2018-12-10 23:46:50 +00:00
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/*
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* This file is part of ComputerCraft - http://www.computercraft.info
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2019-01-01 01:10:18 +00:00
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* Copyright Daniel Ratcliffe, 2011-2019. Do not distribute without permission.
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2018-12-10 23:46:50 +00:00
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* Send enquiries to dratcliffe@gmail.com
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*/
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package dan200.computercraft.shared;
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2019-01-12 17:51:26 +00:00
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import dan200.computercraft.ComputerCraft;
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import dan200.computercraft.api.turtle.event.TurtleActionEvent;
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2018-12-10 23:46:50 +00:00
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
2019-04-02 12:27:27 +00:00
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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2019-01-12 17:51:26 +00:00
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import net.minecraftforge.fml.common.Mod;
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2018-12-10 23:46:50 +00:00
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2019-01-12 17:51:26 +00:00
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@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID )
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2018-12-10 23:46:50 +00:00
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public final class TurtlePermissions
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{
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public static boolean isBlockEnterable( World world, BlockPos pos, EntityPlayer player )
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{
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Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
2019-04-02 12:27:27 +00:00
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MinecraftServer server = world.getServer();
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return server == null || world.isRemote || !server.isBlockProtected( world, pos, player );
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2018-12-10 23:46:50 +00:00
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}
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public static boolean isBlockEditable( World world, BlockPos pos, EntityPlayer player )
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{
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Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
2019-04-02 12:27:27 +00:00
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MinecraftServer server = world.getServer();
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return server == null || world.isRemote || !server.isBlockProtected( world, pos, player );
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2018-12-10 23:46:50 +00:00
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}
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2019-01-12 17:51:26 +00:00
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@SubscribeEvent
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public static void onTurtleAction( TurtleActionEvent event )
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{
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if( ComputerCraft.turtleDisabledActions.contains( event.getAction() ) )
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{
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event.setCanceled( true, "Action has been disabled" );
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}
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}
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2018-12-10 23:46:50 +00:00
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}
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