local var_count = 0 local util = require'Util' local lookupify = util.lookupify local Keywords = lookupify{ 'and', 'break', 'do', 'else', 'elseif', 'end', 'false', 'for', 'function', 'goto', 'if', 'in', 'local', 'nil', 'not', 'or', 'repeat', 'return', 'then', 'true', 'until', 'while', }; local Scope = { new = function(self, parent) local s = { Parent = parent, Locals = { }, Globals = { }, oldLocalNamesMap = { }, oldGlobalNamesMap = { }, Children = { }, } if parent then table.insert(parent.Children, s) end return setmetatable(s, { __index = self }) end, AddLocal = function(self, v) table.insert(self.Locals, v) end, AddGlobal = function(self, v) table.insert(self.Globals, v) end, CreateLocal = function(self, name) local v v = self:GetLocal(name) if v then return v end v = { } v.Scope = self v.Name = name v.IsGlobal = false v.CanRename = true v.References = 1 self:AddLocal(v) return v end, GetLocal = function(self, name) for k, var in pairs(self.Locals) do if var.Name == name then return var end end if self.Parent then return self.Parent:GetLocal(name) end end, GetOldLocal = function(self, name) if self.oldLocalNamesMap[name] then return self.oldLocalNamesMap[name] end return self:GetLocal(name) end, mapLocal = function(self, name, var) self.oldLocalNamesMap[name] = var end, GetOldGlobal = function(self, name) if self.oldGlobalNamesMap[name] then return self.oldGlobalNamesMap[name] end return self:GetGlobal(name) end, mapGlobal = function(self, name, var) self.oldGlobalNamesMap[name] = var end, GetOldVariable = function(self, name) return self:GetOldLocal(name) or self:GetOldGlobal(name) end, RenameLocal = function(self, oldName, newName) oldName = type(oldName) == 'string' and oldName or oldName.Name self.name_map = self.name_map or {} self.name_map[newName] = oldName local found = false local var = self:GetLocal(oldName) if var then var.Name = newName self:mapLocal(oldName, var) found = true end if not found and self.Parent then self.Parent:RenameLocal(oldName, newName) end end, RenameGlobal = function(self, oldName, newName) oldName = type(oldName) == 'string' and oldName or oldName.Name local found = false local var = self:GetGlobal(oldName) if var then var.Name = newName self:mapGlobal(oldName, var) found = true end if not found and self.Parent then self.Parent:RenameGlobal(oldName, newName) end end, RenameVariable = function(self, oldName, newName) oldName = type(oldName) == 'string' and oldName or oldName.Name if self:GetLocal(oldName) then self:RenameLocal(oldName, newName) else self:RenameGlobal(oldName, newName) end end, GetAllVariables = function(self) local ret = self:getVars(true) -- down for k, v in pairs(self:getVars(false)) do -- up table.insert(ret, v) end return ret end, getVars = function(self, top) local ret = { } if top then for k, v in pairs(self.Children) do for k2, v2 in pairs(v:getVars(true)) do table.insert(ret, v2) end end else for k, v in pairs(self.Locals) do table.insert(ret, v) end for k, v in pairs(self.Globals) do table.insert(ret, v) end if self.Parent then for k, v in pairs(self.Parent:getVars(false)) do table.insert(ret, v) end end end return ret end, CreateGlobal = function(self, name) local v v = self:GetGlobal(name) if v then return v end v = { } v.Scope = self v.Name = name v.IsGlobal = true v.CanRename = true v.References = 1 self:AddGlobal(v) return v end, GetGlobal = function(self, name) for k, v in pairs(self.Globals) do if v.Name == name then return v end end if self.Parent then return self.Parent:GetGlobal(name) end end, GetVariable = function(self, name) return self:GetLocal(name) or self:GetGlobal(name) end, ObfuscateLocals = function(self, recommendedMaxLength, validNameChars) recommendedMaxLength = recommendedMaxLength or 7 local chars = validNameChars or "QWERTYUIOPASDFGHJKLZXCVBNMqwertyuioplkjhgfdsazxcvbnm_" --local chars2 = validNameChars or "QWERTYUIOPASDFGHJKLZXCVBNMqwertyuioplkjhgfdsazxcvbnm_1234567890" for _, var in pairs(self.Locals) do local id = "" local tries = 0 --[[ repeat local n = math.random(1, #chars) id = id .. chars:sub(n, n) for i = 1, math.random(0, tries > 5 and 30 or recommendedMaxLength) do local n = math.random(1, #chars2) id = id .. chars2:sub(n, n) end tries = tries + 1 until not self:GetVariable(id)]] local id repeat local n = var_count id = "" repeat local x = n % #chars id = id .. chars:sub(x + 1, x + 1) n = math.floor(n / #chars) until n == 0 var_count = var_count + 1 until not Keywords[id] self:RenameLocal(var.Name, id) end end, } return Scope