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# ![CC: Tweaked](logo.png)
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[![Build Status](https://travis-ci.org/SquidDev-CC/CC-Tweaked.svg?branch=master)](https://travis-ci.org/SquidDev-CC/CC-Tweaked)
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2014-08-05 19:58:14 +00:00
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2017-11-19 13:48:17 +00:00
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CC: Tweaked is a fork of ComputerCraft which aims to provide earlier access to the more experimental and in-development
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features of the mod. For a more stable experience, I recommend checking out the
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[original mod](https://github.com/dan200/ComputerCraft).
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2017-05-01 13:32:39 +00:00
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2017-11-14 22:40:33 +00:00
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## What?
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CC: Tweaked does not aim to create a competing fork of ComputerCraft, nor am I planning to take it in in a vastly
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different direction to the original mod. In fact, CC: Tweaked aims to be a nurturing ground for various features, with
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a pull request against the original mod being the end goal.
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2017-11-14 22:40:33 +00:00
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CC: Tweaked also includes many pull requests from the community which have not yet been merged, offering a large number
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of additional bug fixes and features over the original mod.
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2017-05-01 13:32:39 +00:00
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2017-11-14 22:40:33 +00:00
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## Relation to CCTweaks?
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This mod has nothing to do with CCTweaks, though there is no denying the name is a throwback to it. However, I do plan
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to migrate some features of CCTweaks into CC: Tweaked.
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2017-05-01 13:32:39 +00:00
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2017-11-14 22:40:33 +00:00
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## Contributing
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Any contribution is welcome, be that using the mod, reporting bugs or contributing code. If you do wish to contribute
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code, do consider submitting it to the ComputerCraft repository instead.
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2017-05-01 13:32:39 +00:00
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2017-11-14 22:40:33 +00:00
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That being said, in order to start helping develop CC: Tweaked, you'll need to follow these steps:
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2017-11-14 22:40:33 +00:00
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- **Clone the repository:** `git clone https://github.com/SquidDev-CC/CC-Tweaked.git && cd CC-Tweaked`
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- **Setup Forge:** `./gradlew setupDecompWorkspace`
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- **Test your changes:** `./gradlew runClient` (or run the `GradleStart` class from your IDE).
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If you want to run CC: Tweaked in a normal Minecraft instance, run `./gradlew build` and copy the `.jar` from
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`build/libs`.
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