mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2024-12-15 12:40:30 +00:00
91 lines
5.3 KiB
Markdown
91 lines
5.3 KiB
Markdown
|
---
|
||
|
module: [kind=guide] gps_setup
|
||
|
---
|
||
|
|
||
|
# Setting up GPS
|
||
|
The @{gps} API allows computers and turtles to find their current position using wireless modems.
|
||
|
|
||
|
In order to use GPS, you'll need to set up multiple *GPS hosts*. These are computers running the special `gps host`
|
||
|
program, which tell other computers the host's position. Several hosts running together are known as a *GPS
|
||
|
constellation*.
|
||
|
|
||
|
In order to give the best results, a GPS constellation needs at least four computers. More than four GPS hosts per
|
||
|
constellation is redundant, but it does not cause problems.
|
||
|
|
||
|
## Building a GPS constellation
|
||
|
![An example GPS constellation.](/images/gps-constellation-example.png){.big-image}
|
||
|
|
||
|
We are going to build our GPS constellation as shown in the image above. You will need 4 computers and either 4 wireless
|
||
|
modems or 4 ender modems. Try not to mix ender and wireless modems together as you might get some odd behavior when your
|
||
|
requesting computers are out of range.
|
||
|
|
||
|
:::tip Ender modems vs wireless modems
|
||
|
Ender modems have a very large range, which makes them very useful for setting up GPS hosts. If you do this then you
|
||
|
will likely only need one GPS constellation for the whole dimension (such as the Overworld or Nether).
|
||
|
|
||
|
If you do use wireless modems then you may find that you need multiple GPS constellations to cover your needs.
|
||
|
|
||
|
A computer needs a wireless or ender modem and to be in range of a GPS constellation that is in the same dimension as it
|
||
|
to use the GPS API. The reason for this is that ComputerCraft mimics real-life GPS by making use of the distance
|
||
|
parameter of @{modem_message|modem messages} and some maths.
|
||
|
:::
|
||
|
|
||
|
Locate where you want to place your GPS constellation. You will need an area at least 6 blocks high, 6 blocks wide, and
|
||
|
6 blocks deep (6x6x6). If you are using wireless modems then you may want to build your constellation as high as you can
|
||
|
because high altitude boosts modem message range and thus the radius that your constellation covers.
|
||
|
|
||
|
The GPS constellation will only work when it is in a loaded chunk. If you want your constellation to always be
|
||
|
accessible, you may want to permanently load the chunk using a vanilla or modded chunk loader. Make sure that your 6x6x6
|
||
|
area fits in a single chunk to reduce the number of chunks that need to be kept loaded.
|
||
|
|
||
|
Let's get started building the constellation! Place your first computer in one of the corners of your 6x6x6. Remember
|
||
|
which computer this is as other computers need to be placed relative to it. Place the second computer 4 blocks above the
|
||
|
first. Go back to your first computer and place your third computer 5 blocks in front of your first computer, leaving 4
|
||
|
blocks of air between them. Finally for the fourth computer, go back to your first computer and place it 5 blocks right
|
||
|
of your first computer, leaving 4 blocks of air between them.
|
||
|
|
||
|
With all four computers placed within the 6x6x6, place one modem on top of each computer. You should have 4 modems and 4
|
||
|
computers all within your 6x6x6 where each modem is attached to a computer and each computer has a modem.
|
||
|
|
||
|
Currently your GPS constellation will not work, that's because each host is not aware that it's a GPS host. We will fix
|
||
|
this in the next section.
|
||
|
|
||
|
## Configuring the constellation
|
||
|
Now that the structure of your constellation is built, we need to configure each host in it.
|
||
|
|
||
|
Go back to the first computer that you placed and create a startup file, by running `edit startup`.
|
||
|
|
||
|
Type the following code into the file:
|
||
|
```lua
|
||
|
shell.run("gps", "host", x, y, z)
|
||
|
```
|
||
|
|
||
|
Escape from the computer GUI and then press <kbd>F3</kbd> to open Minecraft's debug screen and then look at the computer
|
||
|
(without opening the GUI). On the right of the screen about halfway down you should see an entry labeled `Targeted
|
||
|
Block`, the numbers correspond to the position of the block that you are looking at. Replace `x` with the first number,
|
||
|
`y` with the second number, and `z` with the third number.
|
||
|
|
||
|
For example, if I had a computer at x = 59, y = 5, z = -150, then my <kbd>F3</kbd> debug screen entry would be `Target
|
||
|
Block: 59, 5, -150` and I would change my startup file to this `shell.run("gps", "host", 59, 5, -150)`.
|
||
|
|
||
|
To hide Minecraft's debug screen, press <kbd>F3</kbd> again.
|
||
|
|
||
|
Create similar startup files for the other computers in your constellation, making sure to input the each computer's own
|
||
|
coordinates.
|
||
|
|
||
|
:::caution Modem messages come from the computer's position, not the modem's
|
||
|
Wireless modems transmit from the block that they are attached to *not* the block space that they occupy, the
|
||
|
coordinates that you input into your GPS host should be the position of the computer and not the position of the modem.
|
||
|
:::
|
||
|
|
||
|
Congratulations, your constellation is now fully set up! You can test it by placing another computer close by, placing a
|
||
|
wireless modem on it, and running the `gps locate` program (or calling the @{gps.locate} function).
|
||
|
|
||
|
:::info Why use Minecraft's coordinates?
|
||
|
CC doesn't care if you use Minecraft's coordinate system, so long as all of the GPS hosts with overlapping ranges use
|
||
|
the same reference point (requesting computers will get confused if hosts have different reference points). However,
|
||
|
using MC's coordinate system does provide a nice standard to adopt server-wide. It also is consistent with how command
|
||
|
computers get their location, they use MC's command system to get their block which returns that in MC's coordinate
|
||
|
system.
|
||
|
:::
|