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https://github.com/SquidDev-CC/CC-Tweaked
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Merge pull request #64 from Toad-Dev/server-lang-fix
Fix getItemDetail() showing raw translation keys.
This commit is contained in:
@@ -7,6 +7,9 @@
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<suppress checks="StaticVariableName" files=".*[\\/]ComputerCraft.java" />
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<suppress checks="StaticVariableName" files=".*[\\/]ComputerCraft.java" />
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<suppress checks="StaticVariableName" files=".*[\\/]ComputerCraftAPI.java" />
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<suppress checks="StaticVariableName" files=".*[\\/]ComputerCraftAPI.java" />
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<!-- Some shadowed fields in mixins can't be renamed -->
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<suppress checks="StaticVariableName" files=".*[\\/]mixin[\\/].*" />
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<!-- The commands API is documented in Lua. -->
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<!-- The commands API is documented in Lua. -->
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<suppress checks="SummaryJavadocCheck" files=".*[\\/]CommandAPI.java" />
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<suppress checks="SummaryJavadocCheck" files=".*[\\/]CommandAPI.java" />
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</suppressions>
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</suppressions>
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@@ -0,0 +1,75 @@
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/*
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* This file is part of ComputerCraft - http://www.computercraft.info
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* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
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* Send enquiries to dratcliffe@gmail.com
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*/
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package dan200.computercraft.fabric.mixin;
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import com.google.common.collect.ImmutableMap;
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import com.google.gson.JsonParseException;
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import dan200.computercraft.shared.peripheral.generic.data.ItemData;
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import net.fabricmc.loader.api.FabricLoader;
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import net.minecraft.util.Language;
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import org.apache.logging.log4j.Logger;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
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import java.io.IOException;
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import java.io.InputStream;
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import java.util.HashMap;
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import java.util.function.BiConsumer;
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/**
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* Loads all mods en_us lang file into the default Language instance on the dedicated server.
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* Needed so that lua code running on the server can access the display name of items.
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*
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* @see ItemData#fill
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*/
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@Mixin( Language.class )
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public class MixinLanguage
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{
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@Shadow
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private static Logger LOGGER;
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@Shadow
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public static void load( InputStream inputStream, BiConsumer<String, String> entryConsumer )
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{
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}
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private static void loadModLangFile( String modId, BiConsumer<String, String> biConsumer )
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{
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String path = "/assets/" + modId + "/lang/en_us.json";
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try ( InputStream inputStream = Language.class.getResourceAsStream( path ) )
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{
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if ( inputStream == null ) return;
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load( inputStream, biConsumer );
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}
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catch ( JsonParseException | IOException e )
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{
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LOGGER.error( "Couldn't read strings from " + path, e );
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}
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}
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@Inject( method = "create", locals = LocalCapture.CAPTURE_FAILSOFT, at = @At( value = "INVOKE", remap = false, target = "Lcom/google/common/collect/ImmutableMap$Builder;build()Lcom/google/common/collect/ImmutableMap;" ) )
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private static void create( CallbackInfoReturnable<Language> cir, ImmutableMap.Builder<String, String> builder )
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{
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/* We must ensure that the keys are de-duplicated because we can't catch the error that might otherwise
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* occur when the injected function calls build() on the ImmutableMap builder. So we use our own hash map and
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* exclude "minecraft", as the injected function has already loaded those keys at this point.
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*/
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HashMap<String, String> translations = new HashMap<>();
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FabricLoader.getInstance().getAllMods().stream().map( modContainer -> modContainer.getMetadata().getId() )
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.filter( id -> !id.equals( "minecraft" ) ).forEach( id -> {
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loadModLangFile( id, translations::put );
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} );
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builder.putAll( translations );
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}
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}
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@@ -25,6 +25,9 @@
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"MixinScreen",
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"MixinScreen",
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"MixinWorldRenderer"
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"MixinWorldRenderer"
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],
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],
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"server": [
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"MixinLanguage"
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],
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"injectors": {
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"injectors": {
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"defaultRequire": 1
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"defaultRequire": 1
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}
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}
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