [0, 1, 4], state: "minecraft:air"},
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{pos: [1, 1, 0], state: "minecraft:air"},
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{pos: [1, 1, 1], state: "minecraft:air"},
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{pos: [1, 1, 2], state: "computercraft:turtle_advanced{facing:south,waterlogged:false}", nbt: {Fuel: 0, Items: [], On: 0b, Owner: {LowerId: -6876936588741668278L, Name: "Dev", UpperId: 4039158846114182220L}, Slot: 0, id: "computercraft:turtle_advanced"}},
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{pos: [1, 1, 3], state: "minecraft:air"},
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{pos: [1, 1, 4], state: "minecraft:air"},
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{pos: [2, 1, 0], state: "minecraft:air"},
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{pos: [2, 1, 1], state: "minecraft:air"},
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{pos: [2, 1, 2], state: "minecraft:air"},
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{pos: [2, 1, 3], state: "minecraft:air"},
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{pos: [2, 1, 4], state: "minecraft:air"},
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{pos: [3, 1, 0], state: "minecraft:air"},
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{pos: [3, 1, 1], state: "minecraft:air"},
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{pos: [3, 1, 2], state: "computercraft:computer_advanced{facing:north,state:off}", nbt: {On: 0b, id: "computercraft:computer_advanced"}},
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{pos: [3, 1, 3], state: "minecraft:air"},
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{pos: [3, 1, 4], state: "minecraft:air"},
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{pos: [4, 1, 0], state: "minecraft:air"},
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{pos: [4, 1, 1], state: "minecraft:air"},
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{pos: [4, 1, 2], state: "minecraft:air"},
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{pos: [4, 1, 3], state: "minecraft:air"},
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{pos: [4, 1, 4], state: "minecraft:air"},
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{pos: [0, 2, 0], state: "minecraft:air"},
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{pos: [0, 2, 1], state: "minecraft:air"},
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{pos: [0, 2, 2], state: "minecraft:air"},
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{pos: [0, 2, 3], state: "minecraft:air"},
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{pos: [0, 2, 4], state: "minecraft:air"},
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{pos: [1, 2, 0], state: "minecraft:air"},
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{pos: [1, 2, 1], state: "minecraft:air"},
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{pos: [1, 2, 2], state: "minecraft:air"},
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{pos: [1, 2, 3], state: "minecraft:air"},
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{pos: [1, 2, 4], state: "minecraft:air"},
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{pos: [2, 2, 0], state: "minecraft:air"},
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{pos: [2, 2, 1], state: "minecraft:air"},
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{pos: [2, 2, 2], state: "minecraft:air"},
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{pos: [2, 2, 3], state: "minecraft:air"},
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{pos: [2, 2, 4], state: "minecraft:air"},
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{pos: [3, 2, 0], state: "minecraft:air"},
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{pos: [3, 2, 1], state: "minecraft:air"},
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{pos: [3, 2, 2], state: "minecraft:air"},
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{pos: [3, 2, 3], state: "minecraft:air"},
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{pos: [3, 2, 4], state: "minecraft:air"},
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{pos: [4, 2, 0], state: "minecraft:air"},
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{pos: [4, 2, 1], state: "minecraft:air"},
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{pos: [4, 2, 2], state: "minecraft:air"},
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{pos: [4, 2, 3], state: "minecraft:air"},
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{pos: [4, 2, 4], state: "minecraft:air"},
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{pos: [0, 3, 0], state: "minecraft:air"},
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{pos: [0, 3, 1], state: "minecraft:air"},
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{pos: [0, 3, 2], state: "minecraft:air"},
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{pos: [0, 3, 3], state: "minecraft:air"},
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{pos: [0, 3, 4], state: "minecraft:air"},
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{pos: [1, 3, 0], state: "minecraft:air"},
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{pos: [1, 3, 1], state: "minecraft:air"},
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{pos: [1, 3, 2], state: "minecraft:air"},
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{pos: [1, 3, 3], state: "minecraft:air"},
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{pos: [1, 3, 4], state: "minecraft:air"},
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{pos: [2, 3, 0], state: "minecraft:air"},
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{pos: [2, 3, 1], state: "minecraft:air"},
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{pos: [2, 3, 2], state: "minecraft:air"},
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{pos: [2, 3, 3], state: "minecraft:air"},
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{pos: [2, 3, 4], state: "minecraft:air"},
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{pos: [3, 3, 0], state: "minecraft:air"},
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{pos: [3, 3, 1], state: "minecraft:air"},
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{pos: [3, 3, 2], state: "minecraft:air"},
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{pos: [3, 3, 3], state: "minecraft:air"},
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{pos: [3, 3, 4], state: "minecraft:air"},
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{pos: [4, 3, 0], state: "minecraft:air"},
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{pos: [4, 3, 1], state: "minecraft:air"},
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{pos: [4, 3, 2], state: "minecraft:air"},
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{pos: [4, 3, 3], state: "minecraft:air"},
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{pos: [4, 3, 4], state: "minecraft:air"},
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{pos: [0, 4, 0], state: "minecraft:air"},
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{pos: [0, 4, 1], state: "minecraft:air"},
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{pos: [0, 4, 2], state: "minecraft:air"},
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{pos: [0, 4, 3], state: "minecraft:air"},
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{pos: [0, 4, 4], state: "minecraft:air"},
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{pos: [1, 4, 0], state: "minecraft:air"},
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{pos: [1, 4, 1], state: "minecraft:air"},
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{pos: [1, 4, 2], state: "minecraft:air"},
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{pos: [1, 4, 3], state: "minecraft:air"},
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{pos: [1, 4, 4], state: "minecraft:air"},
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{pos: [2, 4, 0], state: "minecraft:air"},
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{pos: [2, 4, 1], state: "minecraft:air"},
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{pos: [2, 4, 2], state: "minecraft:air"},
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{pos: [2, 4, 3], state: "minecraft:air"},
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{pos: [2, 4, 4], state: "minecraft:air"},
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{pos: [3, 4, 0], state: "minecraft:air"},
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{pos: [3, 4, 1], state: "minecraft:air"},
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{pos: [3, 4, 2], state: "minecraft:air"},
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{pos: [3, 4, 3], state: "minecraft:air"},
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{pos: [3, 4, 4], state: "minecraft:air"},
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{pos: [4, 4, 0], state: "minecraft:air"},
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{pos: [4, 4, 1], state: "minecraft:air"},
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{pos: [4, 4, 2], state: "minecraft:air"},
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{pos: [4, 4, 3], state: "minecraft:air"},
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{pos: [4, 4, 4], state: "minecraft:air"}
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],
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entities: [],
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palette: [
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"minecraft:polished_andesite",
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"minecraft:air",
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"computercraft:turtle_advanced{facing:south,waterlogged:false}",
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"computercraft:computer_advanced{facing:north,state:off}"
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]
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}
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Block a user