2019-01-01 01:10:18 +00:00
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/*
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* This file is part of ComputerCraft - http://www.computercraft.info
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* Copyright Daniel Ratcliffe, 2011-2019. Do not distribute without permission.
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* Send enquiries to dratcliffe@gmail.com
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*/
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2018-03-13 14:14:36 +00:00
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package dan200.computercraft.shared.computer.recipe;
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import dan200.computercraft.shared.computer.items.IComputerItem;
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2019-04-03 22:27:10 +00:00
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import net.minecraft.inventory.CraftingInventory;
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2018-03-13 14:14:36 +00:00
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import net.minecraft.item.ItemStack;
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2019-04-03 22:27:10 +00:00
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import net.minecraft.recipe.Ingredient;
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import net.minecraft.recipe.crafting.ShapedRecipe;
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import net.minecraft.util.DefaultedList;
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import net.minecraft.util.Identifier;
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2018-03-13 14:14:36 +00:00
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import net.minecraft.world.World;
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import javax.annotation.Nonnull;
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/**
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* Represents a recipe which converts a computer from one form into another.
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*/
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Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
2019-04-02 12:27:27 +00:00
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public abstract class ComputerConvertRecipe extends ShapedRecipe
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2018-03-13 14:14:36 +00:00
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{
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Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
2019-04-02 12:27:27 +00:00
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private final String group;
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2019-04-03 22:27:10 +00:00
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public ComputerConvertRecipe( Identifier identifier, String group, int width, int height, DefaultedList<Ingredient> ingredients, ItemStack result )
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2018-03-13 14:14:36 +00:00
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{
|
Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
2019-04-02 12:27:27 +00:00
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super( identifier, group, width, height, ingredients, result );
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this.group = group;
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2018-03-13 14:14:36 +00:00
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}
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@Nonnull
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2019-04-02 10:50:13 +00:00
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protected abstract ItemStack convert( @Nonnull IComputerItem item, @Nonnull ItemStack stack );
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2018-03-13 14:14:36 +00:00
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@Override
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2019-04-03 22:27:10 +00:00
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public boolean matches( @Nonnull CraftingInventory inventory, @Nonnull World world )
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2018-03-13 14:14:36 +00:00
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{
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2019-04-03 22:27:10 +00:00
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if( !method_17728( inventory, world ) ) return false;
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2018-03-13 14:14:36 +00:00
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2019-04-03 22:27:10 +00:00
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for( int i = 0; i < inventory.getInvSize(); i++ )
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2019-04-02 10:50:13 +00:00
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{
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2019-04-03 22:27:10 +00:00
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if( inventory.getInvStack( i ).getItem() instanceof IComputerItem ) return true;
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2018-03-13 14:14:36 +00:00
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}
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2019-04-02 10:50:13 +00:00
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return false;
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2018-03-13 14:14:36 +00:00
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}
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@Nonnull
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@Override
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2019-04-03 22:27:10 +00:00
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public ItemStack craft( @Nonnull CraftingInventory inventory )
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2018-03-13 14:14:36 +00:00
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{
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2019-04-02 10:50:13 +00:00
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// Find our computer item and convert it.
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2019-04-03 22:27:10 +00:00
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for( int i = 0; i < inventory.getInvSize(); i++ )
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2018-03-13 14:14:36 +00:00
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{
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2019-04-03 22:27:10 +00:00
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ItemStack stack = inventory.getInvStack( i );
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2019-04-02 10:50:13 +00:00
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if( stack.getItem() instanceof IComputerItem ) return convert( (IComputerItem) stack.getItem(), stack );
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2018-03-13 14:14:36 +00:00
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}
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return ItemStack.EMPTY;
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}
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Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
2019-04-02 12:27:27 +00:00
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@Nonnull
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@Override
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public String getGroup()
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{
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return group;
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}
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2018-03-13 14:14:36 +00:00
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}
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