2023-03-15 21:52:13 +00:00
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// Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
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//
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// SPDX-License-Identifier: LicenseRef-CCPL
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2017-05-01 13:32:39 +00:00
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package dan200.computercraft.shared.media.items;
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2022-11-06 17:14:53 +00:00
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import dan200.computercraft.shared.ModRegistry;
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2022-11-09 23:58:56 +00:00
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import dan200.computercraft.shared.common.HeldItemMenu;
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2019-06-12 07:40:20 +00:00
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import dan200.computercraft.shared.network.container.HeldItemContainerData;
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2021-08-03 20:46:53 +00:00
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import net.minecraft.network.chat.Component;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.InteractionResultHolder;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.TooltipFlag;
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import net.minecraft.world.level.Level;
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2017-05-01 13:32:39 +00:00
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import java.util.List;
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2022-11-09 23:58:56 +00:00
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public class PrintoutItem extends Item {
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2017-05-01 14:48:44 +00:00
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public enum Type {
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Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
2019-04-02 12:27:27 +00:00
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PAGE,
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PAGES,
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BOOK
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2017-05-01 14:48:44 +00:00
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}
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2017-05-01 13:32:39 +00:00
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Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
2019-04-02 12:27:27 +00:00
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private final Type type;
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2017-05-01 14:39:03 +00:00
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2022-11-09 23:58:56 +00:00
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public PrintoutItem(Properties settings, Type type) {
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Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
2019-04-02 12:27:27 +00:00
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super(settings);
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this.type = type;
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2017-05-01 13:32:39 +00:00
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}
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2017-05-01 14:39:03 +00:00
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2017-05-01 13:32:39 +00:00
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@Override
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2024-04-25 19:17:43 +00:00
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public void appendHoverText(ItemStack stack, TooltipContext context, List<Component> list, TooltipFlag options) {
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Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
2019-04-02 12:27:27 +00:00
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var title = getTitle(stack);
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2024-04-25 19:17:43 +00:00
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if (!title.isEmpty()) list.add(Component.literal(title));
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2017-05-01 13:32:39 +00:00
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}
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2017-05-01 14:39:03 +00:00
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2017-05-01 13:32:39 +00:00
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@Override
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2022-11-09 18:58:31 +00:00
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public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
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2021-01-09 19:22:58 +00:00
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if (!world.isClientSide) {
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2019-06-12 07:40:20 +00:00
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new HeldItemContainerData(hand)
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2022-11-09 23:58:56 +00:00
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.open(player, new HeldItemMenu.Factory(ModRegistry.Menus.PRINTOUT.get(), player.getItemInHand(hand), hand));
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2019-06-12 07:40:20 +00:00
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}
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2022-12-20 03:53:41 +00:00
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return new InteractionResultHolder<>(InteractionResult.sidedSuccess(world.isClientSide), player.getItemInHand(hand));
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2017-05-01 13:32:39 +00:00
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}
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2017-05-01 14:39:03 +00:00
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Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.
Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:
- Flatten everything. For instance, there are now three instances of
BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
more BlockPeripheral (thank heavens) - there's separate block classes
for each peripheral type.
- Remove pretty much all legacy code. As we're breaking world
compatibility anyway, we can remove all the code to load worlds from
1.4 days.
- The command system is largely rewriten to take advantage of 1.13's
new system. It's very fancy!
- WidgetTerminal now uses Minecraft's "GUI listener" system.
- BREAKING CHANGE: All the codes in keys.lua are different, due to the
move to LWJGL 3. Hopefully this won't have too much of an impact.
I don't want to map to the old key codes on the Java side, as there
always ends up being small but slight inconsistencies. IMO it's
better to make a clean break - people should be using keys rather
than hard coding the constants anyway.
- commands.list now allows fetching sub-commands. The ROM has already
been updated to allow fancy usage such as commands.time.set("noon").
- Turtles, modems and cables can be waterlogged.
2019-04-02 12:27:27 +00:00
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public Type getType() {
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return type;
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2017-05-01 13:32:39 +00:00
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}
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2022-11-09 18:58:31 +00:00
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public static String getTitle(ItemStack stack) {
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2024-04-25 19:17:43 +00:00
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var nbt = stack.get(ModRegistry.DataComponents.PRINTOUT.get());
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return nbt == null ? "" : nbt.title();
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2017-05-01 14:48:44 +00:00
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}
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2017-05-01 14:39:03 +00:00
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2022-11-09 18:58:31 +00:00
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public static int getPageCount(ItemStack stack) {
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2024-04-25 19:17:43 +00:00
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var nbt = stack.get(ModRegistry.DataComponents.PRINTOUT.get());
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return nbt == null ? 1 : nbt.pages();
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2017-05-01 14:48:44 +00:00
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}
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2017-05-01 13:32:39 +00:00
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}
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