2018-12-29 12:18:05 +00:00
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/*
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* This file is part of ComputerCraft - http://www.computercraft.info
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2021-01-06 17:13:40 +00:00
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* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
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2018-12-29 12:18:05 +00:00
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* Send enquiries to dratcliffe@gmail.com
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*/
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package dan200.computercraft.shared.network.client;
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Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
2019-04-02 12:27:27 +00:00
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import dan200.computercraft.shared.computer.core.ComputerState;
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2018-12-29 12:18:05 +00:00
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import dan200.computercraft.shared.computer.core.ServerComputer;
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2019-06-08 12:36:31 +00:00
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import net.minecraft.nbt.CompoundNBT;
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2018-12-29 12:18:05 +00:00
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import net.minecraft.network.PacketBuffer;
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Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
2019-04-02 12:27:27 +00:00
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import net.minecraftforge.fml.network.NetworkEvent;
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2018-12-29 12:18:05 +00:00
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import javax.annotation.Nonnull;
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/**
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* Provides additional data about a client computer, such as its ID and current state.
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*/
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public class ComputerDataClientMessage extends ComputerClientMessage
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{
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2021-06-19 12:01:43 +00:00
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private final ComputerState state;
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private final CompoundNBT userData;
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2018-12-29 12:18:05 +00:00
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public ComputerDataClientMessage( ServerComputer computer )
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{
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super( computer.getInstanceID() );
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2019-03-29 21:21:39 +00:00
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state = computer.getState();
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userData = computer.getUserData();
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2018-12-29 12:18:05 +00:00
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}
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2021-06-19 12:01:43 +00:00
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public ComputerDataClientMessage( @Nonnull PacketBuffer buf )
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2018-12-29 12:18:05 +00:00
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{
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2021-06-19 12:01:43 +00:00
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super( buf );
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state = buf.readEnum( ComputerState.class );
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userData = buf.readNbt();
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2018-12-29 12:18:05 +00:00
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}
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@Override
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public void toBytes( @Nonnull PacketBuffer buf )
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{
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super.toBytes( buf );
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2021-01-09 19:22:58 +00:00
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buf.writeEnum( state );
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buf.writeNbt( userData );
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2018-12-29 12:18:05 +00:00
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}
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2019-01-12 19:42:34 +00:00
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@Override
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Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
2019-04-02 12:27:27 +00:00
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public void handle( NetworkEvent.Context context )
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2019-01-12 19:42:34 +00:00
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{
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getComputer().setState( state, userData );
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}
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2018-12-29 12:18:05 +00:00
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}
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