2017-05-07 00:18:59 +00:00
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/*
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2017-05-01 13:32:39 +00:00
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* This file is part of ComputerCraft - http://www.computercraft.info
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2019-01-01 01:10:18 +00:00
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* Copyright Daniel Ratcliffe, 2011-2019. Do not distribute without permission.
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2017-05-01 13:32:39 +00:00
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* Send enquiries to dratcliffe@gmail.com
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*/
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package dan200.computercraft.shared.turtle.upgrades;
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import dan200.computercraft.api.turtle.ITurtleAccess;
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import dan200.computercraft.api.turtle.TurtleCommandResult;
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import dan200.computercraft.api.turtle.TurtleSide;
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import dan200.computercraft.api.turtle.TurtleVerb;
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import dan200.computercraft.shared.turtle.core.TurtlePlaceCommand;
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2018-07-05 20:19:04 +00:00
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import dan200.computercraft.shared.turtle.core.TurtlePlayer;
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2017-05-01 13:32:39 +00:00
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import net.minecraft.block.material.Material;
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2017-05-01 13:51:26 +00:00
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import net.minecraft.block.state.IBlockState;
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2017-05-01 13:32:39 +00:00
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.ResourceLocation;
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2018-07-05 20:19:04 +00:00
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import net.minecraft.util.math.BlockPos;
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2017-05-01 13:32:39 +00:00
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import net.minecraft.world.World;
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2017-05-06 23:07:42 +00:00
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import javax.annotation.Nonnull;
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2017-05-01 13:32:39 +00:00
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public class TurtleHoe extends TurtleTool
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{
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Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
2019-04-02 12:27:27 +00:00
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public TurtleHoe( ResourceLocation id, String adjective, Item item )
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2017-05-01 13:32:39 +00:00
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{
|
Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
2019-04-02 12:27:27 +00:00
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super( id, adjective, item );
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2017-05-01 13:32:39 +00:00
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}
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|
Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
2019-04-02 12:27:27 +00:00
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public TurtleHoe( ResourceLocation id, Item item )
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2019-01-14 10:42:13 +00:00
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{
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Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
2019-04-02 12:27:27 +00:00
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super( id, item );
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2019-01-14 10:42:13 +00:00
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}
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2017-05-01 13:32:39 +00:00
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@Override
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2018-07-05 20:19:04 +00:00
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protected boolean canBreakBlock( IBlockState state, World world, BlockPos pos, TurtlePlayer player )
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2017-05-01 14:48:44 +00:00
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{
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2018-07-05 20:19:04 +00:00
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if( !super.canBreakBlock( state, world, pos, player ) ) return false;
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Material material = state.getMaterial();
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return material == Material.PLANTS ||
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material == Material.CACTUS ||
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material == Material.GOURD ||
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material == Material.LEAVES ||
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Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
2019-04-02 12:27:27 +00:00
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material == Material.OCEAN_PLANT ||
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2018-07-05 20:19:04 +00:00
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material == Material.VINE;
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2017-05-01 14:48:44 +00:00
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}
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2017-05-01 13:32:39 +00:00
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2017-05-06 23:07:42 +00:00
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@Nonnull
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2017-05-01 13:32:39 +00:00
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@Override
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2017-05-06 23:07:42 +00:00
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public TurtleCommandResult useTool( @Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side, @Nonnull TurtleVerb verb, @Nonnull EnumFacing direction )
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2017-05-01 14:48:44 +00:00
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{
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if( verb == TurtleVerb.Dig )
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2017-05-01 13:32:39 +00:00
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{
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2019-06-07 23:28:03 +00:00
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ItemStack hoe = item.copy();
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2017-05-01 13:32:39 +00:00
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ItemStack remainder = TurtlePlaceCommand.deploy( hoe, turtle, direction, null, null );
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if( remainder != hoe )
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{
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return TurtleCommandResult.success();
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}
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2017-05-01 14:48:44 +00:00
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}
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return super.useTool( turtle, side, verb, direction );
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}
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2017-05-01 13:32:39 +00:00
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}
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